My proposal is to introduce a PVP / NoPVP FLAG in open play (with strong limitation of change to avoid exploiting). The reason behind this is that some player (like myself) play very small amounts of time due to personal matters and doesn't like to be blown-up by overpowered player pirates literally wasting precious hours of in-game time which translate in weeks of real life (people with families play few few time).
The Idea is:
1. Having a NoPVP flag makes aggressive interaction with other players impossible both ways (no way to directly damage other players ships or being damaged by them)
2. the NoPVP flag cannot be changed at will and not often thus limited to a
a) number of change per month/year or
b) once changed blocked for fixed amount of time weeks/months/a year
c) fixed days of the year
d) a combination of the above
Cmdr Syrtal
The Idea is:
1. Having a NoPVP flag makes aggressive interaction with other players impossible both ways (no way to directly damage other players ships or being damaged by them)
2. the NoPVP flag cannot be changed at will and not often thus limited to a
a) number of change per month/year or
b) once changed blocked for fixed amount of time weeks/months/a year
c) fixed days of the year
d) a combination of the above
Cmdr Syrtal