PS4 Camera head tracking or PSVR support PLEASE

Elite would be the reason why I would purchase a PSVR headset, ok there are some great PSVR games already but Elite would be tge tipping point of me purchasing one
 
Maybe

Hey guys...

I do research in steps so I don't go too far down rabbit holes and waste time. I saw head tracking being used on PC the other day with TrackIr in a video and that was a step. Tonight I was messing with Cronusmax PLUS for a few reasons and by the time I wrapped up what I was doing there with a little X-AIM functionality stuff I had come across a list of functional supported controller inputs from the DS4 (standard ps4 controller) and the SixAxis (controller gyro) was on the list. That being said, that was a step I had not planned to run across and I started looking around - briefly - for anything on how to bind the TrackIr to the SixAxis DS4 input. It was a quick couple of searches and I ran across the PS4 camera stuff about War Thunder. Since this was not a planned step and I need to do other things now I'm just going to put this out there that it MAY BE POSSIBLE to use the X-AIM plugin via Cronusmax PLUS to bind the SixAxis input to the TrackIr device. If that is the case then on your controller, when you enable headlook mode, and have headlook mode set to use the SixAxis input from the controller, then - in theory - with the TrackIr clipped to your headset band, or a hat, or whatever - it will track in 3 Dimensions just like the SixAxis function of the DS4 and move the character's head in game to mimic the player's movement in real life.

Like I said - "Maybe". I do NOT KNOW. But, since it was unplanned I can not look in to it further as of now. If anyone else cares to then there you go. That's what I know so far and what I would be looking in to if this were the project that took precedence at the moment but it is not.
 
I've been highly enjoying the gyroscopic headlook feature of the DS4, and my muscle memory has become good enough that it feels like I've got head-tracking set up. I know it's not the same thing as what the OP is asking for, but it is one of the "killer features" of using DS4 with ED on PS4, so much so that I doubt I could switch to a HOTAS now and lose this feature.
 
I'd buy either the camera and / or camera and PSVR IF ELITE DANGEROUS was supported by SONY on this type of thing - for sure.


Yep! The usual Hen /Egg Problem isn’t it? As long as nowboy supports the Headtracking no one will buy a PS Camera... but with a lot of PS4 players of ED having a PSVR, if there is no VR ( by now) they still have the Camera ( since it’s manadatory for VR )
 
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I guess I will chime in once again to restate my continuing frustration at the persistent lack of clarification regarding PSVR implementation; They’ve said they’re working on it, they’ve said the quality isn’t there yet (whatever that means), they haven’t said anything since.

VR rules. I am desperate to play Elite in VR. DESPERATE! I would greatly appreciate if FD could tell us if it’s ever going to be possible on the PS4, or if I will need to get a better PC and pursue alternate VR solutions. That’s all I wanna know – one way or the other. Is that unreasonable? It’s not unreasonable right? So why won’t they tell us?!?!?!
 
VR is niche, and PSVR is arguably even more niche. From Frontier's pont of view, would a PSVR mode in Elite: Dangerous provide a return on investment? Creating a decent VR mode is far more than just mapping headset movements to an in-game camera.

If you were an investor... how would you rate PSVR right now? How many people have actually bought it? How many first-party titles are coming out in late 2017 / early 2018 for PSVR? Now, same question for third-party... AAA, Indie? Anything ground-breaking... or just the same old corridor FPS games where you blink-warp your way around? Or maybe some more barely-interactive on-rails shooters? Does the fact that the PSVR Aim controller is still not available separately not give you some kind of clue as to where this is all heading?

Don't be fooled by Bethesda's 3 VR releases this year either.... Bethesda have far more money to burn on vanity projects than Frontier.
 
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I guess I will chime in once again to restate my continuing frustration at the persistent lack of clarification regarding PSVR implementation; They’ve said they’re working on it, they’ve said the quality isn’t there yet (whatever that means), they haven’t said anything since.

VR rules. I am desperate to play Elite in VR. DESPERATE! I would greatly appreciate if FD could tell us if it’s ever going to be possible on the PS4, or if I will need to get a better PC and pursue alternate VR solutions. That’s all I wanna know – one way or the other. Is that unreasonable? It’s not unreasonable right? So why won’t they tell us?!?!?!

They have to many other rods in the fire to contend with, new, content seems to take preidence, fixing broken stuff, and then fixing it again and again. Both of which means VR and or PSVR aren't even on the stove let alone one of the burners.
 
Fantastic! We are in complete agreement that FD are a small developer who have to carefully consider where they direct their resources. You don't seem to have quite grasped my point however; can't FD clarify if PSVR will be supported?

According to you, it's not "even on the stove let alone one of the burners". Well, the developers of the actual game have said NOTHING to support this view. Are you saying I should give up hope that FD will ever issue any kind of clarification regarding PSVR support simply because they are too busy?
 
They have to many other rods in the fire to contend with, new, content seems to take preidence, fixing broken stuff, and then fixing it again and again. Both of which means VR and or PSVR aren't even on the stove let alone one of the burners.

Yep, Frontier can't give us 1080p at a constant 30 FPS without textures and geometry falling apart, so figure the odds of giving us stereoscopic 60 FPS (needed for PSVR) unless they switch back to 1984 graphics. Not that I exclusively blame Frontier for this. The PS4 (even the Pro) is too underpowered to give us a high-quality VR experience. Just look at the specs needed to make PC VR work, and even using a top-of-the-line PC, ED takes a hit in graphic quality.
 
Tinfoil hat time: X Bone X comes out this year late 2017. BEYOND Starts next year finishing out on Q4 2018 (probably last day as we might guess form previous BIG releases - especially as they said at the Expo this is the BIGGEST update they have made (they might want it out before chrimbo holidays though!)

Sony MIGHT be looking to get the PS5 late 2018 or early 2019 - which will have left the PS4 Pro on the shelf for a wee while and they will also want to get back from the X Bone X. SO - all in all that to me looks like Frontier might wait until the PS5 comes out and they have finished BEYOND but i'd think they would be working on it by this time next year or early 2019.
 

stormyuk

Volunteer Moderator
Think it's a bit of a dream to expect PS5 by next year personally (considering the Pro is what, a year old?).

Expect massive price drops when Xbox One X is released. FDev will continue as usual. I just hope they can get on top of some of the issues reported. I am not suffering too bad like you but I'd like the graphical glitches to be fixed. I hope they can get to the bottom of the problem others are having.

Having said that if you are right. Does the console upgrade cycle become 12 to 24 months? God help us. We might as well buy PCs.
 
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So the prevailing message I'm getting here is that us PSVR owners should abandon all hope of getting support for the current PS4 hardware (pro or otherwise), and that we should invest in a high end PC instead.

Well that's fine. I'm happy to accept that. I just want the official command from FDev to stand down from my PS4 before I go and drop £1500 on a new PC.
 
So the prevailing message I'm getting here is that us PSVR owners should abandon all hope of getting support for the current PS4 hardware (pro or otherwise), and that we should invest in a high end PC instead.

Well that's fine. I'm happy to accept that. I just want the official command from FDev to stand down from my PS4 before I go and drop £1500 on a new PC.

It's not that it can't or won't ever be a thing. But by the time it is a thing, your device will not be suffice any longer and you'll have to upgrade to a new one anyways. You kindof jumped the gun on that technolgy, being first and foremost can get to be expensive. Tis better to wait untill the bugs are out first.
 
It's not that it can't or won't ever be a thing. But by the time it is a thing, your device will not be suffice any longer and you'll have to upgrade to a new one anyways. You kindof jumped the gun on that technolgy, being first and foremost can get to be expensive. Tis better to wait untill the bugs are out first.

Well, I have to say, I don't regret buying a PSVR personally... even though I think by the end of 2018 it will either be replaced by upgraded hardware or dropped entirely by Sony. It's an expensive novelty, but also a reasonably fun one while it lasts.

But, Elite Dangerous VR? Seriously, draw a Venn diagram of all PS4 Owners, PSVR owners and PS4 owners who bought (and enjoy playing) Elite: Dangerous... and see how tiny the intersection is.
 
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I've not been impressed by the PS VR. Going by Skyrim the graphics would be hideous.

Seems a bit early yet for the technology on consoles, bit like the Kinect.
 
I'm not here to justify myself or anyone else purchasing the PSVR. Anyone who got in early did so with their eyes open. We all knew the risks of early adoption, and we all took the plunge anyway. For my part, I have had some truly transformative experiences on that thing regardless of the "hideous" graphics. I regret nothing.

But none of us on here really has any clue know what is actually involved in getting something like ED to run on the PSVR hardware or how likely it is that it will ever happen. Sure, you can continuously and repeatedly point to how demanding the game is to run, how it is even more demanding to get it going at a reasonable quality in VR, and how there is 'literally no chance in hell' that a knackered old donkey like the PS4 is up to the task.

But that just leads us back to the same spot over and over again; They've said they're looking into PSVR support. They've said that the quality isn't there YET. Unless I've missed something, that's literally all that has been said on the subject. We know nothing - NOTHING - other than that.
 
I'm not here to justify myself or anyone else purchasing the PSVR. Anyone who got in early did so with their eyes open. We all knew the risks of early adoption, and we all took the plunge anyway. For my part, I have had some truly transformative experiences on that thing regardless of the "hideous" graphics. I regret nothing.

But none of us on here really has any clue know what is actually involved in getting something like ED to run on the PSVR hardware or how likely it is that it will ever happen. Sure, you can continuously and repeatedly point to how demanding the game is to run, how it is even more demanding to get it going at a reasonable quality in VR, and how there is 'literally no chance in hell' that a knackered old donkey like the PS4 is up to the task.

But that just leads us back to the same spot over and over again; They've said they're looking into PSVR support. They've said that the quality isn't there YET. Unless I've missed something, that's literally all that has been said on the subject. We know nothing - NOTHING - other than that.

Don't take the comments about PSVR personally - I actually wish it was more successful than it is. That said, some of us are / were software engineers, so we do have at least a "clue" at what it would take to get ED to work for PSVR. The biggest sign that it's not happening anytime soon is the game's current framerate. A game like Overwatch, which hits a consistent 60 FPS, is a much better candidate for PSVR than ED, which often falls below 30 FPS. VR demands a high framerate - it's non-negotiable.

I've also seen signs that Frontier is still very novice when it comes to the PS4 platform. They are having problems getting 2D (non-stereoscopic) graphics to work right, which is the "base camp" of the Mt. Everest of PSVR.

Finally, Frontier has a pretty bad reputation when it comes to communicating. Most gaming companies announce the release date of their products months in advance. I think we got a week notice, maybe two, for the release date of ED for the PS4? I don't remember the exact amount, but I do remember the great frustration here on the PS4 forum regarding Frontier's silence on the matter (we were begging them for answers). If you are waiting for an answer from Frontier about PSVR, prepare yourself for a very long wait indeed....
 
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