I use my VR headset exclusively for Elite Dangerous.I appreciate your perspective. Maybe I'm misrepresenting the community. It would be an interesting exercise to gather the metrics on how the VR community uses their equipment. What games are being used, how many hours, what equipment, and how long each user has had their gear. I don't want to discount someone's personal enjoyment of FPS games in VR, but for me, that type of an application is simply more of a party gimmick than an immersive VR experience.
5 Years is plenty of time to be "Well Established" in your VR tastes. I was just attempting to differntiate the folks who fire up a shiny new VR rig on Christmas morning and try and play everything available vs folks who have been doing it long enough to appreciate what works and have found their own personal niche. Perhaps I'm wrong in my assumptions...
For what its worth, and at least from my perspective, the VR issues with Odyssey have absolutely nothing to do with the new content and everything to do with the new graphics engine...
Or, used to. I upgraded to a RTX 4090, which, while blazing fast, does NOT WORK with my Oculus Rift S. "Your system does not fulfil minimum requirements." -- "EXCUSE ME?!" I contacted support, and was told that the 4000 series (just like AMD's 7000 series) is not supported by Meta products.
So, I had to switch to pancake mode to get my fix. NOT THE SAME AT ALL. I have a (fairly old) 40" 4K screen (it was relatively cheap, so no bragging rights), and that's still small compared to the VR experience. Yes, the image is sharper than with the Oculus Rift S & the RX 6900XT I had before, but man . . . I hope Meta hurries up and adds support. I want to turn all graphics options to 11. (Playing 4.0 exclusively.)