i have tested the carrier as far as i could. it is useless for exploring. this is due to the waiting times before and after the jumps, the lack of possibilities for ships to sell their exploring data, the insufficient transport places and the much too small tank for the hyperspace engines. if this is not changed, all the work on the carrier will be in vain.
it is suitable for mining to a certain extent. but the raw material market would have to be expanded by many tons. i understand the maintenance costs, but i find them badly balanced. ships and equipment are far too expensive. there are insurmountable limits everywhere where the carrier could do a good trade.
so they are also unsuitable for trading.
how he behaves in battle i can't say, i haven't been able to check that yet.
conclusion: the carrier is disappointingly half-baked and useless. if nothing should be significantly improved, i will gladly do without this otherwise only money-sucking monster. very, very bad work ...
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