I agree, it was great to see Arthur again, as he seems to have been missing from the spotlight for a while (or is that just me?), and what he had to say was very well said.
Something about his laptop dying if I recall
I agree, it was great to see Arthur again, as he seems to have been missing from the spotlight for a while (or is that just me?), and what he had to say was very well said.
In particular, I appreciated the straight up communication re:
Ok. Good to have a CM who can speak his mind about things. The other CMs seem like super nice people but are quite timid in comparison. That's not necessarily a bad thing as everyone has different strengths. Just saying that Arthur seems to be the right person to be leading the CMs at FD, particularly at this point in time.Something about his laptop dying if I recall.
As much as I am a verdant supported of FD and always try to be as positive as possible, I have sincere doubts at taking this one on board. At best there's categorical miscommunication between the different levels (from "it works on mine" from developers to "lookin' great!" from managers) and at worst some severe misunderstanding of how borken the software was.4. Launch problems: We wouldn't have pushed the button had we known these problems would occur
Either way, well done OP for taking some of the good points out of a truly large mess at the moment, and I look forward to hearing more from the amazing CM team.Respect. Well done.
More.
Which happened before. Which is when they stopped announcing stuff before it's ready.If I was FDev I wouldn't announce any potential future content either, because the blowback if they fail to deliver would be ten times worse than keeping quiet in the first place.
Yay! A well formulated opinion!4. Launch problems: We wouldn't have pushed the button had we known these problems would occur
Sorry, not buying this. If they played their own game for 5 minutes (or if they, I don't know... listened to the alpha feedback) they would immediately find so many issues...
No, I don't believe they didn't know. I believe they couldn't care less.
And if they wanted to "start proper communication" then they should at least be honest.
OK, the question is who is "we".Yay! A well formulated opinion!
I'm always happy when I see those!
I totally disagree, by the way.
I think Arthur was absolutely 100% honest.
Yep, I said the same thing and was vilified for it.2. The Roadmap: This is why it was done this way; listing all fixes is too much; testing occurs until the very last moment and things can happen
I said exactly that several times but no one cares. At least you do, though.
I think people expected fdev to plan to work on fixing issues for several months or something, whilst abandoning both the console players and those who want the versions merged so there's no more mass segregation.
They have a simulation machine that simulates lots of different PC builds. I can only assume they used it and things looked good on it so they pressed the launch button. But the thing with simulations, they are not the real thing.I guess #4 can be true because FD developers probably have very uniform machines, in which Odyssey just happens to run fine. And as they did their own alpha/beta testing on the same machines they developed the game on, they just assumed that they had ironed out the kinks.
But as such, I don't think they were unaware of the issues. They knew there was at least some amount of issues, they probably hoped they wouldn't be as widespread as they are.
They also can't take into account that some users are idiots.But the thing with simulations, they are not the real thing.
And it's posts like this that make me wonder why ANYONE from Frontier can be bothered to communicate with us at all.No, if customers don't shout out, companies don't listen. Truthly-upset customers silently leave without yelling and reporting so many "ISSUES".
And if he thought no launch-problems, that is clearly evidence there is no internal beta-test before launching. I saw so many big and small bugs at mostly-every conners of game and reported issuess again and again from moment of launching. I think he is one of poor liar. Poor? Becaue he has job of CM in Frontier at Odyssey release, but still liar.
I will refer you to this post of mine:I guess #4 can be true because FD developers probably have very uniform machines, in which Odyssey just happens to run fine. And as they did their own alpha/beta testing on the same machines they developed the game on, they just assumed that they had ironed out the kinks.
But as such, I don't think they were unaware of the issues. They knew there was at least some amount of issues, they probably hoped they wouldn't be as widespread as they are.
That's a pain in the 4ss. I was really hoping that they were lying to us until now to protect some responsibilities but it seem in the end that it's just gross incompetence... this is really not exciting for the future of ED3. Performance Issues: This is difficult (which is understandable, it is difficult)
4. Launch problems: We wouldn't have pushed the button had we known these problems would occur
Ok, so...generally, I am very critical of the CM team. They are all great people; but it is also the community team, and I do tend to get frustrated when I see radio silence/corporate talk from them when people are posting legitimate concerns.
Generally, I tune out/ignore supercruise news, as I see it being more of a marketing/PR thing, but after reading that Arthur was being honest and saying straight up there weren't plans for ship interiors, I decided to tune in after the fact...because straight up honesty is a different approach for Frontier.
And I'm actually impressed...particularly with the dramatically different tone and honesty coming out of Arthur (who I tend to be most critical of).
In particular, I appreciated the straight up communication re:
1. Ship Interiors: It's not happening anytime soon
2. The Roadmap: This is why it was done this way; listing all fixes is too much; testing occurs until the very last moment and things can happen
3. Performance Issues: This is difficult (which is understandable, it is difficult)
4. Launch problems: We wouldn't have pushed the button had we known these problems would occur
5. Console Launch Estimate: Milestones shift, but I'll try to get an estimate
6. Lighting Issues: Game is too dark; people are looking at it
7. Increased CM activity will be in the forums (although Zac said this)
There's actually even more than this, surprisingly.
But yeah, overall: Props where props is due. It's not easy talking honestly and transparently when so many people are upset with you and the people you work for.
Respect. Well done.
More.
4. Launch problems: We wouldn't have pushed the button had we known these problems would occur
I'll refer you to this: https://forums.frontier.co.uk/threads/props-to-arthur-and-todays-supercruise.581342/post-9280854That's a pain in the 4ss. I was really hoping that they were lying to us until now to protect some responsibilities but it seem in the end that it's just gross incompetence... this is really not exciting for the future of ED![]()