Quince is even more broken than we tought

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sollisb

Banned
https://www.youtube.com/watch?v=6gMbLjUjs1w&list=PL7glm5rbPHKysKIiEKt86qasedNyRainK&index=3#t=2m30s

incase the timestamps does not come across 2m30s

would you say the game now is working as described in this video..... if not then, its NOT working as intended.

to encourage enjoyment in the game is to make sure no 1 role stands out as "the" way to make money.

that is from the horses mouth

Not sure what you are pointing out? In Quince you can do Passenger missions, or scan missions, or massacre missions? That's 3 different types of missions.. So not 1 role at all.

So what's the issue?

I still think you are far too preoccupied in how others play 'their' game than you are about how you play 'your' game..

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The real thing here is utter jealousy...

'It took me 6 months to get 100m and you cheats are getting that in a day OMG, nerf nerf'

Jealousy... It always comes down to simple things!
 
There is no such system named "Quince"...

obi-wan.jpg
 

Jex =TE=

Banned
Sigh... this still keeps being repeated: player X using Quince makes more money than other players, which constitutes a gameplay advantage. How is this not immediately obvious to everyone?

What gameplay advantage? How is it not immediately obvious to you that there's no advantage whatsoever.
 

Jex =TE=

Banned
https://www.youtube.com/watch?v=6gMbLjUjs1w&list=PL7glm5rbPHKysKIiEKt86qasedNyRainK&index=3#t=2m30s

incase the timestamps does not come across 2m30s

would you say the game now is working as described in this video..... if not then, its NOT working as intended.

to encourage enjoyment in the game is to make sure no 1 role stands out as "the" way to make money.

that is from the horses mouth

DB: "So come and join us, join the fun we're habving a blast" - Guy at the back looks bored as hell as they all play the game with Xbox controllers.....
 
What progression? Can you point to one place where there is a 'progression list' ?

Why does it matter/bother you how I play/make my credits?

Example; Would it bother you if I only ever killed FDL for huge bounties and then reset the instance when none were available?

Lets not forget, all those who 'made it the hard way' also abused game mechanics.. Reset the boards for more 'rares' would be an example...

Look, I don't think I can put it any clearer than how I did. Those specific examples do not change the general validity of my comments.

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What gameplay advantage? How is it not immediately obvious to you that there's no advantage whatsoever.

Because money allow for rebuys and bigger ships? Or did I miss the /s somewhere.
 
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Look, I don't think I can put it any clearer than how I did. Those specific examples do not change the general nature of my comments.

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Because money allow for rebuys and bigger ships? Or did I miss the /s somewhere.

I will say this who cares if someone stocks up on rebuys for a big ship. If Quince is that bad it will get fixed. Till then i will be doing it till they fix it. Getting close to 600 million from 438 million feels good.
 

Jex =TE=

Banned
Look, I don't think I can put it any clearer than how I did. Those specific examples do not change the general validity of my comments.

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Because money allow for rebuys and bigger ships? Or did I miss the /s somewhere.

Well in that case everyone better stop playing the game because playing the game is giving you an advantage even if you play in solo!! /s :p
 
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Because money allow for rebuys and bigger ships? Or did I miss the /s somewhere.

Nothing missed there.
OPEN : More money for the Quincers means more fodder for experienced Cmdrs, because buying bigger ships doesn't make you a better combat pilot.
Having more rebuy credit also means more for PvPers, as the destroyed will just rebuy and go out again to do better, and you guys will lick your lips.

SOLO : Having more credit in Solo will affect no one else.

PRIVATE : Again like Solo

MOBIUS : Members can now buy Cutters and chase each other , whilst shouting "pew pew pew" in to Discord.
 
Best thing to do is remove the missions as they are clearly broken because when you scan one, you collect all.
Anyone using these knows it's an exploit and high risk players will love it when other players who are unaware and / or don't have a massive amount of funds only suffer and get forced into solo or out of the game altogether due to the imbalance.
It's also beneficial to those who play in Private and Solo when they play in Open with a means to kill other players and this is nothing new. A lot of PvP players do this to balance their playstyle.

Some may suggest that it's the only way to play, and everyone should do the same like most cheaters do, but that would be detrimental to the game as a whole.

They gotta go or be fixed asap for the good of the game.
 
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sollisb

Banned
Best thing to do is remove the missions as they are clearly broken because when you scan one, you collect all.
Anyone using these knows it's an exploit and high risk players will love it when other players who are unaware and / or don't have a massive amount of funds only suffer and get forced into solo or out of the game altogether due to the imbalance.
It's also beneficial to those who play in Private and Solo when they play in Open with a means to kill other players and this is nothing new. A lot of PvP players do this to balance their playstyle.

Some may suggest that it's the only way to play, and everyone should do the same like most cheaters do, but that would be detrimental to the game as a whole.

They gotta go or be fixed asap for the good of the game.

Anyone/everyone who wants to do these missions can do so, in any of the 3 modes. Therefore, logically, it is not an imbalance. If you don't want to do those missions, for whatever reason, that is your choice. Not mine, your. Likewise, if I decide to do those missions, that is my choice.

You do not get a say in the choices I make, as I do not get a say in the choices you make.

Stop for the love of God trying to dictate how others choose to play. It has zero effect on your game.
 
People keep asking what are the advantages you gain from using the Quince exploit.

1. Unintended fast rank progression. (20 empire rank increases for 1 scan)
2. Unintended increased credit gain speed. (scanning 1 Data point to complete 20 missions)
3. Unintended engineer Materials and Data. (getting 20x the data from a single location by scanning the 20 3d objects it places, and getting materials from the mission rewards)

Its an exploit because it was not intended to do these things, whether it effects another player or not is irrelevant.
 
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We will never know, but pontificating about what the problem is and what should be done when you have zero knowledge of the internals of the system is worthless especially for an experienced sw engineer.

that was not the point. look: a simple validation, how difficult could it be? you might argue the data is spread on several layers of cache, that some part of the state gets nuts on each board refresh, that for some weird reason latency is an issue ... whatever. that would be even worse, that would mean a completely intractable system.

and bug prioritization is not an issue here because there are no regular patches anyway. the bug might be even fixed in some branch right now, or will be next month, but will not get rolled out until the next major update, along with a lot of other random stuff merged that probably will break everything again. you must have noticed this pattern ... :)

it's no good, all that i'm saying.
 
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Anyone/everyone who wants to do these missions can do so, in any of the 3 modes. Therefore, logically, it is not an imbalance. If you don't want to do those missions, for whatever reason, that is your choice. Not mine, your. Likewise, if I decide to do those missions, that is my choice.

You do not get a say in the choices I make, as I do not get a say in the choices you make.

Stop for the love of God trying to dictate how others choose to play. It has zero effect on your game.

They've had a fair go at addressing similar things in the past which suggests they are not happy with such things. Remember Sothis?
I wasn't referirng to an imbalance between modes but an imbalance in payouts and how stopping in one station can reward in multiple station destinations. That is clearly not intended.

It's true that you can act in any way you choose but I'm just telling you that it's clearly not how the game is supposed to work and you know you are exploiting how these things currently work.
That's more down to your actions but don't be surprised when these things get fixed and you have to go fish for another exploit...which you will probably do.

This is also a public forum so all opinions are welcome so it works both ways and you can't invalidate my opinion because yours is somewhat different.

I believe in games making sense and having a balance with regards to fair play, you only seem to be interested in taking shortcuts with no regard to the overall game experience for purely selfish ends.

Your argument about how it doesn't affect me is one I'm familiar with in this and many other games but it is a fallacy...and is well utilized by many players seeking an advantage without risk.

I'm sorry you don't like what I'm saying but sometimes the truth hurts...and it's been well documented on these forums time and time again.

It's not me you have to worry about if past history has anything to go by, just saying.
;)
 
Look, I don't think I can put it any clearer than how I did. Those specific examples do not change the general validity of my comments.

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Because money allow for rebuys and bigger ships? Or did I miss the /s somewhere.

And how does that hurt you in a game where combat is highly skill based and Experience means everything. How is it an advantage for a newbie to buy an Anaconda and fly it against a 2 year veteran of the game. Unless that new person is some sort of child prodigy, then you will wipe the floor with them in almost any other combat oriented ship. Eagles withstanding.

Advantage and access to hardware are not the same thing. Just because someone can do something that you can't either by choice or lack of knowledge is not an advantage over all other players in the game. Sure they may have a specific advantage over you, but overall they have no advantage whatsoever by having a big bank balance.
 
I'm not sure everyone cares the same way you do about immersion. I don't think I do, although I care a little.

But then I am maximized in reputation with both the Feds and the Imps, all the while being an anarchist frog.

Anyway, I don't see a problem with a government who is known for extravagance wasting money on mercenaries to do stupid things to control a system currently in civil war. How much do modern governments spend on their militaries?

This is a good point you bring up I think, and why I haven't done any of the naval missions for the Feds nor the Imps. I'll likely never get to see the Sol system, even though I think it would be cool to see how it's represented in the game firsthand. It's not worth diminishing what drives me and I find fun about this game though.

As for missions in general though, I don't think the majority of us would mind if they made a bit more sense in the context of the game universe and lore, and it's safe to assume that Frontier are generally working toward that when and where they're able. That doesn't always work out though, and there are limitations in their code and in the game design itself. I think they could do a better job of mitigating and working around the effects of these limitations, but they don't seem to have the resources and dev time to keep up with it. Shame.
 
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