PvE players are not the problem, FD's decision to split the players apart is

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This thread pretty much sums up this forum (and ironically is a reminder why having group/solo play is needed). The original post is actually a good point - the central systems should be more secure than the outer systems, whether you're in open or private play. However, the droning masses here can't handle reading an actual point and making a reasoned argument on that. It's always a knee jerk 'no' followed by whatever justifications they can come up with such as 'it's meant to be hard' or 'no because no'.

I could easily have written this on any of the threads about suspending mission timers when offline.

What I'd like is a group system for this forum, then maybe I could find a group where everyone knew everyone loved the game and any suggestions were in the hope of making it better and out of love not hate, then maybe actually think about the suggestion and take its points on board rather than knee jerk no.
 
Seems like there are some who love PVP so am I in many other games but not in ED, but I suggest you PvPers create a group and play with one another, I mean whats the fun to interdict a poor trader who just bought his new ship, Isnt it better to play with same likeminded players and actually get challenged.

Ahh yes I forgot, you want to gank that poor player in his new ship for lolz, my bad sorry.
 
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The game is different things to different people and open/solo/private gives people that choice. The idea of a pvp group for the CoD posse is a great one, surprised one of the CoD posse didn't think
of it themselves.

Fwiw I play a lot of Arma 2/3 and DayZ and enjoy ED as an escape from pvp. My game, my choice, so don't belittle me for that choice.
 
Man...this isn't even what the OP was about. It's the opponents that are turning this into another Solo v. Open beating dead horse troll thread and they don't even seem to realize it. The OPs suggestion can apply to Solo mode as well.

The OP has been heavily edited since it originally went up. It was very much about the ability for Solo players to cut themselves off from the online players originally. The OP blames it on Frontiers attempts to segregate the players, but in reality it is the players that have decided to segregate themselves. The Open mode is there for all of the people that want it, there just aren't enough of you to populate the space properly.
 
Ironic that it's those saying they hate 'these' threads are those who have turned it into exactly 'that' sort of thread.

Perhaps there should be some kind of reading comprehension test before being allowed to post.

I'll be off to do something more constructive.

My guess is that the tears of those that feed on tears are the most tasty. I still remember when most MMO devs seemed to be pushing for PvP interaction above all, and I'm glad to be finally seeing a different trend.

Maybe If we post enough about thsi topic ED will see the error of their ways.

Very unlikely when it's a small group of players posting the same complaint all the time. More so if the response is like this, with most players saying they like the current system just fine.

Well maybe people dont want to playthe game the way you do? huh? yes i just said it

Cuts both ways.
 
This thread pretty much sums up this forum (and ironically is a reminder why having group/solo play is needed). The original post is actually a good point - the central systems should be more secure than the outer systems, whether you're in open or private play. However, the droning masses here can't handle reading an actual point and making a reasoned argument on that. It's always a knee jerk 'no' followed by whatever justifications they can come up with such as 'it's meant to be hard' or 'no because no'.

I could easily have written this on any of the threads about suspending mission timers when offline.

What I'd like is a group system for this forum, then maybe I could find a group where everyone knew everyone loved the game and any suggestions were in the hope of making it better and out of love not hate, then maybe actually think about the suggestion and take its points on board rather than knee jerk no.

Yeah...no one reads anymore, just fanboys and haters afraid of losing some argument.
 
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What we are looking for is the ability to play the game in other roles... Be that as a pirate, assasin, bounty hunter, whatever.... we want to do this within the context of Elite universe not some cut down battle arena.

There are plenty of NPC traders to pirate, NPC pirates to bounty hunt, and NPCs of various factions to assassinate. If you want to ask Frontier to improve NPC interactions, Ive got your back. If you want to ask Frontier to force or coerce people that don't want to be your unwilling target into your crosshairs, you're being unreasonable and we are in opposition.
 
I think FD simply underestimated the cowardice of the average Elite player. They could have saved a lot of money just making it a normal multiplayer game where you host and invite your friends. That's all Elite Dangerous is really.

I can't blame them, I find some of the attitudes here pretty surprising myself. The very idea of anything getting in the way at any time strikes some people as this terrible thing to be avoided at all costs. It sucks how empty open play is and I have no interest in pirating.
 
Then why not just have an OPEN PvE mode and OPEN PvP mode instead? If so many people want PvE, why didn't FD make it? Plus this would help the PvPers come together than the counter-intuitive Grouping system which could end up creating many small groups instead of just one giant PvP universes like they really want.


They have made it, but in a far more intelligent way. Every player can decide every time they want to play how they want to play. Brilliant, isn't it ?
 
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They have made it, but in a far more intelligent way. Every player can decide every time they want to play how they want to play. Brilliant, isn't it ?

I want to play with other players in OPEN mode...that is rarely happening :-/ So how I want to play either isn't possible or isn't working well.

True.

OP does have good points, and we're ignoring them to pick the low hanging fruit of follow up posts.

Exactly...but lets just keep quoting and +1 the "Uggggghhhhh" post because that's constructive.
 
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Seems like there are some who love PVP so am I in many other games but not in ED, but I suggest you PvPers create a group and play with one another, I mean whats the fun to interdict a poor trader who just bought his new ship, Isnt it better to play with same likeminded players and actually get challenged.

Ahh yes I forgot, you want to gank that poor player in his new ship for lolz, my bad sorry.

Then people could run together, escorts would be useful etc. Trade lanes would mean something, bounty hunting could be more than shooting brain dead AI.

You know, stuff more interesting than putting around delivering stuff completely uninterrupted and risk free. You really don't see or understand the potential? Seriously?
 
I think FD simply underestimated the cowardice of the average Elite player. They could have saved a lot of money just making it a normal multiplayer game where you host and invite your friends. That's all Elite Dangerous is really.

I can't blame them, I find some of the attitudes here pretty surprising myself. The very idea of anything getting in the way at any time strikes some people as this terrible thing to be avoided at all costs. It sucks how empty open play is and I have no interest in pirating.

Ah yes its cowardice now, the name calling never gets old really. I loved elementary school. The game should have just been a single player offline game to begin with. Their only mistake was giving the pew pewers the misguided notion this was the game for them.
 
Ah yes its cowardice now, the name calling never gets old really. I loved elementary school. The game should have just been a single player offline game to begin with. Their only mistake was giving the pew pewers the misguided notion this was the game for them.

Sorry to strike a nerve, but how else do you describe it? I couldn't think of another word to describe the opposite of bravery.

I mean come on, quit being so scared of everyone!
 
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Sorry to strike a nerve, but bow else do you describe it? I couldn't think of another word to describe the opposite of bravery.

We're talking about pixels here man. You want to be brave, sign up for the military, be a firefighter or a police officer. Sitting on your ass shooting players that don't want to be shot in a video game doesn't make you brave.
 
I think that in the interests of making PvP happen more all systems apart from Sol should be removed from the game. Then we put a red station on one side of the system and a blue station on the other side as re-spawn points, and we all just pile into each other 24-7. Who needs exploration, trading, bounty-hunting, pirating, missions or any other of that stuff getting in the way of the explosions? NOT I!! What you think? Have I single handedly saved the game?
 
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