Hello everybody, I've been mulling over the fact that all of the pretty nebulae in Alpha were removed for the sake of realism, because it really does bother me. Why are explorers the only people who get to see the sights?
I think that explorers have enough room to breathe with the entire galaxy simulated 1:1, so I think Human Space should be expanded towards the various Nebulae. The Pleiades Nebula is very beautiful, and the Maia system has mineable planetary rings and high metal content planets, so I think there should be a Community Goal to build a Coriolis station there, and perhaps outposts around the rest of the nebula, with enough options to allow the different types of players (Bounty Hunters, Pirates, Miners, Traders, Etc) to live there comfortably, without needing to get back to the main of human space.
The very first Community Goal after 1.1 considered to build a starport there, but it was New Yembo that was chosen. I propose that FD create a Community Goal to build an Alliance starport in the Maia system around either Maia A 1 or Maia A 4, with a bit of leniency towards the construction, so that the shipyard and outfitting will always have basic mining ships (Adder, Cobra, ASP, and maybe Diamondback

) and mining lasers, both class 1 and 2.
Does anyone share my vision? I get excited just thinking about flying in the rings of a gas giant with a huge A-class star looming overhead, with pirates and miners flying throughout the rocks, and that black backdrop is no more!
Please, bump this post if you agree with me, and want to see this in the game. It's to get FD to notice

I'd love if they responded.
Updates/Suggestions: If you want to add anything, let me know!
> An outpost or two along the way to the Pleiades for refueling, so small and medium ships don't need a fuel scoop.
> A High Tech station, because it would stink to have to return to human space for anything other than the best ships and upgrades. I guess that's determined by the CG contribution though. They never hit Tier 8

> This "Pleiades Colonization Expedition" could form it's own miniature major power, or perhaps all of the stations aside from a few could share the same controlling faction.
> CMDR 777Driver: Later expansion to other nebulae. For example, criminal activity within the Coalsack, mining within the Orion, Tourism in the California and the Pleiades, etc.
> Perhaps some form of Unknown Artefact could be discovered around the Pleiades area? That would make for an interesting sequence of events.
> CMDR Firlit: Colonizer role, a subcategory of explorer, which looks for colonizable systems and pushes to colonize them.
> CMDR Sandmann: Create new rares in the Pleiades nebula stations, and/or new minable minerals/metals/other for miners heading to the area. (Did you mean other than Painite and Osmium?)
> CMDR Bam: Have a capital ship placed before an outpost/station is built, and allow that to be a place where materials for the outpost can be offloaded. This doesn't seem very good for traders, but miners in the area would have a blast!
> CMDR Defacto: Allow frontier systems to have a true hankering for technologically advanced equipment and goods, as they can't manufacture these things themselves. Also, change them so extraction economies, which would make up the majority of these frontier systems AFAIK, would sell their goods for very low prices, bringing traders to the area.
Share you Pleiades System Map Screenshots here!
https://forums.frontier.co.uk/showthread.php?t=142575&p=2186205
My Plan for PLEIADES SECTOR HR-W D1-79, or what I shall Washington:
View attachment 33684
Here is my plan for Maia. I want Erimus to name the Stations and Planets/Stars (Aside from Maia itself). Please excuse the shoddy work, I used paint, I'm no good with Gimp
View attachment 33685
Hold on, I'll get to the trade route in a minute!
I don't have screenshots of other systems, and got no responses on my request (found above), so I will simply mention the other systems. Sterope II, which only contains a binary white star and what I remember may be a G or K star, could have an anarchist outpost built for the pirates, which I want to be named by Jezzah. If I do get any screenshots of the Pleiades stars, I can further divvy it up between the rest of you lot, and please, if you want a particular system, call dibs!
Now for the trade route. Since Maia will be a High Tech system, and Washington will have Agriculture and Extraction/Refinery, the route will be similar to the Atlantic Slave Trade, without the slaves, a triangle. The Agricultural economy will export foodstuffs to the Extraction/Refinery economy, the Extraction/Refinery economy will export minerals and metals to the High-Tech economy, and the High-Tech economy will export farming machinery to the Agriculture economy. If this makes enough profits, which I would it expect it to in a flourishing fledgling cluster, it will fill the role of producer alongside the miners in the interstellar food chain. Next would be the pirates, and upon that the bounty hunters, and all this leaves room for passenger missions, and perhaps long-distance smuggling, when it's fixed/implemented.