As a new player who just tried out PowerPlay for the first time this week...
- Every aspect of PowerPlay is less fun and less rewarding than it's corresponding counterpart in non-PowerPlay. Combat Zones vs Military Strikes... Delivery Missions vs Fortification Supply missions...
- There's no obvious way for a new player to even find active groups playing PowerPlay... and even if I do... Fortifying planets is more boring and tedious than mining engineering minerals on planets. (no wonder people bot this?) Jesus... could there possibly be a more boring activity than to PAY for the right, repeatedly, with 70+ clicks and 100,000 per group just to fill your hold to make ONE trip that takes multiple jumps and doesn't even fortify a system a 10th of the way? Even with a 380 ton cargo hold? Who would do this? It's the kind of mission you'd assign as punishment for bad behavior, not something rewarding, engaging, or fun to do in a game.
- As was said here... if there were meaningful rewards in PP, or decent upgrades... or if the missions were more engaging... or even if fortifying was ALWAYS done by bots but they were killable in missions... that'd be kinda fun. If Military Strikes were as engaging as Combat Zones are now, or if you had different ways to fortify a system that didn't make you pay dearly for the right to be bored and be rewarded poorly?
Seriously... what was the thinking of this game design?
Let's make players PAY massive $$$ for every 10-50 bits of stuff that they have to fly multiple stops to a planet... they can't just click one button and fill their hold and choose to pay either, they've gotta keep clicking... then that whole process will only be a 10th of what it takes to get the job done. The job will pay less than the player pays in, and the weapons and rewards will be less useful than upgrades, weapons, and rewards for other parts of the game that require no commitment. Other than the cool pictures, what is the selling point for PowerPlay to a new player?
If this was done well, I'd be happy to contribute dozens of hours a week to a wing devoted to supporting a particular leader. As it sits you can't even find someone who is recruiting, and if you did, they want you to run Fortification missions 20 hours a week and pay for the right to do it.