It would be a nice idea to implement Ramming as a hostle action. Maybe after a ram you get a warning, and after 2 you get hostile.
Right now we can do lots of dmg by ramming a unshielded ship.
When some npc is engaging its FSD drive. i like charging at it firing all weaps, and if i can't make it, i just boost on it and kill it. But death by ramming looks like is not considered a player action.
Does not give bounty, does not have any kind of repercursions as far as i can tell. doesn't count as your kill.
game sees it as divine intervention? death from above?
P)
you can kill whatever you want just with ramming it, as long as your shields can take it. and you can get away with it. *edit for clarification:this is wrong.
Right now we can do lots of dmg by ramming a unshielded ship.
When some npc is engaging its FSD drive. i like charging at it firing all weaps, and if i can't make it, i just boost on it and kill it. But death by ramming looks like is not considered a player action.
Does not give bounty, does not have any kind of repercursions as far as i can tell. doesn't count as your kill.
game sees it as divine intervention? death from above?
you can kill whatever you want just with ramming it, as long as your shields can take it. and you can get away with it. *edit for clarification:this is wrong.
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