Re: System Colonization .... Can we PLEASE name the system and stations?

I think it would be highly restricted. in fact it's not a million miles from something close to my real life job in science where different genes in the human body which were randomly named by multiple different people have since been renamed by a committee because there were too many stupid names.

(hell the meme boatymcboatface even mirrors that. ultimately it was not accepted for the ship (tho it is the name of a submersible (iirc)on it) but it was deemed too silly).

Well, there's the thing. There is dumb stuff named in science, because those who got there first got to name the species, method, or whatever.

If you're science adjacent, i'm sure you've heard of Student's T Test right?
 
I honestly wouldn't mind if we could do something like the "reroll using the existing proc generator" method that stations have, using the same generator that was used by the stellar forge for populated systems back in 2014. Surely not every combination of pronounceable syllables was taken?

At least for the systems that have "plop toot sector ar-x b4-69" format names.

That is one option. But a pretty boring option.

FD are/will allow custom names for stations, for ARX... so if they are allowing that, why not allow system naming, unless there is a technical reason.
 
Do you want to draw a line somewhere?
Yes. A line has to be drawn somewhere, especially when childish gamers are involved. No offense.

Do you think its better to have colonized systems named BD-1234-XYZ-23 rather than:

a) Persephone
b) Trader's Rest
c) Leviathan
d) System McSystemFace
Yes. I take BD-1234-XYZ-23 over System McSystemFace every time. And System McSystemFace would be the least of my worriers.
 
Yeah but at the same time it's much easier to remember "Anumclaw" or "Deciat" than it is 2MASS J00015444-3007418 lol

The solution would be: the Architect can rename the System for himself, only he would see it like this on a map.

MYRTYPL SECTOR AGUT B-40 D1-BA does not evoke any sense of identification, of belonging, "my home".

So for ARX the Architect can call it however he likes, all the other players and star maps and Inara etc would not know it.
 
Dear friends, a simple example: the Spanish-speaking community has a funny example in this happy "coincidence"... a system called "Putas" (those who don't know its meaning in Spanish, look it up ;) ) whose dominant faction is "Space Bar Manolo". I can't imagine the mess that can be created with a system of free system naming. Hahaha.

I definitely don't think it's a good idea... we can't be trusted hahaha

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there is already an example in this thread..... AAAAAAAAAAA. I mean really does anyone think that improves what we already have ?
I saw that, and my first thought was: Someone spent real money to name their station "AAAAAAAAAA" (or however many A's)? And my second thought was: Right. Gamers.

It might not mean anything to edgelords and meme kids, but I play this game for immersion (as you know, I also play exclusively in VR, as you probably do - immersion is a big factor there). It's hard enough when PMFs tried to shoehorn third party franchises into the game. Some of the real world or third party SciFi references of systems are already questionable, even though they are meant as tributes in good faith. The multitude of meme names for stations will be jarring enough for immersion, please leave the system names alone.
 
Some of these goofs will happen because the person choosing a cool sounding name might not know its meaning in every other language (remember the Mitsubishi Pajero?). But some players, maybe even a larger number of players, are going to be doing it just for the lolz or to urinate people off. I can tolerate honest mistakes. I can't do the same with people trying to be edgy. Sorry.
 
The solution would be: the Architect can rename the System for himself, only he would see it like this on a map.

MYRTYPL SECTOR AGUT B-40 D1-BA does not evoke any sense of identification, of belonging, "my home".

So for ARX the Architect can call it however he likes, all the other players and star maps and Inara etc would not know it.
Women play this game too

'For himself'

'He would see'

'However he likes'
 
I guess whether or not you tolerate them won't matter for the particularly edgy guys. :D
I don't think any opinion other than their own matters for them. It's a good thing we can voice other opinions here, though. Mine is: I can't stand meme- and edgelords, and I don't want this game to give them more of a platform than it already does.
 
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This is how things should be.

1. To colonize a system you should need a FC (compulsory)
2. You need to have at least 10 Billion credits.
3. You can name the star system and anything in it whatever the hell you want.
4. You can colonize any star system anywhere in the galaxy, further the better.
5. You need to hold the rank of "Elite" in a preferred field.
 
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I like the option of player named stuff but there's plenty who like to ruin it. What if we could apply a kind of 'swear filter' toggle to a specific player so that their named systems, bodies, stations etc. are reverted to the original? Basically a 'block this person's lame names' filter added to the social menu tab.
 
There are two easish solutions to naming.
1) Allow the game to RNG a name at a "property" broker, and you spend in game credits to roll the dice again if you don't like the name. Once you settle on the name, it's fixed. Similar to SLF pilot selection (hire and fire until you get what you like).
2) Have searchable tables for acceptable prefixes, mains and suffixes and choose from the available options. Use the current station, base, outpost names as the source for each. Commander's names could be included, since they are already approved by FDEV in game.
 
I honestly wouldn't mind if we could do something like the "reroll using the existing proc generator" method that stations have, using the same generator that was used by the stellar forge for populated systems back in 2014. Surely not every combination of pronounceable syllables was taken?

At least for the systems that have "plop toot sector ar-x b4-69" format names.
I thought I read somewhere on the forums that those names actually described the system.
 
We should at least be able to choose a nickname for the system, that appears when hovering over it.

Naming my first one was entirely based around roleplay and being able to do so. I had a good Imperial name for my system that first began in error. I kept misremembering the system , "Chione," from the beginning of the book, "Reclaimations," so when I was trying to put it into the Galmap to visit it? I kept typing this other name that sounds better and even more empire." Till this day, I keep remembering Chione as this other name, almost as if I read the damn book in a alternate universe. Anyway, I wanted to use it as my system's name, which is empire territory(ish). It's on the outskirts. It's very lorefriendly and not like "Jacob's Car Garage," or whatever stupid crap people will come up with. Or at least only allow well thought up ones. Mythological (or biblical) could be pretty failsafe options.

...But like I said (elsewhere)? I can see why we can't name them. For example, people who contributed a certain amount on Kickstarter got a system name of their choosing, and two such names? Stapled Peacock Flesh and Tottenham Hot Spurs Football Club (THSFC). That's the kind of crap we'd be dealing with and would break immersion. Therefore, FDev could choose the best system "nicknames" and make them a real system name.
 
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