Regarding the inaccurate names for certain Cosmetic Gene patterns on certain species that could need some changing.

I've only noticed since the release of the Carnivore Dinosaur Pack, there were some instances of certain species, starting with the Herrerasaurus, of having color patterns that don't match their selected cosmetic genes. As I did further research, I also discovered that some previous species before that 3+ dino pack may have had their skin colors mixed up with a probable wrong cosmetic gene choice, as with the other four species that came after the DLC pack.

First off, the Huayangosaurus and Gigantspinosaurus in the base game may have had their Steppe and Jungle patterns respectively, mixed around. In that, the Huayango's Steppe and Gigant's Jungle being Jungle and Steppe respectively. The picture explains a bit more in detail.
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In the Secrets of Dr. Wu DLC, I've noticed a similar situation with two other species, but with two of their skin names mix around with each other. The two dinos that have this in this DLC are Olorotitan and Spinoraptor.
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Now for the dinosaur I've only first noticed the situation from the Carnivore Dinosaur Pack DLC: The Herrerasaurus. However, unlike the other said dinosaurs above, this one has two skins with two different scenarios in their naming choices. One name with its color being the other way around with another, and one name that doesn't match any of its color types. You can check it out below.
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In the Claire's Sanctuary DLC, this situation becomes more prominent in all of its three exclusive dinosaur species: Ouranosaurus, Euophlocephalus, and Albertosaurus. As a result, I've made a collage of all the skin color patterns with the wrong names for each species with my descriptions just below each one:
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The Arid pattern looks more like it can be Alpine instead because it is mostly pale grey in color. Alpine by description gives dinosaurs grey-green skin patterns, and almost all Alpine skinned dinos in-game are very pale-ish grey or white. While Arid give dinosaurs sandy skin patterns by description instead, and those skin colors for your dinos is generally a light sandy yellow. Jungle looks more like it can be Wetland instead because Wetland give dinosaurs yellow-green skin patterns by description. This one looks more green and yellow instead of the Jungle's primary orange and exceptional reds and occasional yellows. Steppe and Rainforest seem to be mixed around like some of the other species above, because Rainforest gives dinos blue skin patterns while Steppe gives yellow-brown by description and occasionally just brown skins. The Ourano's Steppe is mostly blueish, while its Rainforest has lots of brown. This means the Ourano's Steppe would be Rainforest and Rainforest being Steppe instead. Finally, the Wetland can be Taiga instead because Taiga gives dinosaurs bright green skin patterns by description, and this skin looks more vibrant green than yellow-green as Wetland.
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The Arid, again, looks like it can be Alpine instead because it's so pale grey in color, instead of sandy. The Jungle looks like it can be Woodland instead because Woodland gives green (and just generic green) skin patterns by description, and this looks mostly generic green than orange or any of Jungle's exceptions. Lastly, the Tundra looks like it can be Arid instead, because the skin looks more like Arid's descriptive sandy colors rather than Tundra's descriptive grey-green or its exceptional light brown colors that some dinosaurs have in their light brown Tundra skins.
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The Alberto's Tundra looks like it can be Rainforest instead because its skin pattern is primarily blueish-grey. It doesn't have to be blue blue if you know what I mean, because you can see a similar thing with the Edmontosaurus's Rainforest pattern, and bluish-grey is also one of the colors the Rainforest color tab in the gene modifier shows it can give your dinosaurs accordingly. The Rainforest looks like it can be Woodland instead because a lot of its body has green in it, and when mixing it up with the redish color patterns, it looks so "Woodland-ish" if you know what I mean. Alpine can be Tundra instead because it's very dark brown, and while Tundra can give dinosaurs grey-green skins by description, it can also give some dinosaurs some rather brown-only colors, as they are also shown to be the option on its color tab picture in the gene modifier. Finally, Jungle looks like it could be Taiga instead because its more noticeable green colors are so vibrant, something that Taiga gives to its dinosaurs by description.

As of 8.3.20, I may have made a mistake about the Nasuto's Alpine skin, so I made a separate comment below to bring this whole thing back up.
Below is the last dinosaur of this thread: The Nasutoceratops. With this dinosaur, its skin classification is a little bit different than the rest. In fact, it's a bit more like the two Olorotitan skins above, in which their skins are classified by the color patterns of their backs and heads, rather than the rest of their bodies.
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I don't know why some skin names appear to have been mixed around, and while I know this thread is late to the party for some people, it's still what I believe worth bringing up here on the forums.

(Note: In a request thread, I said the Indoraptor's Jungle pattern could be changed to Wetland. However, after reexamining it in-game myself and looking back at some Jungle patterned dinos, which were Sinoceratops and Stegoceratops, I've decided that the Indoraptor's Jungle pattern is okay and doesn't need to be changed around with another cosmetic gene name.)
 
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Another thing I forgot to add here:


Assuming these skins may be changed to a more proper class as above, which I think could happen, how on earth can this kind of update for the cosmetic genes be a “fair enough” change for everyone who plays Jurassic World Evolution?

Can these dinos with the above shown patterns in their games just have their names change? Could some of these skins be replaced with another new kind of skin color to switch the old skins to another title (which I honestly don’t think so because of too many potential non-cohesive factors.)? What kind of technical difficulties would the team at Frontier come across if and when doing this and how could they work their way around those problems? I know this won’t be an easy change, but if the decision is to be made, I’m sure they will find some way of how to make this kind of potential patch change fair for everyone and for everyone who plays this game.

(Edited comment as of 4.10.2019 to clarify my second question above.)
 
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I've been noticing the same a long time ago too, few skins actually match gene descriptions so I've been ignoring them save to have the best looking ones for every species but it is annoying they are screwing up one of the few features that is really nice ingame.

I do think new skin pattern genes need to be added and quite a few skins re-labelled but this all also comes to expose the absolute need of a skin preview feature in the hatchery menu.
 
Something I just want to point out while I can. After reviewing three cosmetic options for two dinosaur species, I may have missed three possible misnamed skins.

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Nice post op. You did you research well. I remember way back last year people have been requesting for this. In the cosmetic gene tab, there should a small preview on what the selected skins should look like. It's hard to tell what the actual skin looks like on the dinossur model just by 4 colors. And same with everyone i just alt+tab to the wiki as well. Heck this should also be in the InGen database.
 
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Nice post op. You did you reseaech well. I remember way back last year people have been requesting for this. In the cosmetic gene tab, there should a small preview on what the selected skins should look like. It's hard to tell what the actual skin looks like on the dinossur model just by 4 colors. And same with everyone i just alt+tab to the wiki as well. Heck this should also be in the InGen database.
I'm just saying the shown skin patterns above may be mismatched by name. Whether or not this can be patched, I still wanted to bring it to attention.
 
I'm just saying the shown skin patterns above may be mismatched by name. Whether or not this can be patched, I still wanted to bring it to attention.

Why would this not be patcheable? Surely it's just some renaming needed? If the answer to the first question is 'not wanting to mess up with people' saves'... well, modding will fix such as this soon enough. I'd rather trust Frontier to do it first and nicely. Call me naïve...
 
Why would this not be patcheable? Surely it's just some renaming needed? If the answer to the first question is 'not wanting to mess up with people' saves'... well, modding will fix such as this soon enough. I'd rather trust Frontier to do it first and nicely. Call me naïve...
It’s not just saves that would be the reason, there could be a more technical issues that could prevent them from doing such.
Because it’s not just switching around skin textures, it’s also switching the modifying options. For instance, Herrerasaurus currently has no Rainforest option at all, despite having a skin color option that could be so.
 
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Agree, and not only the skins don't match the genes, some in the new dlc don't match the movie counter part, it is weird why this started to occur
 
Agree, and not only the skins don't match the genes, some in the new dlc don't match the movie counter part, it is weird why this started to occur
The naming conventions from the Return to Jurassic Park DLC I don't count at all. They're exceptions to this topic.
 
I first noticed this problem with the RTJP T-Rexes (please change 1997 Default to 1997 Alternative, 1997 Alternative to 2001 Alternative, 2001 Default to 1997 Default, and 2001 Alternative to 2001 Default; Defaults having normal jaws and Alternatives having shorter ones (if that’s true at all)), but it’s much bigger than I thought. It’s time for an overhaul.
 
I first noticed this problem with the RTJP T-Rexes (please change 1997 Default to 1997 Alternative, 1997 Alternative to 2001 Alternative, 2001 Default to 1997 Default, and 2001 Alternative to 2001 Default; Defaults having normal jaws and Alternatives having shorter ones (if that’s true at all)), but it’s much bigger than I thought. It’s time for an overhaul.
There is no remodeling for the rexes. They are the only dinosaur with legacy skins with no 3D model change. I’m not sure about the Parasaurolophus, because their models haven’t been explored or extracted yet. But, the rex 3D models were extracted, and when compared on a model viewer, it revealed that there is no change. Someone shared some images to BestInSlot and he then showcased them on YouTube.
Source: https://youtu.be/UH3tDfAPi80

The ordering of the rex’s legacy skins aren’t really misnamed, which is the focus of this thread, but more of an order that isn’t of your own likings. I do believe the blue rex (1997 A) is more relevant as a 1997 option because the colorings were more noticeable than the animatronic’s colors in the film itself. As for the 2001 rexes, I believe there is no green color because its appearance is too similar to the green rex in the 1997 film. I better explained this on a comment of another thread I made earlier this month.
 
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I'm posting something here below the post about a possible mistake I made about the Nasutoceratops. For the in-game classified Alpine skin, I said that maybe it could be changed into a Woodland skin because of its basic eye catching generic green colors, and leaving nothing for the Nasutoceratops to have a proper classified Tundra option. However, after being inspired by the exceptional Compy's Tundra skin from Return to Jurassic Park due to several conflicting aspects to make it an exception for that said gene for it, I went back to take a second closer look at the Nasuto's Alpine skin, and I concluded this in this picture below:
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