The artwork and sound engineering is outstanding, but for the love of randominous, will sandro ever learn that grind is not gameplay. Having just one my fifty somethingth guardian base run I'm really losing interest in the game entirely now. For example in the two calendar years from the release 2.0 to end of 2017, I'd amassed over 4Bn credits. This entire year, using inara to track my progress I've made 21m.
I could handle doing a hundred things to get the guardian tech, as long as they were different tasks each time, not the same task rinse and repeated. I'd really love to know are we meant to relog for these base runs thus legitimising thatas valid gameplay, or does he actually expect us to getback in our ship, orbital cruise, find the needle in a haystack landable zone and redeploy our SRV each run. If thats the case, I wouldn't be surprised if a future updates new gameplay was using our ships hud to manually solve bitcoin hash sums.
I could handle doing a hundred things to get the guardian tech, as long as they were different tasks each time, not the same task rinse and repeated. I'd really love to know are we meant to relog for these base runs thus legitimising thatas valid gameplay, or does he actually expect us to getback in our ship, orbital cruise, find the needle in a haystack landable zone and redeploy our SRV each run. If thats the case, I wouldn't be surprised if a future updates new gameplay was using our ships hud to manually solve bitcoin hash sums.
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