Nah, they will end up flying from station to station hoping to find the "good build" instead of playing the game.
It will end up in burning and frustration
It can be for some but it can't be said for all. I look at it as something else to do while you're docked at a station. I collect records, when I visit a town I try to check out any record/thrift stores that are local to see what I can find, sometimes nothing but a lot of the time there's something and it's an enjoyable diversion/way to spend some time for me.
Well, the Suit engineering is rather limited, but even with that limited engineering options, you still have rather small chances to get a useful thing.
G3 Maverick with night vision or G3 Exec with Audio masking, feel like winning the lottery, but as i said above, you'd better be playing the game and do the unlocks and get the mats instead aiming to win the lottery.
You're not wrong if considering the most efficient way to go about it, but at the end of the day it's another option that worked for what I wanted to do, it gave me a good reason to explore the bubble and visit different places. I've gotten a lot of what I wanted that could be within reason of what there is to find, I have a suit with extra jump capacity, one with extra sprint etc.. and they've all come in pretty handy.
When it comes to ship modules, I'd say I'm at a point with engineering where I'd be curious to see what's there but for the most part I have all my engineering options open to me that I want, but for a newer player or one who doesn't really want to get too involved with engineering I think it would be just as cool as it was for me to find some neat stuff at the Pioneer Store.
A similar system for Ship engineering, nope, i dont see it working - too many variables and for what?
To get a G3 ship where all modules are G3? - nope, that would be to OP imo.
I don't know how G3 would be OP, but what it would do allow for players to get a taste of what engineering can do and quite possibly lead them into wanting to go further with it.
And if you get a ship with only one module G3 - that would be rather useless, especially if that G3 module has the wrong mod.
Well, there were plenty of options for suits/weapons that I didn't purchase so buy what you want and leave what you don't.
So nah... and even more NAH for Arx ships with engineering.
I'm with you on the Arx for engineered ships but at this point if it gets some players into AX and some money in FDev's coffers, I'm not mad about it, as long as it stays limited and not just a free for all engineering for Arx for everything.