Hello Commanders!
Just another update for you folk.
The clear consensus is that a return to the old system of merit rating, even with the addition of favours, would not be wanted. So, going further down this line, I want to pose another question for you to consider: merit decay is present specifically to reward Commanders who put in more effort over time than their peers. This is true, even in the current implementation, even though you don't actually compete.
So my question is: would you prefer to see the merit system mutate into something like the favour system, rather than have both active at the same time (I think something along those lines has cropped up a couple of times)? Before you respond, have a think about what would be gained versus what would be lost: the system would be simpler, but less dynamic. In essence, it would likely be a little more like a XP bar/resource.
Now, whilst I'm reflective mode
Clearly, everyone wants missions. Understood. So do we! It's a matter of timing.
Also pretty unanimous is a desire for stronger connection to minor factions. Again, we're down with this. However, it's important to remember that A) powers and minor factions are on a different scale, and that B) both systems are pretty complex. But that's just a caveat, really - we'll certainly spend some more time going over options here (the great thing about brainstorming early is that we can look at all the angles).
The Powerflag seems to have a lot of support, but has two potential challenges: exploitation and the dilution of pledging.
The Up/Down vote has a lot of love; it looks like the only folk objecting are doing so because they want more communication tools. We'd like more as well, but there are resource and technical restraints to consider (but in time, we *will* consider them).
As someone pointed out earlier in the thread, this is very similar to how the DDF worked. Which means the same concepts apply to how we use this feedback. So, to be completely clear: nothing in this thread is guaranteed or promised. It would be remiss to act that way as we simply don't know what might happen in the future.
Instead, this is closer to a plan of intent; we use your feedback to help us shape what goals we want to hit going forward. That does not mean we will blindly implement suggestions. We still have to listen to our own hearts and heads as well. But, as with the DDF, this process is very useful at generating ideas from the folk who are playing the game, and at forcing us to reassess our choices, making sure they're robust enough.
Right, that's all for now, again, thanks for taking to time, Commanders!