i agree i had a bad night and got little sleep (post traumatic stress). i apologise. and i do think npcs could be harder in high intensity CZ and hazrez at least. also, why not have USS that are more dangerous than level 4?
and i feel i need to apologise to all - i just saw in my head yet another npc are a joke lets make em all much harder idea that wasnt thought through. i see so much of it and i snapped.
I feel your frustration brother commander. I also see post related to A.I is to easy and suddenly I start thinking what kind of ship is this fellow in ? Top3 or killer FDL, Gunship? All A rated, engineered to level 5? Has he put in his dues and combat ranked to Deadly or Elite? Or pulled countless slave, biomass , massacre missions, mode switching for maximum payout with just joining the game 6 months ago? With more time on the forums than the game?.....Then I take a breath and say to myself there are reasons why A.I are programmed like they are. There are levels of expertise one can obtain or combat areas that are more challenging than others. Also missions that can be a bit more difficult than others. I don't think A.I will be perfect when you consider the mass of different abilities. I believe when you try to please everyone, in the end you come out with a substandard result.
There's many ways to change the result you're looking for by changing the ship your in or switching to PVP or finding a private group just to name a few.
By the way I really like your avatar...it looks like he just screamed GET OFF MY LAWN.
