"Diamondback is now the Diamondback Scout"
Is that a fix so players cant complain about exploration in this ship ? (its a scout not explorer you fool ! LOL)
"(Slaves are no longer food)"
Whatever this was, I'm glad it's fixed.
not sure about that, a scout is basically an expendable soldier...
This please .....
Nothing should come between a real gentleman and his ahemm exotic taste...
It has been mentioned addressed: they are mid upgrading the SDK in Elite to support 0.6 so that brought the issues with it.
See https://forums.frontier.co.uk/showthread.php?t=145827&highlight=oculus+sdk+1.3
not sure about that, a scout is basically an expendable soldier...
"(Slaves are no longer food)"
Whatever this was, I'm glad it's fixed.
- Diamondback is now the Diamondback Scout
There is a change to the bounty system in this build:
Another new change is coming to the Powerplay beta to how the bounties system works. The length of time bounties are active will scale according to the level of the bounty. So at the bottom end – an assault charge, for example – you would receive a bounty, but the time it remains active will be quite low, say 15 minutes. For more serious crimes the time will increase according to the value of the bounty, so at 1,000 credits it’s a day and up to a cap of seven days for bounties of 7,000 credits or higher. The active time will increase if you commit further crimes, so committing numerous assault crimes will increase the bounty value and the time that it is active. We think this will provide better proportionality for crimes that are committed
Thanks!
Michael
You have little idea what a scout is apparently. Unless your experience comex from cheap RTS...
Another new change is coming to the Powerplay beta to how the bounties system works. The length of time bounties are active will scale according to the level of the bounty. So at the bottom end – an assault charge, for example – you would receive a bounty, but the time it remains active will be quite low, say 15 minutes. For more serious crimes the time will increase according to the value of the bounty, so at 1,000 credits it’s a day and up to a cap of seven days for bounties of 7,000 credits or higher. The active time will increase if you commit further crimes, so committing numerous assault crimes will increase the bounty value and the time that it is active. We think this will provide better proportionality for crimes that are committed