I have a small problem with the tool. I calibrated the OCR, told it to watch my screenshot folder and it finds it, but it never actually starts the OCR process.Screenshot of where it hangs: (cant directly link it due to forum policy) i.imgur.com/Qj8dC1a.png
Probably got something to do with your screen res or colour depth.
I had this issue when I was connecting to my pc via teamviewer in which the res downscales and got that error message. When running in native 1920 it was fine. You got a different res running?
This is an interesting one, I can't immediately see why it's crashing here. I'll put a bit of extra debug information into version 1.1 so when it crashes it will give more info I can use to debug it. It would be helpful if you could post a link to a screenshot that shows the problem, plus your calibration.txt values.
Unfortunately, I got the same error and without the source code can't really say what might be missing. I guess I'll wait until you publish some new version. I thought of doing some OCR myself as I have lots of experience messing up with some other games but we don't need 10 projects doing the same time and I probably won't have time to support it anyway. If you can somehow share the source code I can troubleshoot. Or, I can try sending you the entire config.Spot-on, though I don't get where the second "VerboseLogging" entry came from, and what you posted looks normal in every other respect.
Can you try removing *both* "VerboseLogging" lines from your config xml, saving it, and then starting RN? It should give you dialog boxes to talk you through what it does to appConfig.xml - and once it's finished and the app loads, your appConfig.xml should contain one reference to VerboseLogging, immediately underneath the "<Network" line...
Great tool but it seems my screenshots gets the ocr to mess up a bit. In some instances it thinks that 3 rows of text is one row so for example it reads it as metalaluminiumsomething.
Here are a few screenshots.
https://www.dropbox.com/sh/m8xeqgnl0pylv1p/AADZkQes2NN_fRdc9qS5d36ja?dl=0
calibration.txt values
Thank you for the hard work, source is also much appreciated![]()
ok thanks, will try againOK, I think that's happening for you because in some/most of the screenshots, there is an orange highlight in the list of commodities. You need to make sure commodities aren't highlighted, like your Screenshot_0001.bmp. If you've got any highlighting on the commodities list, like in Screenshot_0006.bmp, it won't work properly - at best it sems it will decide that all the highlighted ones are the same single commodity...
I would like to use this too but when i click on the download link, another side opens and a popup with many files to download. Which one shall i download, and then simply starting it ?
Input string was not in a correct format... ImportSystemLocations.... Form1.cs:line 155
Thanks for the bug report, iAmLegion, and to everyone else who's feeding back too. This is the only way I can fix stuff like this so your help is greatly appreciated!
OK, iAmLegion, could you put this EXE => https://drive.google.com/file/d/0B8HLRQqyuPD9X09OU2JfdFZFQnM/view?usp=sharing over the existing one in your RN directory and run it? It's the same as 1.2 (so it won't fix anything) but when it b0rks, it should give an extra popup: "B0rked in ImportSystemLocations..." before it gives the usual "Application has encountered an error" popup. If you could post that first popup (the new one) it'd help me work out WTH's going on here!![]()
At your service!
Object reference not set...
Unfortunately, I got the same error and without the source code can't really say what might be missing. I guess I'll wait until you publish some new version. I thought of doing some OCR myself as I have lots of experience messing up with some other games but we don't need 10 projects doing the same time and I probably won't have time to support it anyway. If you can somehow share the source code I can troubleshoot. Or, I can try sending you the entire config.