I'd like to see the ability to found, name and manage colonies and space stations that can be used or even taken over by other players. Obviously you'd need to amass ridiculous in-game gazillions to be able to afford to do it.
I want a secret message delivered by a dying agent which sends me to Sagittarius A where there is a secret station monitoring the Thargoids and I'm the only one who can decode their messages and have to invent a new type of laser to defeat them which requires mining previously unheard-of crystals from a convenient asteroid so that I can save the universe and it turns out that I'm the Emperor's son and am elected head of the Federation and and and
LuxAngel7:
I can't disagree that the weapons aren't finished because FD have said they're working on ways to improve the diversity of choice. But for an initial launch, the options we have are sufficient, in my opinion. We have the majority of the weapons from the original games and the module/upgrade system in ed is one of the best aspects of the game (something many reviews agree with). This, for me, sits firmly in the "great start but lots of room for improvement" box.
To say the outfitting mechanic is bare bones can easily be seen as an exaggeration.
The rest of your post focuses on your dislike of the p2p network. It has its flaws. But it's in a state that works most of the time (as in it hasn't failed me once, at least) to allow multi player.
I cannot disagree that it would have been better to have wings at launch (it was my only major issue) but to say its inclusion in 1.2 is a bandaid on the basis that it should have happened earlier and that you would prefer a client server network is just as disingenuous as you claim others to be.
You know very well that wings was a success. To claim it as a band aid is an exaggeration.
The bottom line is this: Eve is a hugely successful game. It was more bare bones when it launched than ed was. By a long, long distance. And it had its fair share of network issues.
Look at it now. Hell, look at it 5 years ago.
Fd is a breaker of promises.
Wow, are you totally new to computing in general, and gaming in particular?
Sure. If this is one of minor updates like 1.1 or 1.2, then I don't think I would have been disappointed as much. But, the bigged this update up, like it's going to be the greatest in PC Game's history but now you look it, and you are like "that's it?"
ED has potential
Who hyped it up? All I know about it are from bits and pieces that I've seen in the newsletters plus the one post where Michael or Sandro said the team is excited about this update. They should be excited, it's their game. I don't want to play a game the developers aren't excited about. That doesn't tell me what is or isn't going to be in the update though, nor how excited I should be personally.
You want to know when I was disappointed? About 2 weeks after I bought the game and played with everything there was to play with. That's my "that's it?" moment. That time has passed, I accepted how that was handled and I've accepted how these updates are. I've enjoyed the past updates because I learned to take the proposed updates at face value and not hype myself up until I experience it. There's no reason to get hyped up or pre-disappointed by anything these days. This is just what development has evolved into, kickstarters, pay to betas, early access, features missing on release. They seem to take feedback seriously enough, let's let them develop what they are excited about first and tear it down later if it isn't as good as it sounded, they might agree then.
Take this how you choose to take it but this has increased my enjoyment of the game overall. Slow your own hype down. I've purchased the game, it isn't going anywhere, I wasn't unhappy enough to ask for a refund, so here we are. There was enough of a base game along with the promise of updates. The only expectation I ever had was that this was going to be a complete Space Sim-like experience and we're slowly getting there. If ever for a second you were given the impression that the update was going to be "the greatest in PC gaming's history", I'd have to blame you for that, not FDev. Think about it, you obviously know how to analyze and read between lines, so how did you ever get yourself to this point to begin with?
From reading the newsletter, no it doesn't seem like the current community goals.
But it's free, so you get to try it for free.
Can't argue with free.
1/10
The previous "dissapointed thread" was better.![]()