With the inclusion of those webm-compatible projection screens and a lot of the rides focusing on rider experience, I'd also love to see customizable Motion Simulators or 3D cinema rides that allow you to customize the car's movements in sync with timestamps on the clip's footage.
Finally, an idea for what would essentially be the ultimate variant of the powered-track ride; ghost train, which would have small domed cars like these:
Versus the other ghost trains (or maybe in addition with added features to the others), this version would be able to:

Finally, an idea for what would essentially be the ultimate variant of the powered-track ride; ghost train, which would have small domed cars like these:

Versus the other ghost trains (or maybe in addition with added features to the others), this version would be able to:
- Change speed; each segment of track, similar to the multi-dimensional roller coaster, can accept an input value for how fast the car should move on the track on that piece.
- Accept a facing angle, meaning they can turn sideways to direct the rider's attention to scenery in a specific direction (useful for shared dark-rides, if you want to show off stuff in a specific direction without requiring the player to use their mouse). Similar to the speed, this is defined depending on track segment parts.
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