PvE player activity dvarves PvP player activity

I've always wanted more focus on PvE in ED. More interaction with the galaxy, enviroments etc, but primarily, more coop gameplay, even something simply like sharing missions/rewards could go a long way.

If the PvE gameplay was more enjoyable, deeper, and less of a miserable grind I think we'd see a lot more people spending their time on it (or rather choosing to spend their time on it). There really hasnt been much in the way of a requirement to play with other people.

As for the OPs point it probably goes without saying most peoples time is spent on the PvE.. Since its impossible to progress and get a decent ship without doing it.
 
If the PvE gameplay was more enjoyable, deeper, and less of a miserable grind I think we'd see a lot more people spending their time on it (or rather choosing to spend their time on it). There really hasnt been much in the way of a requirement to play with other people.

As for the OPs point it probably goes without saying most peoples time is spent on the PvE.. Since its impossible to progress and get a decent ship without doing it.

Go play EVE for a while to truly understand the definition of miserable grind!
 
PVP in Elite, as far as I can tell, is just 500+ million credit ships trolling small ships shipping cargo at CGs. Ive never seen anyone in a CZ in open space other than a CG where its more a nuisance to the CG than anything else. The pvp problem is balance and the limited way we have to fit ships to whatever activity were doing. If i gear up for pvp it means no pve toys in my slots. If im geared up for pve with limpets, cabins, scanners ect Im vulnerable to get ganked with little chance to survive a pvp encounter. its really that simple. Want better pvp in open? Re balance everything and let us have all the pve toys in combat capable builds.
 
I'd like to see an official poll:

Leaving aside Private Groups just for now, which of the three modes below would you play in if they were your only option:

Solo
Open (PvE)
Open (as it is now)

I'd really like to know the answer.

Open PVE.

Griefers kill immersion in a game like Elite.

Go play EVE for a while to truly understand the definition of miserable grind!

Except EVE has engaging game play while you skill grind, with tools that allow real player agency and a dynamic universe.

Elite has...watching Netflix. I don't need to drag out my HOTAS for that.
 
PVP in Elite, as far as I can tell, is just 500+ million credit ships trolling small ships shipping cargo at CGs. Ive never seen anyone in a CZ in open space other than a CG where its more a nuisance to the CG than anything else. The pvp problem is balance and the limited way we have to fit ships to whatever activity were doing. If i gear up for pvp it means no pve toys in my slots. If im geared up for pve with limpets, cabins, scanners ect Im vulnerable to get ganked with little chance to survive a pvp encounter. its really that simple. Want better pvp in open? Re balance everything and let us have all the pve toys in combat capable builds.

+Rep.
You essentially need one max ship for Open PvP and another to play the game.
 

verminstar

Banned
Go play EVE for a while to truly understand the definition of miserable grind!

Old eve veteran here, 7 years in...the grind in eve is nowhere near the grind in elite. ED is way worse in that respect...in fact eve and elite aint even in the same league, thats how bad the grind is in comparison. The first month in eve is hard when finding yer feet, but thats it...once ye know how, and are prepared to think a little outside the box, most of the grind can be avoided entirely.

If ye found the grind unbearable there, Id wonder what career ye chose to follow. If it was mining and manufacture, then yeah, thats a grindy one but still not even close to the level of grind involved here. And I say this as someone who used to manufacture capitals in 0.0...or rather some of the parts needed were hauled into 0.0 from empire space where they were assembled in player owned shipyards. Albeit this was done because capitals were unable to enter any space above 0.4 security rating, therefore couldnt be built there either.

Elite and eve are nothing like each other...completely different games. And the grind is easily ten times more inane that the grind in eve...sorry but thats just the way it is.

Personally speaking, I made most of my money by copying original blueprints and selling the copies because the original blueprints were so expensive that individuals simply couldnt afford them unless they were super rich and super dumb because it was nigh on impossible to undertake such tasks alone. Fer one thing, if ye were alone then ye need another account and use both simultaneously because without a cyno generator, ye wont be able to go anywhere and that requires either a corp or a second account. But if caught out, yer toast because ye have no escort and havent paid any tax to those whose space yer travelling through. Yer literally fair game fer everyone and ye really wont last long alone ^
 
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PVP in Elite, as far as I can tell, is just 500+ million credit ships trolling small ships shipping cargo at CGs. Ive never seen anyone in a CZ in open space other than a CG where its more a nuisance to the CG than anything else. The pvp problem is balance and the limited way we have to fit ships to whatever activity were doing. If i gear up for pvp it means no pve toys in my slots. If im geared up for pve with limpets, cabins, scanners ect Im vulnerable to get ganked with little chance to survive a pvp encounter. its really that simple. Want better pvp in open? Re balance everything and let us have all the pve toys in combat capable builds.

I'm not a PvP player myself in ED, so certainly not my place to wise crack about it.
Seems to me that you have a point though in your description of what PvP is in this game.
From what i can tell it lacks a purpose outside of RP and perhaps a bit of piracy.
The game isn't about direct power struggles between various player groups, territory control or protecting access to resources or strategically important places, y'know the classic motives for conflict and warfare.
Everything is conflict by proxy via NPC entities.
I'm not saying that's good or that's bad, that's just the way FD have chosen to go.
But it pulls the rug from underneath many of the classic PvP scenarios i think....and makes it even more difficult for PvP to be "meaningful".
 
PVP in Elite, as far as I can tell, is just 500+ million credit ships trolling small ships shipping cargo at CGs. Ive never seen anyone in a CZ in open space other than a CG where its more a nuisance to the CG than anything else. The pvp problem is balance and the limited way we have to fit ships to whatever activity were doing. If i gear up for pvp it means no pve toys in my slots. If im geared up for pve with limpets, cabins, scanners ect Im vulnerable to get ganked with little chance to survive a pvp encounter. its really that simple. Want better pvp in open? Re balance everything and let us have all the pve toys in combat capable builds.

You perfectly summed up why I have no more interest in playing open. The last stone to fit in was the introduction of engineers. Grind to play? No thanks.
 
+Rep.
You essentially need one max ship for Open PvP and another to play the game.
You are correct if you want to duel however if you A. don't pay attention in SC and take evasive action B. can't manage the interdiction mini game C. can't do one of the easiest things in the game (escape) then I guess you really do need a PvP ship to operate in open.
 
Old eve veteran here, 7 years in...the grind in eve is nowhere near the grind in elite. ED is way worse in that respect...in fact eve and elite aint even in the same league, thats how bad the grind is in comparison. The first month in eve is hard when finding yer feet, but thats it...once ye know how, and are prepared to think a little outside the box, most of the grind can be avoided entirely.

If ye found the grind unbearable there, Id wonder what career ye chose to follow. If it was mining and manufacture, then yeah, thats a grindy one but still not even close to the level of grind involved here. And I say this as someone who used to manufacture capitals in 0.0...or rather some of the parts needed were hauled into 0.0 from empire space where they were assembled in player owned shipyards. Albeit this was done because capitals were unable to enter any space above 0.4 security rating, therefore couldnt be built there either.

Elite and eve are nothing like each other...completely different games. And the grind is easily ten times more inane that the grind in eve...sorry but thats just the way it is.

Personally speaking, I made most of my money by copying original blueprints and selling the copies because the original blueprints were so expensive that individuals simply couldnt afford them unless they were super rich and super dumb because it was nigh on impossible to undertake such tasks alone. Fer one thing, if ye were alone then ye need another account and use both simultaneously because without a cyno generator, ye wont be able to go anywhere and that requires either a corp or a second account. But if caught out, yer toast because ye have no escort and havent paid any tax to those whose space yer travelling through. Yer literally fair game fer everyone and ye really wont last long alone ^

My primary activity in EVE was PVP/Piracy. I actually tried to pirate even though it was probably one of the most unrewarding activities in EVE in terms of money generation. I would often make more money just blowing up the target and looting his wreck.

My comparison of the 'grind' mainly focused on my experience with the PVE side of EVE.
There were something like only 20 mission in the game and once you know the trigger all you did was blitz and grind your way through them.
Exploration? Ha! There is no such thing as actual exploration in EVE. Scan the system find your installation or whatever hack it and grab your loot.
I point blank refused to mine in EVE.
I played EVE for 13 years since the day it was originally released. I know very intimately the grind that EVE can be.

Elite was the game that drew me away from EVE and in all honesty I can say that apart from a couple of days running Fed missions to finally get my Dropship I haven't felt any grind in ED at all. I've logged too many hours I'd care to admit to in ED and still I can't say I feel any grind and I try many different activities, heck I even mined to unlock Selene and actually enjoyed it.
IMO the only people who experience the grind in ED are one's who set themselves a big goal (anaconda, triple elite type of thing) the one who just experience being part of a huge galaxy just don't experience any grind.
 
You are correct if you want to duel however if you A. don't pay attention in SC and take evasive action B. can't manage the interdiction mini game C. can't do one of the easiest things in the game (escape) then I guess you really do need a PvP ship to operate in open.

Clearly you do not comprehend my post or are just so worried about beating your "agenda drum" you lost your mind eh Open he-man?
 
Clearly you do not comprehend my post or are just so worried about beating your "agenda drum" you lost your mind eh Open he-man?
Not at all oh PvElord. PvP is any player interaction wanted or not. If you don't want it there are a bunch of easy things you can do to avoid PvP if you don't outfit your ship like an eedjit. In addition there are groups that fight without your "PVP god ships". I think you need a new agenda drum head.
 

verminstar

Banned
My primary activity in EVE was PVP/Piracy. I actually tried to pirate even though it was probably one of the most unrewarding activities in EVE in terms of money generation. I would often make more money just blowing up the target and looting his wreck.

My comparison of the 'grind' mainly focused on my experience with the PVE side of EVE.
There were something like only 20 mission in the game and once you know the trigger all you did was blitz and grind your way through them.
Exploration? Ha! There is no such thing as actual exploration in EVE. Scan the system find your installation or whatever hack it and grab your loot.
I point blank refused to mine in EVE.
I played EVE for 13 years since the day it was originally released. I know very intimately the grind that EVE can be.

Elite was the game that drew me away from EVE and in all honesty I can say that apart from a couple of days running Fed missions to finally get my Dropship I haven't felt any grind in ED at all. I've logged too many hours I'd care to admit to in ED and still I can't say I feel any grind and I try many different activities, heck I even mined to unlock Selene and actually enjoyed it.
IMO the only people who experience the grind in ED are one's who set themselves a big goal (anaconda, triple elite type of thing) the one who just experience being part of a huge galaxy just don't experience any grind.

I cant comment on the missions because I didnt do missions...thats what carebears did and we hunted carebears, and podded them without mercy even if they offered to pay. We saw begging fer ones life as a weakness and gave no quarter to those who lowered themselves in such ways.

Sounds like your experience was vastly different to mine...we were paid to grief other players by the same alliances their corps were aligned to. At times that meant creating false accounts or just buying them from various out of game sources, and infiltrating corps with a view to cleaning them out...destroying them from the inside. The ultimate in salt excavation where some take their grievances out of game in the aftermath as they tried desperately to find out our real ingame identity.

Very much the pvp aspect as ye can see. Enough that I changed my name when I stopped playing...because :cool:

Regardless...I really didnt grind that much there and had no issues with playing that game which is why I commented on it. Certainly if ye were a miner and were involved in production, then it was the ultimate grind when mining veldspar fer 6 hours straight with nothing but protection drones fer company. By god we killed so many of those which used to cause all sorts of problems on the forums...so funny at the time.

Exploration in eve had better mechanics than here...one doesnt even hesitate in that answer and Im an explorer here, so I speak from experience. The stellar forge didnt exist in eve though so elite wins on that point alone...shame we cant have those mechanics of dropping multiple probes into a system to find anomolies and jump holes, then sell the bookmarks or share them with others who could explore them. That was what exploration here could have been as opposed to pointing the ship at a planet and flying to it to scan it...and thats about as good as it gets really.

Such a waste of potential.

I dont grind in Ed simply because Im lazy and cant be bothered...the rng grind doesnt interest me because its rng based and after a year Im still in an asp explorer with very little in the bank as it were so I dont grind credits either. If the grind in eve was so much worse then why did I enjoy it so and ignore it entirely here?

The answer is simple...we both play in very different ways and we both made very different choices in whatever game we played. To me, eve was pure pvp while pve players were a free lunch and a healthy source of salt on the forums afterwards. Here, the pve is boring, the pvp pointless but the stellar forge is brilliant ^
 
You are correct if you want to duel however if you A. don't pay attention in SC and take evasive action B. can't manage the interdiction mini game C. can't do one of the easiest things in the game (escape) then I guess you really do need a PvP ship to operate in open.
He said you need a different ship for Open PvP, not for Open in general. Anyway, if it's so easy to avoid, why bother with it in the first place? If escaping is the easiest thing in the world, wouldn't be it more time effective to just ask "may I interdict you?"? :D
 
PVP in Elite, as far as I can tell, is just 500+ million credit ships trolling small ships shipping cargo at CGs. Ive never seen anyone in a CZ in open space other than a CG where its more a nuisance to the CG than anything else. The pvp problem is balance and the limited way we have to fit ships to whatever activity were doing. If i gear up for pvp it means no pve toys in my slots. If im geared up for pve with limpets, cabins, scanners ect Im vulnerable to get ganked with little chance to survive a pvp encounter. its really that simple. Want better pvp in open? Re balance everything and let us have all the pve toys in combat capable builds.

Kekest KEK of the day.
 

verminstar

Banned
Curious, but if one avoids PvP in Open, why play in Open?

Not everyone wants to avoid pvp...one might simple want to avoid the murder hobo type pvp but still love running into random friendly players in open. Thats why I would play in solo in the bubble and in open at jacques...different class of player at jacques with the murder hobos only appearing now and then. Once they appear, the info is shared in discord or teamspeak and it either gets dealt with, or players go to solo and pg until they get bored and wander off...then its back to open again ^

Ye think its fun being anti social? Its not but thats what anti social pvprs force some of us to do...thats the lengths some of us feel we have to go to. I cant speak fer others, just the very few I know personally and we are all ex pvprs ourselves so we know how it works better than some seem to think ^
 
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