Being allowed to deploy hard points inside the station is ridiculous.
Not all the way. I scan ships while I am parked at the launching pad for engineers data.
Edit: CMDR Lichtfrost made a point few posts above.
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Being allowed to deploy hard points inside the station is ridiculous.
and he scores a 3 pointer! hit the rim but bounced right in! right from outside the no fire zone.New requirement: ship identification on all munitions to allow the station to identify the miscreant before destroying the munitions (and the deploying ship, of course)....
.... although Sandro did mention "no fire zone", not just inside the station - the mine throwing would have to be done from long range....
Mines are one of my favorite pvp weapons. I'd never use them inside a station (unless I was going after a specific target).
Realistically, due to poor engineer design by Fdev, for small ships they are the only way to crack large ship's engineered shields. A sidey with standard weapons could pound on a vett, cutter or FDLs shields until out of ammo and might get half a ring.
Are you saying a sidewinder ought to be able to inflict serious damage on a corvette? If so I strongly, strongly disagree. How does that make sense?
Are you saying a sidewinder ought to be able to inflict serious damage on a corvette? If so I strongly, strongly disagree. How does that make sense?
because any fool can have 9000MJ shields but if they dont have a clue how to use them they are not going to be helped by them?Are you saying a sidewinder ought to be able to inflict serious damage on a corvette? If so I strongly, strongly disagree. How does that make sense?
Hello Commanders!
I'll see if we can get a new heavy ordnance crime sorted out for no-fire zones, triggered by firing missiles, torps and mines, and carrying a bounty, for the next major update.
Also can Point defense activation not trigger a station response as they are defensive in nature? Plus ideally the destruction of a mine/missile by a point defense should make the mine/missile firer hostile to the station even if they where outside the no firezone when they fired it.
Hello Commanders!
I'll see if we can get a new heavy ordnance crime sorted out for no-fire zones, triggered by firing missiles, torps and mines, and carrying a bounty, for the next major update.
Are you saying a sidewinder ought to be able to inflict serious damage on a corvette? If so I strongly, strongly disagree. How does that make sense?
Also can Point defense activation not trigger a station response as they are defensive in nature?
Point defence used to set off the station security and was a well known naughty tactic (ie if you see someone with a PD, drop a mine and watch the station blow up the poor chap who's point defence went crazy).
because any fool can have 9000MJ shields but if they dont have a clue how to use them they are not going to be helped by them?
another version of this is - nothing is foolproof to a sufficiently talented fool.
Which just goes to show that rules are only respected by the law-abiding. There will always be someone willing to be an idiot and screwing up someone elses day.
I betcha, that they would have reported you if you'd combat logged out of it to... then label you a cheater
Hello Commanders!
I'll see if we can get a new heavy ordnance crime sorted out for no-fire zones, triggered by firing missiles, torps and mines, and carrying a bounty, for the next major update.
Might be worth pondering on a mechanism whereby the station neutralises the mines/torps/missiles in addition to any consequence for the perpetrator.
Deploying Hardpoints in a station should result in a 5 second countdown before the station destroys you. Or simply have it so you cant actually deploy Hardpoints whilst inside (handwavium it's an inhibitor built into every ship or something).
New requirement: ship identification on all munitions to allow the station to identify the miscreant before destroying the munitions (and the deploying ship, of course)....
.... although Sandro did mention "no fire zone", not just inside the station - the mine throwing would have to be done from long range....
Poor newbies....Lol
Destruction probably would not be instant either.
sometimes you cant; but the two karma system threads should reassure us, that THEY will be looking at the rebuy screen too saying F*cK when did FD implement that? because they hadnt read the patch notes.Except there is no way to avoid such an attack - the Cobra in question was hiding in the station (thus preventing lock or being fired upon) and only became visible for the couple of seconds it took her to drop the mines on me. How exactly would you defend in such a situation exactly?
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People killing others in stations should remain possible, just difficult to pull off, and even more difficult to pull off without losing one's own ship.