power distribution and choice use of shield cells can make or break a ramming fight against a larger less maneuverable ship.
However, it would be a good balance to such tactics to utilize the already implemented blackout/red-out mechanic (it exists already in the game) to treat the sudden change in g force on the smaller ship. Making them think twice about implementing a full turbo ram tactic, since if they fail to destroy you, the'll be helplessly unconscious for a number of seconds.
Really like this idea, maybe with a bit of nose blood splattering the canopy.