Quit gaming it.

It's a bit like folks complaining and saying it's bad design that they haven't given us all the numbers for modules, so they can't plug it all into a calculator or ship fitting tool and min/max their ships. No, it's great design and for the exact reason you point out. +1 etc.
 
Elite was born at a time when things were a lot slower, a lot different and the old timers out there know it. Some of the "Players" today may not have even been born when the concept of Elite was in 1980ish
 
Rubbish, I am buying stuff where it's cheap and selling it where it's expensive, I am utterly gaming it.

But are you trading up to a Lakon in order to fund a kitted-out Cobra? If so you're wrong-gaming it, if not you're right-gaming it.
 
Agree with OP and would add that I think the devs' ongoing responsibility is to give further breadth to the experience and for those of us entangled within to seek out its depth
 
I think the major problem I see when reading complaints about ED is that people are trying to game a game that's meant to be an experience. And when gaming it doesn't work they don't know what's wrong.

Go out there, and experience it. Don't game it.

Squire Ryan of the Empire

You're implying that you can remove the concept of progression from how humans experience games. Humans are hard-wired for progression, especially in video games. So as long as humans are playing, they will be doing so with the goal of maximizing their rate of progression. 'Gaming', 'grinding', etc are inherent. Good luck changing human nature.
 
. Go out there, and experience it. Don't game it.

Completely agree with you, have a spot of rep.

I do have to wonder who doesn't find this to be an experience. Haven't any of these people taken a 10 or so jump journey? Seeing a bit of the galaxy, watching the traffic die off, and going where no man has gone before is definitely a ride worth taking and I haven't thought of the mechanics behind it all once after that.

Funnily enough, it was rare trading that started me covering huge distances, then I saw my credits going up crazily. I've caught myself about to jump in to all the debates about rares and asking for it to be increased a bit again...and then...eventually, I realise that it's those long hauls, with a bit of trading, the odd mission, some exploration and a lot of sun scraping that make the game, and you don't think it is a grind, you don't notice the time. It's a bit like sitting in front of your BBC Micro again!!
 
Definitely. I used to game a lot in the late 80s/early 90s and Frontier Elite was one of those games. When I get the time to play this in between family and work, I'm not looking to grind or feel I'm not able to put enough time into it. I've only about a handful of games in the last 15 years, and this had to be one of them.

I get the feeling some of the early beta players were looking for something more, but it's early days and no doubt the game will be enriched with new facets to it.

I won't be playing it exhaustively (i.e. most waking hours) which is the impression I get from unhappy campers from other games who play it 'too much'
 
I think the major problem I see when reading complaints about ED is that people are trying to game a game that's meant to be an experience. And when gaming it doesn't work they don't know what's wrong.

Go out there, and experience it. Don't game it.

Squire Ryan of the Empire

Wow for a change I agree with you Jeff

PS. still disagree with the instant player ID/target priority aid you argued for so strongly ,the results of this can be witnessed in any of the combat zones where a new player arrives to have 5 or 6 target them instantly.
 
Great and very important truth. I hope more and more of the people who come to ED expecting something like CoD in space and demanding stuff like "balancing ships" realize this.
 

INaeem

Elite Greeter
I think the major problem I see when reading complaints about ED is that people are trying to game a game that's meant to be an experience. And when gaming it doesn't work they don't know what's wrong.

Go out there, and experience it. Don't game it.

Squire Ryan of the Empire


Amen Commander, Amen. Take care and Elite!
 
You're implying that you can remove the concept of progression from how humans experience games. Humans are hard-wired for progression, especially in video games. So as long as humans are playing, they will be doing so with the goal of maximizing their rate of progression. 'Gaming', 'grinding', etc are inherent. Good luck changing human nature.

I look for progression in experience, not progression in credits/ships/rank. Especially as the latter is invariably unfulfilling.
 
I agree with original poster completely. The Elite games have always been about the experience for me. Yes, you need cash to run your ship and it's nice to save up for a different one, but really it's always been about having my own spaceship and the entire galaxy as my playground, rather than who can make the most money in the shortest time. If people want a big WIN button then they're playing the wrong game.
 
Rubbish, I am buying stuff where it's cheap and selling it where it's expensive, I am utterly gaming it.
Yep, I've been doing that but after a while it gets old, but the good thing is there are plenty of other things to do. But those that are doing this solely to earn money are always going to have this little voice going off in their head: "You aren't earning enough money doing this. You could be earning much more by grinding trading". Whether you give in to that voice or not is entirely up to you.
 
I think the major problem I see when reading complaints about ED is that people are trying to game a game that's meant to be an experience. And when gaming it doesn't work they don't know what's wrong.

Go out there, and experience it. Don't game it.

Squire Ryan of the Empire

lol don't game a game... stay in school kids and avoid drugs otherwise ^
 
Yep, I've been doing that but after a while it gets old, but the good thing is there are plenty of other things to do.

I was being somewhat tongue-in-cheek, but yes. I regularly take a break from trading and mission running and take my "Lancaster" for some bounty hunting. I should also rejig my old Cobra to miner/explorer but hey, there's no rush. I'll get to it at some point.
 
Elite was born at a time when things were a lot slower, a lot different and the old timers out there know it. Some of the "Players" today may not have even been born when the concept of Elite was in 1980ish

Reminds me, how old I have become. But I do really enjoy this game "again"!
 
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