Why do you care how they came to be that way?
I don't. I care about the competitive aspect of the game not becoming a race to set up macros on multiple accounts.
Why do you care how they came to be that way?
Or rack up a massive bounty on one account & claim it with another.
There are lots of examples of this kind of potential exploit that currently are reasonably contained. My point is that this would be easily exploitable if it were not handled carefully.
I'm not really concerned about how quickly someone can rank up, the Devs might be.
I don't. I care about the competitive aspect of the game not becoming a race to set up macros on multiple accounts.
Every time you add anything to the game, someone will find a way to exploit it. This is not a reason to stop adding stuff.
Fdev are quite capable of adding accidental exploits all on their own. They dont need to deliberately insert them, nor scour MMOs for 'most exploited feature' for that matter.Every time you add anything to the game, someone will find a way to exploit it. This is not a reason to stop adding stuff.
There's just no doubt in my mind that trade between players should be enabled. Have yet to hear a good argument against it.
I don’t think gold selling is a legit concern for elite. You have to be dumber than a broomstick to buy credits.
I kind of like the idea of trading only credits, and not mats or gear. I hated that the world chat in Warframe was polluted with people hawking random crap
Every time you add anything to the game, someone will find a way to exploit it. This is not a reason to stop adding stuff.
And yet, people are willing to pay to get past doing hours of hours of content they think is booring
Mining earns several hundred million in a couple of hours. Passenger carrying earns around 80 million per hour. How would credit transfer between players with a cap say between 1-5 million and maximum 5 transactions per day per player encourage gold selling? Jesus, trying to sell gold through that kind of system would be more painful than dumping and picking up cargo canisters..... as any such suggestions that starts to add restrictions to solve the exploits, will turn out to be "useless"...
Again, there is no reason not to add restrictions. If an MMO manages to balance the economy between computer generation and player activity, with necessary restrictions it will be a very successful MMO. The biggest problem with Elite Dangerous at the moment in my opinion, is that the player base is detached. The only form of interaction is occasionally seeing a player in your instance and the only way to succeed is to do randomly generated missions and watch money magically appear out of nowhere and go into your balance. Which is the reason why solo is more popular than open.If you allow player to player trade, there will be a market for Goldsellers, and if there is a market for Goldsellers, there will be a huge incentive to exploit the system and other flaws of the game.
Fdev are quite capable of adding accidental exploits all on their own. They dont need to deliberately insert them, nor scour MMOs for 'most exploited feature' for that matter.
What are your specific reasons and goals for wanting to max your Alts as fast as possible? Im yet to hear a reason for this that isnt nefarious or just selfish, and im struggling to empathise with that kind of motivation just at the moment.
Mining earns several hundred million in a couple of hours. Passenger carrying earns around 80 million per hour. How would credit transfer between players with a cap say between 1-5 million and maximum 5 transactions per day per player encourage gold selling? Jesus, trying to sell gold through that kind of system would be more painful than dumping and picking up cargo canisters.
Again, there is no reason not to add restrictions. If an MMO manages to balance the economy between computer generation and player activity, with necessary restrictions it will be a very successful MMO. The biggest problem with Elite Dangerous at the moment in my opinion, is that the player base is detached. The only form of interaction is occasionally seeing a player in your instance and the only way to succeed is to do randomly generated missions and watch money magically appear out of nowhere and go into your balance. Which is the reason why solo is more popular than open.
CBA reading two pages of posts - has anyone said 'no' yet ?
-smirk-
I never said I wanted to max my alts as fast as possible. I don't have any alts. Don't put words in my mouth. And don't try the weak excuse that I implied it, because I didn't. As to "nefarious or just selfish", define them in this context. I still fail to see why you care how other people play the game. Elite is not a competition: there is no first prize. It seems to me that you're just seething because some people might do stuff that you don't/can't/won't. Play your own game, and stop trying to make everyone else play your game too.
I have to smile, really. Every time - every single time - someone has an idea, a bunch of people will leap up and claim it's impossible, and if it isn't it should be because it's evil. Every time.
When I played Jumpgate - which was a kind of smaller scale Elite - we had player trading; and everyone used it all the time. Why? A zillion reason I suppose, not the least of which is that people like making deals. But when someone suggests having something like it here, there's a million reasons why it shouldn't happen. Just like there's always a millions reasons to not do anything, ever. But relax guys: FD will never implement it. They want full control over everything, and player trading gives players too much freedom, in their eyes.
That's it. That's all I want to say.
By mistake I conflated your OP with some other posts, maybe even another thread. Ive been guilty of that before, probly will again some time. Apologies for misrepresenting your POV. You went seamlessly from telling me not to put words in your mouth to putting weak excuses in mine in the next sentence. We're not going to have a blatant hypocrisy issue here are we?I never said I wanted to max my alts as fast as possible. I don't have any alts. Don't put words in my mouth. And don't try the weak excuse that I implied it, because I didn't
For players who play the competitive game of BGS or PP, what other players do and what other players are capable of doing is relevant.. I still fail to see why you care how other people play the game. Elite is not a competition: there is no first prize. It seems to me that you're just seething because some people might do stuff that you don't/can't/won't. Play your own game, and stop trying to make everyone else play your game too.
Only cheaters want to transfer items and credits.
OK, I forgot to mention ppl with power fantasies.I'd like to be able to pay notorious PvPers billions to motivate them to spend days or weeks hunting other Cmdrs for me, and other flimsy excuses to help finance their rebuy crack habit without needing to rely on the double-six dice throw of me having a suitable wing mission I need to complete and them being online and not in a wing when I complete it.
There is a supply & demand opportunity there that could be more convenient & opportunistic to grease the wheels of diplomacy and mafia style intimidation.