Nerfing Python - endgame
There are proposed changes to python. I think they are completely unbalanced and not fair.
If you want to drop base shields and agility you need to give something in exchange.
About 400-420 on boost at 4 pips and a6 drive wil be equal to lowering shields to radiculous level.
A lot of complaining people don't have python and never flied it.
They see only advantages like shields and maneuvoability. but they are completely blind for slow speed (even you have A6 drive EVERYBODY can safe flee from your fire), very long recharge time (if you have shields down you are dead), large rebuy cost, large price and RISK in flying.
They want to beat every ship, without work and play with their stock cobra.
And many of people who has python dont tried to fight PvP on this, because the have no cash for rebuy, so they dont risk.
I flying this ship about three weeks, Trading, PvE and PvP, i know good his strong and weak sides.
I think this ship is good balanced at it is.
If you nerf this you will be forced to nerf everything. This is proof: Another nerfing topic:
https://forums.frontier.co.uk/showthread.php?t=103074&p=1598008#post1598008
People should learn how to play, not nerf everything what is better than them.
You want ship? You want be better? So get and play, do not nerf everthin.
If python will be nerfed to this ridiculous level I consider to End my story in game.
I invested about 500 gpb into this game and half year of playing. I can drop it, because this will completely not make sense to play MMO game which can be nerfed by complains of small group of noobs.
We can talk about balancing ships, when all of 30 will be ingame about half a year and there will be balancing feedback. Not now.
There are proposed changes to python. I think they are completely unbalanced and not fair.
Stat dump for those that careJust remember my percentages before were rough estimates. You might find solace or despair below:
Base Shield Health 390 - 260
0 Pips to engines
Maximum Speed 160 - 140
Max Boosted Speed 280 - 220
Max Forward Acceleration 32 - 30
Max Retro Acceleration 19 - 18
Max Transverse Acceleration 19 - 16
MaxPitchRate 30 - 22
MaxRollRate 100 - 90
4 Pips to engines
Maximum Speed 250 - 200
Max Boosted Speed 330 - 280
Max Pitch Rate 38 - 27
If you want to drop base shields and agility you need to give something in exchange.
About 400-420 on boost at 4 pips and a6 drive wil be equal to lowering shields to radiculous level.
A lot of complaining people don't have python and never flied it.
They see only advantages like shields and maneuvoability. but they are completely blind for slow speed (even you have A6 drive EVERYBODY can safe flee from your fire), very long recharge time (if you have shields down you are dead), large rebuy cost, large price and RISK in flying.
They want to beat every ship, without work and play with their stock cobra.
And many of people who has python dont tried to fight PvP on this, because the have no cash for rebuy, so they dont risk.
I flying this ship about three weeks, Trading, PvE and PvP, i know good his strong and weak sides.
I think this ship is good balanced at it is.
If you nerf this you will be forced to nerf everything. This is proof: Another nerfing topic:
https://forums.frontier.co.uk/showthread.php?t=103074&p=1598008#post1598008
People should learn how to play, not nerf everything what is better than them.
You want ship? You want be better? So get and play, do not nerf everthin.
If python will be nerfed to this ridiculous level I consider to End my story in game.
I invested about 500 gpb into this game and half year of playing. I can drop it, because this will completely not make sense to play MMO game which can be nerfed by complains of small group of noobs.
We can talk about balancing ships, when all of 30 will be ingame about half a year and there will be balancing feedback. Not now.
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