fdev it would be nice to have option to restrict access to other players to my station or outpost
thank you
thank you
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thank you fdevWe'll get right on it as soon as you own a station or outpost.![]()
This is such a crap 'feature'These are not 'your' stations though, are they. You are only the system architect, the system designer.![]()
Not really. Stations would be fairly useless if they could be switched off on a whim.This is such a crap 'feature'
People who wanted base building need some time to accept that Colonisation is not a synonym or equivalent feature.Not really. Stations would be fairly useless if they could be switched off on a whim.
Stations are also destinations for missions, so you'd basically make the mission board redundant. All it would need is a couple of stories of people not being able to complete a mission because someone locked the mailslot and a central pillar of the game would be gone.
These are not 'your' stations though, are they. You are only the system architect, the system designer. Never have Frontier said these are player owned assets. I also can't understand why anyone would want to restrict access.
I have a Coriolis providing Steel, Titanium, Aluminium, amongst other commodities near the edge of the bubble, and over the past 3-4 weeks or so there have been half a dozen or so carriers I presume loading up with materials. I love the fact that I'm helping other CMDR's out with the building of their systems.
I have also topped up the Tritium tanks on 3 of the carriers so far. Feels great.![]()
These are not 'your' stations though
I have a Coriolis
fdev it would be nice to have option to restrict access to other players to my station or outpost
thank you
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In the post questions about colonisation thread last year the question, Would FDev confirm that we won’t be allowed to permit lock a colonised system, their answer was a definite no.Oh - took longer than I expected that the request to have private systems came up. I could add a couple of very sarcastic comments to those above but that would lead to a ban.
'No' as in they won't confirm? Or no to "we won't be allowed", so yes? Or "No, you're right. You can't."In the post questions about colonisation thread last year the question, Would FDev confirm that we won’t be allowed to permit lock a colonised system, their answer was a definite no.
Why you even would need that? FC's already exists and actually have such feature.fdev it would be nice to have option to restrict access to other players to my station or outpost
You r all familiar with this sign:It's not your station, and that is the biggest problem with trailblazers, you should be able to build a station and customize it. All they had to do was apply the code to a station for a fleet carrier, maybe tweak a bit and make it non-moveable. The more I think about it I can't believe they didn't do this.