Well some are good at flying, some are good at doing the dishes, or moving the lawn 

Cheers Cmdr's
Cheers Cmdr's
Think what you want buddy, it's a free world.
But its not a simple thing to implement
The speed limit was introduced to add a time sink / make the game more difficult. It's tedious and has to go, as there is no upside in having it.
But you would probably post the same if the speed limit were 10m/s ;-)
Nope, he is wrong, because this never was an issue.
They are unfortunately in all games, and eagerly do whatever they can, forcing devs to clamp down more and more on any possible freedoms their players have become some people decide to misuse them, and tout it as "they are allowed to"I suppose you're right. Still it pains me to see that kind of players in this game.
when itchy griefed, there was no speed limit.Actually, crashing into speeding players in a badly damaged cheap ship just became a thing after the speed limit introduction... One CMDR became famous for using this mechanism at the Kaushpoos Pleiades Station CGs, I was one of his victims. Having earned enough at one of those CGs for my first Python and to D-rate it with a safety margin, one of the first times I took it out of Neville station, just over 100 m/s cause I wasn't yet used to controlling its speed, BOOM... a sidey crashed into me, blew up and there goes my shiny new Python hull, blown up by the stations weapons...
Did I move to solo or Mobius? No way. Been griefed, ganked, "Itchy Nippled", my insurance claims amount to about 50 Mil, but I always play in Open, or at least 99.9 % of the time.
As mentioned above itchy did the other side of the problem, ramming people to death deliberately but instead of dying himself, he did it in a very strongly built ship, usually a clipper, ramming into people killing them by ramming, and getting away with it with no penalty before the speeding limit was enforced, then a ton of others began doing it as well, and then came the speeding limit.Nope, he is wrong, because this never was an issue. The speeding mechanic, on the other hand, is an issue.
when itchy griefed, there was no speed limit.
The video posted above proves you wrong...
When itchy started ramming there was no speed limit ingame, others soon caught on and started doing the same. Speed limit imposed - Only cmdr's breaking the speed limit in a collision will face consequences
The speed limit was introduced to add a time sink / make the game more difficult. It's tedious and has to go, as there is no upside in having it.
But you would probably post the same if the speed limit were 10m/s ;-)
I'm back playing this game after a long break. I undock at founders world and twice in a row my ship gets exploded by the station for no good reason.
Turns out I'm getting killed because there's people that deliberately throw themselves into my flight path so that I cause damage to their ships.
Really?
Needless to say I left open play that same minute.
I dont mind fighting other players or getting interdicted, all part of the fun.
But poorly thought out mechanics like this, that are wide open to abuse really turn me off.
or check your scanner and develop some situational awareness.
As a member of SDC Police Department I'd recommend to watch your speed while getting out of the station, while doing my job I caught a lot of speeders and they all where sent to the rebuy screen penitentiary. Fly safe, fly slow.