Python MK II Modules Known Issue

We are aware of an issue affecting some players when changing core modules - the team are working on a fix for this.

In the meantime, purchasing a new module for the desired internal slot and swapping to the stored one you wish to use, will solve this.

Thanks for your patience o7
Lauren, that worked on 3 modules yesterday, and today none of the work around works at all.
 
We are aware of an issue affecting some players when changing core modules - the team are working on a fix for this.

In the meantime, purchasing a new module for the desired internal slot and swapping to the stored one you wish to use, will solve this.

Thanks for your patience o7
I have found the bug is expanding. I have purchased 3 armour's for the Python 2.
I just tried to swap and the first was only to fit a sidewinder. The second, to only fit a hauler and the third was only to fit a viper.
This bug is getting ridiculous.
Just to add, the armours were Military Grade Composites.
 
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Engineering is something you do once for a ship, and that's it. It's not like you need to do it every day.
Not in my experience. It's something you do for every component of every ship. It's something you start, and then run out of materials, and then go grind a bunch, and then come back. It's something you have to redo every time you decide to adjust the loadout of your ship. It's something you redo when you finally grind enough to buy that new ship and now need to repurpose that old ship. It's something you redo when you find that the engineering modification that looked good on paper sucks in-game (Inertial Impact adds waaaay more than three degrees of jitter, fdev). It's something you redo when the thargoids invade and you decide you need an AX ship after all, and then do two more times when the first loadout sucked. It's something you redo when you finally make it back from Cool Blue and now know what you want to do differently in a passenger explorer. It's something you redo when you get tired of only having two medium mining lasers and start an entirely new mining build. I have thousands of hours into dozens of ships. Engineering has been an ongoing process througout all of it.
 
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