The silence at this point is quite frankly deafening. Nothing at all to say FD..?
Didn't they hire a few more Community Managers a few months back?
Where have they all gone?
The silence at this point is quite frankly deafening. Nothing at all to say FD..?
Didn't they hire a few more Community Managers a few months back?
Where have they all gone?
[video]https://zippy.gfycat.com/AmpleMediumAruanas.webm[/url]
I'd say the effort is there but put into the wrong part of the game. It is a bit of the same in Project Cars 2. They have beautiful graphics, great weather system and a supposedly elaborate tire model. Yet the weather system had (still has?) sync problems in MP, players getting kicked out of lobbies, people are getting penalties even before the race started, AI piles up regularly in the first corner and so on. In ED we have lots of cool places, but what can we do there?Maybe maintenance mode was a little strong. More like ‘minimim-effort-mode/last stop before maintenance mode mode’.
If he Leaves Frontier will definitly do a favour to all us...
must cut him some slack
Did that for the first four years.
Learned nothing.
The problem is, we don't know, who releases these design decisions.
Did that for the first four years.
Learned nothing.
The problem is, we don't know, who releases these design decisions.
Well it's Braben's game and company, ultimately.
Maybe maintenance mode was a little strong. More like ‘minimim-effort-mode/last stop before maintenance mode mode’.
The problem is, we don't know, who releases these design decisions.
Let's not get into personal dev bashing, AFAIK that just results in moderation action.
I wouldn't blame all the problems of the guardian stuff on the lead Dev either, the team who worked is to blame too.
I'm not talking about the sound and graphics of the guardian sites, which have been outstanding.
But lets not forget what a buggy mess the first Ram Tah mission was that took month to fix, and that the second guardian mission was so bugged on release that it gave lucky early explorers blueprints by the dozends.
As a lead designer you also have to trust your team to get it right at least once.
Agree on the Dev bashing. That said, the silence is not good, and is only leading to increasing frustrations in what is a mostly constructive thread.
FDev only respond in inane threads. Meaningful topics go ignored for years.40 pages on from my opening post.
Since they, have learnt how to cold start, fly in a variety of weathers, land on frigates/carriers and use the weapons in my Ka50 in DCS.
And in that time, no comment from FD regarding even a proposed time to review our feedback.
When we were told that 3 was about “quality of play” were FD being serious?
40 pages on from my opening post.
Since they, have learnt how to cold start, fly in a variety of weathers, land on frigates/carriers and use the weapons in my Ka50 in DCS.
And in that time, no comment from FD regarding even a proposed time to review our feedback.
When we were told that 3 was about “quality of play” were FD being serious?
Quite frankly this won't get a response, because it would be an admission. It's time to move on. Frontier's design decisions have nothing to do with gameplay or respect for player time and resource. Whether that's intentional or through incompetence, I have no idea.