I didn't mention frameshift, which you don't need inside a station x)
Is it maths you want ?
OK, LET'S HAVE MATHS !
First let's calculate the thruster acceleration
Currently away from home, I watch a vid of ED to see how fast a sidey cant gain speed using only its upward thrusters : (no I'm not gonna calcculate every single acceleration of every thrusters of every single ship)
So : the sidey went from 0km/h to 24km/h in 1 sec approximatly. 24km/h = 6,6 m/s and in 1sec it means that the sidey's upward thrusters have an acceleration of 6,6m/s² which is 0.67G.
Then let's see how the "gravity" is like inside the station
The stations in ED make a full rotation in approx 94 secs, meaning their angular speed is 360/94=3,83 deg/s or 2π/94=0,0668 rad/s. Let's call Vang this angular speed.
Let's say the radius of the docking bay is about 500m (which is I think quite a big docking bay)
The rotation speed being constant, the undergone acceleration is a=r x (Vang)² a=500 x 0,0668² a = 2,23 m/s² which is 0,23G
Therefore your ship needs to have a 0,23G thrust not to crash into the landing pad, and as for a Sidey it already has 0,67G, which means it can handle the centrifugal force really well. It even has 0,44G left to go upward while inside the station. BTW haven't you noticed that inside the station it was like harder to thrust up ?
The only reason a ship couldn't handle the station's rotation is if it was unable to reach 8km/h within a second, which I don't believe exist in ED (even for the Type 9)
Conclusion :
Maths proved ships in ED can realisticly handle the station's rotation, even if they apparently aren't still able to land a an earth like planet.
Alright Spog, do you need another lesson or will you trust people studying physics ? x)