In which case they may as well remove material gathering from the game. Why should i gather materials to increase my jump range when they can just be infinite, why skim for fuel when the ship can make infinite probes, I'll just fire loads out of the back all at the same time and use them for thrust. If probes are infinite then all other materials must be infinite to make the game fair and consistent, without which it has no integrity as a game world or even a game.
I fail to see how fsd boost and fuel scooping are comparable activities to the probe system for mapping, for one I don't think players regularly use fsd boosts to the point they need to gather materials for it every 3 or 4 jumps.
Fuel scooping can be done in less than a minute in an appropriately built ship.
Also, probes are not equal to materials and are tied to completely different game mechanics so I fail to see why making one infinite means the other must be also.
But of course everyone in the forums are game making experts and FD has a bunch of people that know nothing of games whatsoever so of course the forum knows best and FD should just do what it says.