Please Support Oculus Headset

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I heard about your game through following Oculus forums. All the great things said about your game in VR, I decided to support your development and buy ED when it was first released in December 2014. I also pre-ordered Horizons when you announced it even though I was reading a number of boycotts due to you charging the original owners twice for the same game that new players only have to pay once for. But I shooed this aside because I am thrilled about the possibility of your game in VR. I never ended up buying a DK2 because I wanted to have a great experience with VR and the number of issues with Oculus resolution with your game made me decide to wait until Oculas has finished their job. and now that it is done I buy the Oculus Rift and I am reading that you may not support my headset of choice, this is a punch in the from Frontier. Instead i am reading you will support others such as ViVe.

All I can really say is this sucks! I hope I am wrong in what I hear, because I have a feeling there was a lot more like me that have supported your game development because of Oculus and people on Oculus showing off your game and talking about how amazing it is in VR, and now to find out you have shund your patrons because Oculus is difficult to support? I hope I am mislead and you will be supporting Oculus when they have their CV1 out and in turn I will continue to support the work you do.

Can I get a 'here! here!'?
 
Don't believe everything you hear (or 'here' if you like).

indeed FD have not said they are not supporting the rift.... and on top of that I am kind of hoping even if they dont we may get in through the back door and play via steamVR (though this is not ideal)

but it would be dishonest to say FD have been anything other than vague about the oculus rift since SDK 0.7. Surely they have access to 1.0 by now, either by hook or by crook. When 0.7 dropped FD said they would be back as soon as 1.0 was out to work on it. Whether they have or not..... who knows?. All i know for sure is that if you listen to interviews from them, since they got the VIVE supported, if you did not know better, you would think the rift did not exist as they no longer pay it any lip service at all

If i was a betting man i would say the rift will be supported...... tho whehter it will be supported before the vive is out.....?

PS I feel slightly embarrassed because it was originally me who set up the ED is amazing in oculus rift megathread back in 2014 over on the rift forums. (this thread has now sank into oblivion replaced by the "what is going on wioth ED in the rift" type posts)
 
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I think FD would be well-advised to dedicate some developer resources to get ED working with SDK 1.0 (and CV1) ASAP.

On my travels around the interwebs, I've noticed that whenever VR is mentioned, more often than not ED also gets a mention as a good example of a game that works well in VR, because of it's early support for DK1 and DK2. CV1 isn't out yet, but as we approach the release date, I think the message from VR-focussed articles will start changing from very positive to neutral because it's an unknown whether CV1 will actually work with ED.

Supporting the Vive is all well-and-good, but currently the buzz is mainly about CV1, because that's the VR HMD that people know most about. If FD was able to say that ED works with CV1, they'll be able to leverage the buzz surrounding CV1, and will get lots of positive free publicity as a result.

Many consumers have delayed buying any VR HMD because they're waiting for CV1, and having ED one of the 'must-have' games to use it with will provide a boost in sales. I know that Eve Valkyrie is being bundled with the CV1, but any CV1 owners who 'get the bug' will soon start thinking about additional space games that they can experience, and if ED is in the forefront of their minds, after spending approx £500 on CV1, another £40 for ED will be a no-brainer IMO.

What FD don't want is for CV1 owners to have the impression that ED doesn't work with it, even if they do eventually manage to support it, because by that point the buzz will be dying down.

Also, having both CV1 and Vive support would enable the tendancy for ED to be a game that's used to compare the comparative performance of both HMDs, again leading to good free publicity.

Maybe FD ARE currently working as fast as possible to get ED working with CV1, and understand the above benefits, but don't want to commit to saying so until they're very confident that it's achievable.
 
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I think It's fair to say that FDEV should have access to sdk 1.0 by now. I've pre - ordered the rift, and the main thing I am looking forward to is ED in the CV1. I think it's fair to say that FDEV are aware that a significant number of their player base, are eagerly awaiting clarification that the rift will be supported at launch. I would be very disappointed if there had been no word from FDEV on this issue, by the time that the rift ships
 
I think It's fair to say that FDEV should have access to sdk 1.0 by now. I've pre - ordered the rift, and the main thing I am looking forward to is ED in the CV1. I think it's fair to say that FDEV are aware that a significant number of their player base, are eagerly awaiting clarification that the rift will be supported at launch. I would be very disappointed if there had been no word from FDEV on this issue, by the time that the rift ships

indeed. imo it is vital we get an update BEFORE the rifts start shipping.

I would not demand exact details, but, just confirmation that "progress IS being made and we are getting closer to full support" would be enough to feel confident keeping my order. (or on the flip side a "we have not given up on supporting CV1 however we have been unable to make any progress thus far due to internal blockers between us and oculus which came in at 0.7 so can not confirm any rift support at this time")
 
indeed. imo it is vital we get an update BEFORE the rifts start shipping.

I would not demand exact details, but, just confirmation that "progress IS being made and we are getting closer to full support" would be enough to feel confident keeping my order. (or on the flip side a "we have not given up on supporting CV1 however we have been unable to make any progress thus far due to internal blockers between us and oculus which came in at 0.7 so can not confirm any rift support at this time")

At last we have a sensible set of posts which isn't tied up with Rift vs Vive or pro/anti VR :) as is often the case with forums people have too much time to think and ponder and can make something out of nothing or mountains out of molehills. For me this is about choice and as a very happy DK2 user - ED and the Rift are a symbiotic relationship for me - I've preordered CV1 and convinced my ED buddy I do most of my flying with to do so too.

The last official comms was clear and was the stance of many other Devs was that they are waiting for the final release to develop, and understandable particularly with Horizons on the er... Horizon.

What seems to have caused much of the forum panic aside from pointless supposition is the rather cryptic message from Zac now a sticky at the top of the VR forum. It nicely allays fears of a rift with oculus but also doesn't really seem to make any other intended point, particularly baring in mind the title of oculus pre order information and the closing message making sure people have the latest information - yet provides little information to make a preorder decision on.

It's tough choosing the right text for topics that you know are very emotive - paticularly with little information to go on. So I'm guessing there is no more info and understand why this may be the case.

As above. I just hope and trust that this information will be available and communicated in time for people like me to make any required potentially tough decisions prior to a cash leaving my bank account

And Zac if you can make any clarification to his post if there is any to make that would be greatly appreciated - I understand managing a forum is tough and I personally think the team does a great job. Thank you.

Thanks from someone who like many love ED and VR... Whatever platform we choose.
 
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I think It's fair to say that FDEV should have access to sdk 1.0 by now

I have a nasty feeling that they don't have it. If Frontier had been given the advanced developer access to SDK 1.0 and a release Rift, they would have said "Oculus have supplied us with 1.0 and a Rift, we are working with it to update our support". Instead we see the same vague message they've been putting out since 0.7 when the pre-orders started. I suspect they will only get SDK 1.0 and the release version of the Rift headset when the players get them, in other words maybe not even till the middle of this year.

I have a feeling that perhaps they fell out with Oculus because they are not prepared to support only the Oculus platform but want to support the SteamVR platform too (which is Oculus' direct competitor). But this is just speculation.

However, it seems likely that the SteamVR platform will support the Rift headset (it already supports SDK 0.8 and the DK2).

Personally, I'm going to keep playing with my DK2 until either the Vive or the final Rift is out in the wild and tested and shown to work with E : D and is shown to be a significant improvement over the DK2.
 
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At last we have a sensible set of posts which isn't tied up with Rift vs Vive or pro/anti VR :) as is often the case with forums people have too much time to think and ponder and can make something out of nothing or mountains out of molehills. For me this is about choice and as a very happy DK2 user - ED and the Rift are a symbiotic relationship for me - I've preordered CV1 and convinced my ED buddy I do most of my flying with to do so too.

The last official comms was clear and was the stance of many other Devs was that they are waiting for the final release to develop, and understandable particularly with Horizons on the er... Horizon.

What seems to have caused much of the forum panic aside from pointless supposition is the rather cryptic message from Zac now a sticky at the top of the VR forum. It nicely allays fears of a rift with oculus but also doesn't really seem to make any other intended point, particularly baring in mind the title of oculus pre order information and the closing message making sure people have the latest information - yet provides little information to make a preorder decision on.

It's tough choosing the right text for topics that you know are very emotive - paticularly with little information to go on. So I'm guessing there is no more info and understand why this may be the case.

As above. I just hope and trust that this information will be available and communicated in time for people like me to make any required potentially tough decisions prior to a cash leaving my bank account

And Zac if you can make any clarification to his post if there is any to make that would be greatly appreciated - I understand managing a forum is tough and I personally think the team does a great job. Thank you.

Thanks from someone who like many love ED and VR... Whatever platform we choose.

Quick apology to Zac who I've just seen did post a little further clarification which I missed while catching up on the forum after being away for a while :)
 
If Frontier had been given the advanced developer access to SDK 1.0 and a release Rift, they would have said "Oculus have supplied us with 1.0 and a Rift, we are working with it to update our support".

What makes you think that they would have done that? IMO, silence is their better bet. If they promise anything or even do more than vaguely hint at delivering on anything (VR or otherwise) there are a thousand forum junkies just waiting to moan if they miss a targeted date or feature in the slightest bit. Better for them to be quiet although we'd all love to hear!

On your other point, I think it would be foolish for Oculus to withhold SDK access to any developer and I doubt they are doing that. Why would they want to basically ensure that their competitor have support for more titles than they do? That would be more detrimental to their bottom line than a falling out (which I also doubt; I just think Vive and Steam pay more for advertisement with FD than Oculus).

I pre-ordered CV1 and am trying to stay positive that it will work here. If not, I guess I'll just not play anymore. After selling my DK2, I tried to play on my monitor (24" 144hz) and an EDtracker. I flew through a couple systems and parked it in the nearest startport not to be touched again out of VR. The game is just not engaging enough for me out of VR so I really hope it works out but will be fine if not. I also held off on buying Horizons in case of this happening and I never play again. If it works out, I'll buy. If not, hey, I got over a year of enjoyment from my beta purchase of the core game.
 
What makes you think that they would have done that? IMO, silence is their better bet. If they promise anything or even do more than vaguely hint at delivering on anything (VR or otherwise) there are a thousand forum junkies just waiting to moan if they miss a targeted date or feature in the slightest bit. Better for them to be quiet although we'd all love to hear!.

I do not think a post saying we ARE making headway and support for CV1 is progressing

OR

We are not actively working on support at the moment until after the HM D launches

is in the same ballpark as promising the moon on a stick and then coming wide of the mark tho :(
 
I found a solution, I was disappointed realizing that Horizon would not support sdk0.8, But Elite D is like a :):):):):):) Friend, a nice find, But if there is no passion in what I'm interested (VR) she can stay in my harddrive and take dust. I want VR so I get my fun elsewhere.

There are a lot of Oculus Demos, support Oculus and in the future we will have more, better VR games, Support Elite and there will be no Evolution in VR.[IMHdisappointeduserO]
 
Further to my post above, this is an example:

I've just read the EDH article in PCGAMER (the one giving away the paintjob).

The magazine also has an article about Eve Valkyrie. It's subtitled 'Strapped into the Cockpit of CCP'S Amazing VR Shooter'. The author waxes lyrical about how amazing it feels to actually be IN the cockpit, with the final sentence of the article saying 'That's the power of VR'. Even the blurb on the front cover says 'All-New Details on VR's First Killer App'.

The EDH article? No mention of VR at all, not even the Vive, even though those of us that use a DK2 know that ED also feels amazing when you're IN the cockpit.

If FD doesn't add support for CV1/SDK 1.0, I predict comparisons will be made between CV1 with free Eve Valkyrie and the (possibly more expensive) Vive with non-free ED.
 
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Further to my post above, this is an example:

I've just read the EDH article in PCGAMER (the one giving away the paintjob).

If FD doesn't add support for CV1/SDK 1.0, I predict comparisons will be made between CV1 with free Eve Valkyrie and the (possibly more expensive) Vive with non-free ED.

Free EVE Valkire? Don't make me laugh. Eve Valkire will have micro transactions, Planet side style, you pay for Xp boosters and stuff, that's more lucrative than selling the game. And that was confirmed by the developers.
 
I just wanted to add to this post, having bought my 2 DK2s only to play Elite dangerous and Horizons and as an Alpha backer of the game, knowing how wonderful the experiance is of the DK2 in ED and having sold both my DK2s on ebay and ordering the CV1, i will be incredibly dissapointed if FD do not support the CV1, i realise that not everyone is interested in VR, but i am sure there are a lot people that would not want to go back to a monitor for ED after experiancing VR and i am one of them, i would have thought FD would be quick to get the CV1 to work in FD, after all, rather than supporting just the Vive i would have thought supporting both Vive and CV1 would be a wonderful oppurtunity to show off FD in VR for both platforms would sell more units that supporting only Vive.

So please FD, give those of us that want to buy the CV1 the opportunity to use it for ED.
 
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Free EVE Valkire? Don't make me laugh. Eve Valkire will have micro transactions, Planet side style, you pay for Xp boosters and stuff, that's more lucrative than selling the game. And that was confirmed by the developers.

Microtransactions eh? I didn't know that. Well at least that's one thing in ED's favour.
 
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If Frontier somehow got so delusional that they would alienate all Oculus users at this point, when they have tens of thousands of DK2 spreading
the word every day playing ED, it would serve them right. :) I just dont see it happening, do you?
Nothing suggests that they would skip to support Oculus Rift at this point. And they have stated several times that they want to support all major brands
of VR if possible. And seeing 0.8 work in an unoptimized SteamVR direct mode wrapper, suggests that SDK1.0 support cant be far behind.
They are in an EXCELLENT position to be THE only real VR scifi/space sim in 2016, and by summer there will be 100k´s of Oculus users who dont own
ED yet. They do not want to miss them for sure. :)
 
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