Majinvash
Banned
I am going to ask a few questions now.
For the people talking about the escalation of fines to the point you end up back in a sidewinder, if you should ever die.
How would piracy work? ( Without saying super hatch breakers, that go through shields )
If the fear of killing a player is so high that it's just not worth it. ( You more often kill a running ship than disable, it in my experience.)
How would a Cutter, pirate a sidewinder. When the sidewinder can high wake in 30 seconds?
How much interaction could take place in that time?
What threat could that Cutter offer?
"Give me your cargo right now before you jump!" - Cutter
"No" - Sidewinder
"Ok cool, have a great day. Sorry to disturb you" - Cutter
How would a bounty hunter be able to ply his trade if the bounty jumps to a system where he is not wanted? ( We can assume that because of exploitation that bounties will never be high enough to cover that risk )
How would the lore work for general crime? If I kill npc's for a mission do the same fines apply?
If not why not? Is in game crime now a two tabled affair? Your npcs crimes and your player crimes?
Majinvash
The Voice of Open
For the people talking about the escalation of fines to the point you end up back in a sidewinder, if you should ever die.
How would piracy work? ( Without saying super hatch breakers, that go through shields )
If the fear of killing a player is so high that it's just not worth it. ( You more often kill a running ship than disable, it in my experience.)
How would a Cutter, pirate a sidewinder. When the sidewinder can high wake in 30 seconds?
How much interaction could take place in that time?
What threat could that Cutter offer?
"Give me your cargo right now before you jump!" - Cutter
"No" - Sidewinder
"Ok cool, have a great day. Sorry to disturb you" - Cutter
How would a bounty hunter be able to ply his trade if the bounty jumps to a system where he is not wanted? ( We can assume that because of exploitation that bounties will never be high enough to cover that risk )
How would the lore work for general crime? If I kill npc's for a mission do the same fines apply?
If not why not? Is in game crime now a two tabled affair? Your npcs crimes and your player crimes?
Majinvash
The Voice of Open