Recent community guests have said there is something we have been asking for for a long time, which is in Q4 but hasn't been announced.
What's your guess?
I'd love space legs and planetary landings, as well as player owned bases, but those are unlikely.
So I'll guess...
- Passenger Mission Filter like regular Missions
- Accept and load button added to cargo missions
- "Sell All" in Commodities Market
- Filter Commodities by Column Header (price, available, cargo, etc)
- Updated Earth graphics and Landable Moon with landmarks
- Elimination of too fast or too steep "Glide" issues - glides always slows you down to the right speed no matter what
- Addition of Throttle Assist to auto-reduce throttle to 75% when within 7 seconds of destination - helps new players avoid overshooting destination
- SRV support in Multicrew
- Multicrew Ship's Pilot can leave in SRV or SLF, and let ship follow or hold position just like when not in MC
- Multicrew Host/Pilot can also join wing of up to 4 Pilots (4 ships of 3 crew each max)
- New Multicrew Roles: Navigator, Engineer, etc.
Mine is inter system jumps, jumping between bodies with a high enough mass within the same statem.
Planetary surface bookmarks or an Orrery map.
I'm betting it is escape pods for SLF pilots.
I'd like to the mission-board balanced properly, I'd like to see material spawn-rates relative to their rarity, I'd like to see more plausible NPC ship builds and more believable NPC behaviour, I'd like to see cops acting in a consistent and sensible manner
- NPC crew - People walking around stations
Navigation lights when landing?
More SRV types and a robotic arm with a drill to extract resources from surfaces would be awesome too... Ship launched exploration shuttle with additional Scanner Thingies...
All awesome! Hope we get them all!