Abandoned [RELEASE] Trade Computer Extension

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Actually, there is no database checking at startup. I want to make a separate tool for this. But i didnt find time to finishing it, but when its ready, i could implant an integrity check into the start routine (as an option).
The backup is daily made atm, but this could also be on every start of TCE. Unfortunately, a day has only 24 hrs, so important things comes first. ;)

I appreciate all your responses Eventure and no rush on these things. To be honest I don't know how you keep up with this thread let alone all of the updates you've made.

The important thing is you don't burn yourself out and keep TCE going, as it is such a good and useful tool! So much so it has actually taken trading and exploring to a new level for me and I suspect many others.
 
I'm having issues with the trade scout. Everything else seems to work fine but when I click search on the trade scout it seems to search for a few milliseconds and then stop without finding any results no matter what I set for the search parameters.
 
I'm having issues with the trade scout. Everything else seems to work fine but when I click search on the trade scout it seems to search for a few milliseconds and then stop without finding any results no matter what I set for the search parameters.

Here are some tips, when nothing is found:
1. Add more trade stations.
2. Double the search radius.
3. Double the station to station value to include more possible stations.
4. Halve the profit/good value to include more possible goods.
5. Halve the profit/route value to get more possible routes.
6. Increase the star to station value to include more trade stations.

If you found nothing at all goto 1.
 
Update (V1.39 beta 7) released:
- Compact UI: Border around buttons removed, buttons not locked in some cases fixed, 20% reduced size of pictograms, transparancy issue causes black dots at pictogram fixed, Displays (Position/Destination) optimized.
- Bugfix in FTP selection.
- Bugfix in Panel Position window, where X/Y values of the Main Menu doing the same and when textboxes have no values.
- Detection routine adjusted to preventing repeative log entries.
- Changed Jurisdiction to Allegiance.
- Added scrollbars to notes.
- Bugfix in Star System Summary panel not displaying all trade station services.
- Bugfix in Trade Station Database panel not showing the correct station to modify.
 
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Update (V1.39 beta 7) released:
- Compact UI: Border around buttons removed, buttons not locked in some cases fixed, 20% reduced size of pictograms, transparancy issue causes black dots at pictogram fixed, Displays (Position/Destination) optimized.
- Bugfix in FTP selection.
- Bugfix in Panel Position window, where X/Y values of the Main Menu doing the same and when textboxes have no values.
- Detection routine adjusted to preventing repeative log entries.
- Changed Jurisdiction to Allegiance.
- Added scrollbars to notes.
- Bugfix in Star System Summary panel not displaying all trade station services.
- Bugfix in Trade Station Database panel not showing the correct station to modify.

Thank you! :D
 
A few ideas if possible to implement (latest version has been bug free for me btw) :

- Tick box called "all" in trade scout to search your entire database regardless of settings.
- Ability to sort routes in trade scout by clicking on the headers like in the destination tab (sort by distance station name etc)
 
Where in ED can I find the proper body number for a station ?

I saved 2 new station this morning using beta 5
Everything seemed to be running perfectly.

When I start TCE this evening, still at the second new station.
TCE's current position shows Near body 88.
I jump to another system and come back.
Land at the first new station and TCE sees me as being at the second one lol

Upgrading to beta 7 will hopefully help, but it can't fix this because in the db, they are both body 88.

So how do I find the proper body number for the first station ?
 
Update (V1.39 beta 7) released:
- Compact UI: Border around buttons removed, buttons not locked in some cases fixed, 20% reduced size of pictograms, transparancy issue causes black dots at pictogram fixed, Displays (Position/Destination) optimized.
- Bugfix in FTP selection.
- Bugfix in Panel Position window, where X/Y values of the Main Menu doing the same and when textboxes have no values.
- Detection routine adjusted to preventing repeative log entries.
- Changed Jurisdiction to Allegiance.
- Added scrollbars to notes.
- Bugfix in Star System Summary panel not displaying all trade station services.
- Bugfix in Trade Station Database panel not showing the correct station to modify.


No big deal, but why remove the border around the buttons ?
It kind of breaks away from the look of the rest of the UI !

Thanks again for all your hard work, going to test the other features now :)
 
Where in ED can I find the proper body number for a station ?

I saved 2 new station this morning using beta 5
Everything seemed to be running perfectly.

When I start TCE this evening, still at the second new station.
TCE's current position shows Near body 88.
I jump to another system and come back.
Land at the first new station and TCE sees me as being at the second one lol

Upgrading to beta 7 will hopefully help, but it can't fix this because in the db, they are both body 88.

So how do I find the proper body number for the first station ?

You can look at your latest NetLog file. There you will find rows showing like this : {15:51:18} System:16(63 G. Capricorni) Body:19 Pos:(525.347,211.185,-824.264)

TCE is looking after the systemname and the body id, to find the right station. The systemname is converted into the StarID. Both StarID and BodyID found have to be equal with the trade station entry of your database.

No big deal, but why remove the border around the buttons ?
It kind of breaks away from the look of the rest of the UI !

Thanks again for all your hard work, going to test the other features now
smile.png

I dont liked the double border (all buttons and the button itself). I found it too intrusive. The pictograms are all white, so i dont need a box to show me, where they are. A border around the button is enough for me. Space is black, so this look is less breaking to overall look. But that is only my opinion. Feel free to discuss this.

A few ideas if possible to implement (latest version has been bug free for me btw) :

- Tick box called "all" in trade scout to search your entire database regardless of settings.
- Ability to sort routes in trade scout by clicking on the headers like in the destination tab (sort by distance station name etc)

An "all" checkbox (deactivation of all filters) is not good. Why you would ask? For example if you have 10 trade stations in database, you will get 10^2 -10 * (goods - 1) results (about 7.000) theoretically. If you have 100 stations in the database, you will get about 700.000 results theoretically. All they have to be calculated. This will freeze TCE for a while. So, its not acceptable.

A sort option should be no problem.
 
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You can look at your latest NetLog file. There you will find rows showing like this : {15:51:18} System:16(63 G. Capricorni) Body:19 Pos:(525.347,211.185,-824.264)

TCE is looking after the systemname and the body id, to find the right station. The systemname is converted into the StarID. Both StarID and BodyID found have to be equal with the trade station entry of your database.



I dont liked the double border (all buttons and the button itself). I found it too intrusive. The pictograms are all white, so i dont need a box to show me, where they are. A border around the button is enough for me. Space is black, so this look is less breaking to overall look. But that is only my opinion. Feel free to discuss this.


Thanks,
When I move to a station and there is an error in the db, TCE shows me NEAR BODY # instead of the station name, so then I know and I can fix it.

I was hoping there was a way to see the body number without going there so that I could check some of the other stations in my db.

No big deal I'll fix them as I move around. Hopefully with update7 and up the new stations I put in will save properly.

I'll go do some now and let you know when I do.


Fo the UI border, I was just curious. It does not bug me, with or without the border.
The reduced size is very nice thought !
 
A few ideas if possible to implement (latest version has been bug free for me btw) :

- Tick box called "all" in trade scout to search your entire database regardless of settings.
- Ability to sort routes in trade scout by clicking on the headers like in the destination tab (sort by distance station name etc)

An "all" checkbox (deactivation of all filters) is not good. Why you would ask? For example if you have 10 trade stations in database, you will get 10^2 -10 * (goods - 1) results (about 7.000) theoretically. If you have 100 stations in the database, you will get about 700.000 results theoretically. All they have to be calculated. This will freeze TCE for a while. So, its not acceptable.

A sort option should be no problem.

@Distance

You could simulate what you asked for in the trade scout, like this :
Extreme search.jpg
and then go about other business for a day or two and see if you get results or a crash :)

I would also appreciate the sorting option in trade scout.

and it is probable way too much to ask,
but being able to sort with all the headers (red boxed)
in the TRADE panel might be useful also :

trade.jpg
 
Sorry if it is a stupid question,
but I just can't figure out what this new yellow box under AUTO DESTINATION is for or how I made it appear !

chimechilo.jpg

Found the answer, it the next system in the TRADE panel
SEARCH ROUTE TO result !

Very Nice !!!! :)
 
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Update (V1.39 beta 7) released:
- Compact UI: Border around buttons removed, buttons not locked in some cases fixed, 20% reduced size of pictograms, transparancy issue causes black dots at pictogram fixed, Displays (Position/Destination) optimized.
- Bugfix in FTP selection.
- Bugfix in Panel Position window, where X/Y values of the Main Menu doing the same and when textboxes have no values.
- Detection routine adjusted to preventing repeative log entries.
- Changed Jurisdiction to Allegiance.
- Added scrollbars to notes.
- Bugfix in Star System Summary panel not displaying all trade station services.
- Bugfix in Trade Station Database panel not showing the correct station to modify.

All good stuff... thanks Eventure :)
 
ok so i got it running but now it doesn't even detect that i'm in game i've shut it down restarted the game started it nothing i even started it before the game and nothing
 
ok so i got it running but now it doesn't even detect that i'm in game i've shut it down restarted the game started it nothing i even started it before the game and nothing

Please check, if you have at the AppConfig.xml the VerboseLogging="1" entry.
 
V1.39 beta 7

Update (V1.39 beta 7) released:
- Compact UI: Border around buttons removed, buttons not locked in some cases fixed, 20% reduced size of pictograms, transparancy issue causes black dots at pictogram fixed, Displays (Position/Destination) optimized.
- Bugfix in FTP selection.
- Bugfix in Panel Position window, where X/Y values of the Main Menu doing the same and when textboxes have no values.
- Detection routine adjusted to preventing repeative log entries.
- Changed Jurisdiction to Allegiance.
- Added scrollbars to notes.
- Bugfix in Star System Summary panel not displaying all trade station services.
- Bugfix in Trade Station Database panel not showing the correct station to modify.


I am very VERY very, happy to report that EVERYTING is working PERFECTLY !!! :D
 
i did it is there but it still isn't reading also when i look at the tce db it is blank on the stations tab
 
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