∞ probes?

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Whatever we believe they should do.. they decided already and won't add more code to the game to fix it. So we are stuck with unlimited probes. I could see them using iron or something and injecting it with fuel and somehow printing it using materials on the fly at a very slow pace but personally I think it should consume SOMETHING ...

Yeah, synthesized from something and replenished as needed would be nice, even if just from ship power plant byproducts or something.

I'd prefer more plausible lore reasons where possible instead of the lazy "it's just a game" cop-out. Immersion and gameplay aren't necessarily at odds with each other here the way some seem to think.
 
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Yeah, synthesized from something and replenished as needed would be nice, even if just from ship FSD byproducts or something.....

Perhaps oddly I do agree with you, but if they make probes a byproduct of the FSD, or anything else trivially simple to pick up, then frankly they might as well have it written in lore that the probes are produced from the exhaust gasses of the last probe launched, and so appear infinite.

Tbh this move caught me by surprise but I still think it is the right decision in that it is not increasing the number of things a player is forced to do.
 

Lestat

Banned
See I looking at this going unlimited probes is lame. We can put a reasonable amount and do around 3,000 to 5,000 planets before refill and going on SRV once in a while or mining asteroids or collect different gas Giants. It breaks the boredom of exploration. We also have to remember we will be seeing POI on the surface once it been scanned.
 
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I seem to have misplaced my copy of Miriam-Webster, will Merriam-Webster do?:cool:

BTW, the title for this thread sounds like a long day at the proctologist.
 
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Lestat

Banned
I want to be first to Probe Uranus !!!

You’re in for a sad day when you realize you’re pronouncing Uranus wrong (and likely have been your whole life).
Miriam-Webster says:

[h=1]Uranus[/h] noun


Ura·nus | \ˈyu̇r-ə-nəs, yu̇-ˈrā-


Trust in Miriam.
I seem to have misplaced my copy of Miriam-Webster, will Merriam-Webster do?:cool:
You all can make a topic called How Uranus pronounced. The other could some laughs while you all debate on it.
 
Miriam-Webster says:

Uranus

noun


Ura·nus | \ˈyu̇r-ə-nəs, yu̇-ˈrā-


Trust in Miriam.
I prefer to trust in the IAU, as well as every serious astronomer and astronomy professor I’ve ever met.

See I looking at this going unlimited probes is lame. We can put a reasonable amount and do around 3,000 to 5,000 planets before refill and going on SRV once in a while or mining asteroids or collect different gas Giants. It breaks the boredom of exploration. We also have to remember we will be seeing POI on the surface once it been scanned.
Adam said they already messed around with different values, but realized that the best solution was infinite. It’s a done deal.
 
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But mah' immersion!!!

Dunno if being sarcastic but imo this is a real shame. Sure give us a fair few of them for a ton of mass but it is yet more space magic . Imo if we don't have to buy them we should have to wait for them to come back and collect them. Hell make the stuff needed to make them easy to find and in asteroid belts... All that would mean is an exploration ship needing a mining laser... Which is not such a bad thing conceptually anyway..... Why wouldn't an explorer want the ability to take samples?
 
Dunno if being sarcastic but imo this is a real shame. Sure give us a fair few of them for a ton of mass but it is yet more space magic . Imo if we don't have to buy them we should have to wait for them to come back and collect them. Hell make the stuff needed to make them easy to find and in asteroid belts... All that would mean is an exploration ship needing a mining laser... Which is not such a bad thing conceptually anyway..... Why wouldn't an explorer want the ability to take samples?
The whole point was to avoid making explorers out in the black NOT have to go home for a refit. Having to go home to add a mining laser would defeat that.
 
Somebody is really going to twine about this.
Leave it, it makes sense from a gameplay perspective.

I might actually bother to go exploring now for my final 50% to Elite exploration.

No more exploration until 3.3 for me!

Why does it make sense from "gameplay" perspective if part of said gameplay is getting the probes. Forgetting my synthesis suggestion in last post it is this unlimited kind of attitude which allowed players to get to sag A within 24hrs if gamma launch. This was something everyone expected to take months and some working together selling system scans to get the route mapped.
This new layer of exploration gives FD a chance to at least partially close Pandora's box. Please don't waste this chance FD
 
Multi-crew telepresence makes sense from a gameplay perspective but that didn't stop people flapping their gums about it for days on end.

For the avoidance of doubt I dont give a toss about infinite probes or the golf mini-game.

Why is it you feel the need (not just you) to talk down to people who want something a little more hands on and plausible.? You are fine with gamey... That is ok but no need to be a prat towards those who want it to seem a bit more grounded in science
 
Hearing them say they made the probe count infinite for the sake of having fun put a huge smile on my face, not just because I love the idea of infinite anything in a game, but because it will get under the skin of the sorts of forumites I like to see displeased.

Point in question to above post...... I do not understand the kind of person who likes to gloat about others dissapoinent.
 

Lestat

Banned
I prefer to trust in the IAU.


Adam said they already messed around with different values, but realized that the best solution was infinite. It’s a done deal.
Maybe they should hear our views before saying it a done deal. infinite is lame. Kinda reminds me of Minecraft on creative mode It would be like having an Elite Dangerous ship that can hold infinite amount cargo and you can do 20 mission with the 6,000 tons of cargo mission in one run.

Note they are reading our reactions. I think a good idea would be Surface scanner have a total of 20,000 probes. That gives us around 4,000 planets scanned.

Now I looking at Module space. A surface scanner in a module 5 slot. That could give a player 100,000 probes. That gives us around 20,000 planets scanned.

They could add Mining asteroids for Materials or collecting mats on the surface. So we are not exploring each system and ignoring the surface of the planet. When I went exploring after Horizon. Explored 6,000 systems. I might have been on the surface 50 times and it was boring. I want a reason to go down to the surface. Collecting Probe materials would break the annoyance of just scanning systems.

And Bryan K I believe you are siding with the Devs. Because you don't want to lose your eggshell explorer.
 
Which is totally fine.

On the flipside, we have to carry these obnoxious unreprogrammable unreusable limpets just to map a single asteroid... yet these probes can do so much more? Just saying, maybe it's time limpets should also get revisited, especially now with the mining update coming up.

Consistency, FDEV, consistency.
 
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