I have a system I have colonized and am trying to plan out. I'm planning out this system to be lore accurate for my player minor faction I introduced into the game a few years ago. I want the faction to function kind of like an arms dealer for the galaxy (think Militech from Cyberpunk 2077). I want to produce and sell Battle Weapons and Personal Weapons.
I created my faction as a Dictatorship, where Battle Weapons and Personal Weapons are legal.
My finished primary outpost is a Military one. Since I am a solo commander for my squadron (recruitment efforts have not been effective), I plan on having my primary trading post be a planetary one, since even a large settlement takes only 11 trips in type 9.
According to Inara: Hightech, Industrial, and Military produce both commodities.
In planning out the system, I want to have a large supply of both of those key commodities and was thinking of focusing my efforts on a Large Industrial Tier 2 settlement (+8 development and +2 wealth). But I am also considering a Large Research Bio Tier 2 settlement due to the +10 it gives for Tech Level (but only +2 development). It seems from reading some of the other threads here that Development influences commodity supply. I've also read here and there that wealth affects prices.
I also plan on using the other 4 planetary slots to plant down Hubs (non-landable surface stations), to prop up my main trading port, such as a Scientific Hub (+10 Tech Level).
I guess I have a few questions:
I created my faction as a Dictatorship, where Battle Weapons and Personal Weapons are legal.
My finished primary outpost is a Military one. Since I am a solo commander for my squadron (recruitment efforts have not been effective), I plan on having my primary trading post be a planetary one, since even a large settlement takes only 11 trips in type 9.
According to Inara: Hightech, Industrial, and Military produce both commodities.
In planning out the system, I want to have a large supply of both of those key commodities and was thinking of focusing my efforts on a Large Industrial Tier 2 settlement (+8 development and +2 wealth). But I am also considering a Large Research Bio Tier 2 settlement due to the +10 it gives for Tech Level (but only +2 development). It seems from reading some of the other threads here that Development influences commodity supply. I've also read here and there that wealth affects prices.
I also plan on using the other 4 planetary slots to plant down Hubs (non-landable surface stations), to prop up my main trading port, such as a Scientific Hub (+10 Tech Level).
I guess I have a few questions:
- Would it be better for my main planetary settlement to be Hightech, Industrial, or Military to facilitate the trading of Battle Weapons and Personal Weapons?
- What System Economy should I be striving for? For example, if Industrial is best, should I avoid building stuff that contributes to High Tech/Military (if it affects anything at all??)