∞ probes?

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It's probably only 2.8% of the player base that use non horizons, in any case isn't horizons now the base game? So concerns for the non horizons players is probably a non issue.

Way to alienate new players. ED is quite regularly on sale in the PlayStation Store. While there is a version that includes horizons a whole lot of people will opt for the base game first because it's cheaper. Horizons is not base game until it's offered for free with a forced patch.
 
Yes, I like infinite probes.
However it feels wrong to have when we still need to refuel our SRV from materials instead from our ships' energy reserves.
 
Way to alienate new players. ED is quite regularly on sale in the PlayStation Store. While there is a version that includes horizons a whole lot of people will opt for the base game first because it's cheaper. Horizons is not base game until it's offered for free with a forced patch.

Apologies my understanding was that Horizons would be the base game, that non horizons had been withdrawn some time ago and was only still used because of Mac commanders (I used to be one, but bought a windows pc just for Elite).
 
As someone saud: infinite basic probes, synthesis for better probes.
I thought that would be a good thing.

I think probes should drain SYS, just like laser do for WEP. Both are unlimited but the cap prevents spamming rapid fire. Although with probes is doesn’t matter so much as they aren’t a combat item.

I think that truly exploring a planet on the ground or in a ring and gathering mats should be rewarded with a synthesis option for probes that perform better. Maybe larger radius, faster fire, efficient on cap drain, more at once...ect whatever metrics are in the background.

The efficiency bonus is a little ham fisted. You can tell they want to promote trying to be skillful, but can’t accomodate the non-horizons players. Of course I’ll shoot for efficiency, always up for a challenge. At this point, I think Horizons should be part of 3.3 for all.
 
Anything that involves synthesis even including infinite basic, synthesized better probes is not a solution. For non-Horizon players this would effectively turn planetary scans into a pay to win mechanic on the same level as Candy Crush & Co.

"Oh, you want to scan this planet faster, but all you have are the basic probes? Buy the 12$ Addon now to get instant access to the premium probes for 50% faster scanning!"

Is this REALLY what you want to turn ED in to?
 
Anything that involves synthesis even including infinite basic, synthesized better probes is not a solution. For non-Horizon players this would effectively turn planetary scans into a pay to win mechanic on the same level as Candy Crush & Co.

"Oh, you want to scan this planet faster, but all you have are the basic probes? Buy the 12$ Addon now to get instant access to the premium probes for 50% faster scanning!"

Is this REALLY what you want to turn ED in to?

They either need to abandon the basegamers for their lack of hamburger monies or just upgun them and crank off folks who paid for Horizons, because supporting them as-is is becoming stupid on a number of fronts; but I think that's a separate multipage debate thread.
 
Synthesis in ED is EVIL! Seriously, I don't like it, and very rarely use it... Thankfully up to this point is has been almost totally optional.
 
Anything that involves synthesis even including infinite basic, synthesized better probes is not a solution. For non-Horizon players this would effectively turn planetary scans into a pay to win mechanic on the same level as Candy Crush & Co.

"Oh, you want to scan this planet faster, but all you have are the basic probes? Buy the 12$ Addon now to get instant access to the premium probes for 50% faster scanning!"

Is this REALLY what you want to turn ED in to?

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Yes, I like infinite probes.
However it feels wrong to have when we still need to refuel our SRV from materials instead from our ships' energy reserves.

Yeah, what is that all about?!? Why not refuel the SRV from the ship?

And why, upon ship destruction, do you lose your cartographic data, but not your materials?

I think that sometimes Fdev contort themselves into implausible situations because it wants to keep the game easily playable. That is a bad move. It is Elite: Dangerous, not Elite: Easy Does It or Elite: Chillout Session. The player should be confronted with real choices, that have real trade-offs, and scenarios where mistakes have real consequences. IRL space is dangerous; beauty and death are constant companions. A slight oversight or mistake can result in catastrophe. ED should give some feel of that.
 
Apologies my understanding was that Horizons would be the base game, that non horizons had been withdrawn some time ago and was only still used because of Mac commanders (I used to be one, but bought a windows pc just for Elite).

If i recap correct FD said they want Horizons to become the base game and incorporate that
into the basic version, afaik.
Dunno when, but it is the next necessary step.
 
So I knew I was in the minority for not wanting infinite however I am pleased to see the majority are happy for upgraded probes with synthesis.. so I am more and more liking the suggestion of infinite "pings" which use distributer draw.. but make them less effective so you need to fire off more, but then allow synthesis of a physical device which can deliver the "ping" far more effectively reducing the number needed to fire them off.

No idea if this will even be considered but it seems at least a compromise.
 

Lestat

Banned
So I knew I was in the minority for not wanting infinite however I am pleased to see the majority are happy for upgraded probes with synthesis.. so I am more and more liking the suggestion of infinite "pings" which use distributer draw.. but make them less effective so you need to fire off more, but then allow synthesis of a physical device which can deliver the "ping" far more effectively reducing the number needed to fire them off.

No idea if this will even be considered but it seems at least a compromise.
Hay Mad Mike a suggestion look at some of the suggestion and Feedback request. There should be a few good ideas you can look at and give ideas too.
 
If i recap correct FD said they want Horizons to become the base game and incorporate that
into the basic version, afaik.
Dunno when, but it is the next necessary step.

I will say, even though I paid for Horizons, I'm okay with others getting it for free if it means them having more fun.

There's so much in Horizons right now that the base game might feel like a demo. I don't wish that upon anyone.
 
I will say, even though I paid for Horizons, I'm okay with others getting it for free if it means them having more fun.

There's so much in Horizons right now that the base game might feel like a demo. I don't wish that upon anyone.

Additionally, i am not aware of how FD develops patches for each version,
i can imagine a better use of ressources when only developing one game
regarding Elite, inclduing the chance to develop consistantly :D

So I knew I was in the minority for not wanting infinite however I am pleased to see the majority are happy for upgraded probes with synthesis.. so I am more and more liking the suggestion of infinite "pings" which use distributer draw.. but make them less effective so you need to fire off more, but then allow synthesis of a physical device which can deliver the "ping" far more effectively reducing the number needed to fire them off.

No idea if this will even be considered but it seems at least a compromise.

So thats basically what i suggested, using the DSS module itself as an unlimited scanning device,
but having "probes" as consumables doing a way better job.
I'm sorry of course the DSS nowadays does map, not scan... /sarcasm
Beware, people here jump at the notion of changing probes and are going to shred every idea that touches them.
 
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I will say, even though I paid for Horizons, I'm okay with others getting it for free if it means them having more fun.

There's so much in Horizons right now that the base game might feel like a demo. I don't wish that upon anyone.

That's a perfectly reasonable standpoint to take, however remember the repeated Cobra MkIV exclusivity kerfuffle. Some people just don't like to share.
 
Well, one could play devils advocate and say why would non-Horizon players want to probe the surface of a planet to find surface points if they can't land there anyway?
 
Well, one could play devils advocate and say why would non-Horizon players want to probe the surface of a planet to find surface points if they can't land there anyway?

Because you can probe any planet, not just the ones Horizon owners can land on.
 
Just remember, if you lose your SRV due to a mishap whilst out on a long exploration trip, you won't be able to launch probes if they are limited and you have run out and you don't have the necessary materials.

Just saying...
 
So I knew I was in the minority for not wanting infinite however I am pleased to see the majority are happy for upgraded probes with synthesis..
...
No idea if this will even be considered but it seems at least a compromise.

I wouldn't consider myself "happy" about synthesizing upgraded probes, but if it's not forced on me (and if like upgraded ammo, it wouldn't be), then I'm totally "cool" with it as a gesture of compromise. People don't mess with my gameplay, and I won't mess with theirs :D

Just remember, if you lose your SRV due to a mishap whilst out on a long exploration trip, you won't be able to launch probes if they are limited and you have run out and you don't have the necessary materials.

Just saying...

Well I have an easy solution - INFINITE SRVs!! Now let's start a dozen threads and five polls on this new topic [haha]
 
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