Rinse & Repeat =?

I do not even want to know how long it took me to come to this work in progress here:


I just love when the MC's in front of me start thunder and lightning. ;)

You already have a Thermal resist shield no need for more with boosters.
Try balancing in some kinetic resistance instead.

Get that top SB SuperCapped and trade one PD for Chaff. I never needed two.
Or better yet another SB.

Kinda like this:

Note the significant increase in explosive and kinetic resistance, with minimal
thermal loss.

X.
 
People who grind are fine with it because they need the clutch from engineering.

FDevs are fine with grind because they measure quality by time involvement. They're proud of hooking some people for hundred of hours with proceduraly generated content.

Since the game is 6 bucks in recuring deep sales, ED is nearing a model of a free to play MMORPG from ten years ago, with flat buffs behind grind walls, PvE content (thargoid) behind grind walls and a massive powercreep leading to your standard pvp ship completely oblivious to crash landing. It's devolved from the initial space sim people backed up.

So yeah It's not worth to grind it. Except if you spent 6 bucks for that. Better playing like Isinona with no insurance rebuy and still have some strategic choices than shooting at rocks in a videogame like it's a second job.
 
Here's a list of ideas I compiled from previous threads:-

I advise starting to collect materials and data right at the start of your Elite career and waste as few opportunities as possible. The following are ways you can build up your stocks.
  • Always carry collector limpets and collect everything left after combat, or be prepared to scoop materials manually. Check the "Contacts" tab to see if any useful materials are nearby.
  • Scan ships whenever entering and leaving a station, and in supercruise when possible. (It used to be the case that Datamined Wake Exceptions could only be got from wake scanning; now you can get them occasionally from ship scans or trade for them instead).
  • Drop in on biological or geological surface sites and collect phloem or crystal clusters, which always yield the planet's grade 5 materials.
  • Get allied and choose missions which give grade 5 materials. Some missions give 5 materials or data, usually Biotech Conductors, Exquisite Focus Crystals or Modified Embedded Firmware.
  • Submit to interdictions and fight pirates rather than running. Delivery missions of precious cargoes from extraction systems can attract pirates which drop grade 5 materials when destroyed.
  • Use traders to even out your stocks, but only to prevent filling up or to get materials you need, not for complete levelling. They don't give good exchange rates.
  • Try out Dav's Hope, crashed Anacondas and Jameson's crashed Cobra; these are special sites which have materials or data available to be collected. Relogging restocks them.
  • Drop in on signal sources when they're nearby, especially high-grade ones.
Thank you for this Commander!
 
Just a rant.... I wonder how others feel about that. Personally, I am getting somewhat annoyed about an in game aspect of gathering mats to be able to try engineering. In particular scenarios like run in circles, log out, log in, run in circles, log out, log in... rinse & repeat. After a short while, intended or not, to me it feels like the very stupidity of assembly line torture.

Spending hours with a repetetive task to gather materials that you burn through quicker than light speed if you wish to engineer past G3.

I wish there would be more intelligent game scenarious for mats wihtout this endless log out/log in, to me it is the worst aspect of the game. YMMV.
At the very least, once you've unlocked an Engineer, you should be able to Engineer with them at any/all stations, no pinned blueprints required. In that way, you'd be able to Engineer more often and organically. And likewise, why needlessly create busy work with Material Traders being tucked away. Have them at all stations.

Note: I'd be happy to say if you want to apply side effects (magic spells) then you have to do that at an Engineer base.

ps: Engineers was one of the beginnings of the end of my enjoyment of ED. It just came across as a poorly conceived cynical busy work bolt on which seriously unbalanced PvE and PvP. The game has never really recovered for me since then...
 
Just a rant.... I wonder how others feel about that. Personally, I am getting somewhat annoyed about an in game aspect of gathering mats to be able to try engineering. In particular scenarios like run in circles, log out, log in, run in circles, log out, log in... rinse & repeat. After a short while, intended or not, to me it feels like the very stupidity of assembly line torture.

Spending hours with a repetetive task to gather materials that you burn through quicker than light speed if you wish to engineer past G3.

I wish there would be more intelligent game scenarious for mats wihtout this endless log out/log in, to me it is the worst aspect of the game. YMMV.
I never do that and just gather materials whenever I stumble over them.
 
The "just play the game" advice is just biowaste though.

There are many different ways to play the game and a lot of them won't give you the materials you need/want.

For example, who seriously stops in a CZ to pick up materials unless that's exactly what they're after. You have to go out of your way sometimes to gather materials.
True, but you can do that without spending days with grinding and relogging. I often just play the game, do some missions and destroy a few pirates, scooping up stuff that I might need. Or I visit a few USS. Or I drive around on a planet and shoot some rocks. Or I just scan other ships during SC. Or I go mining.
There are lots of different activities and whenever I feel the need to engineer my ship I do all of them rather than just focusing on one thing. For the rest I use the material traders.
 

Deleted member 182079

D
True, but you can do that without spending days with grinding and relogging. I often just play the game, do some missions and destroy a few pirates, scooping up stuff that I might need. Or I visit a few USS. Or I drive around on a planet and shoot some rocks. Or I just scan other ships during SC. Or I go mining.
There are lots of different activities and whenever I feel the need to engineer my ship I just do all of them rather than just focusing on one thing. For the rest I use the material traders.
Exactly this... I play in a very similar fashion, and mats come naturally to me - especially now that HGE spawn rates have been buffed, I have more G4/5 mats in storage than the lower ones for some groupings. The only mats I still struggle with are Pharma Isolators and Improvised Components, but those I can trade instead.
 
Your rant was ok, 6/10. Master.
Next time put in more punctuation than needed, misspell more words and open each paragraph, or better yet each sentence, with the word so. You'll hit Elite on rant soon enough.
No idea what you're talking about.... had your red pills today?
 
At the very least, once you've unlocked an Engineer, you should be able to Engineer with them at any/all stations, no pinned blueprints required. In that way, you'd be able to Engineer more often and organically. And likewise, why needlessly create busy work with Material Traders being tucked away. Have them at all stations.

Note: I'd be happy to say if you want to apply side effects (magic spells) then you have to do that at an Engineer base.

ps: Engineers was one of the beginnings of the end of my enjoyment of ED. It just came across as a poorly conceived cynical busy work bolt on which seriously unbalanced PvE and PvP. The game has never really recovered for me since then...
I have dreams of an Open vanilla mode.
 
Here's a list of ideas I compiled from previous threads:-

I advise starting to collect materials and data right at the start of your Elite career and waste as few opportunities as possible. The following are ways you can build up your stocks.
  • Always carry collector limpets and collect everything left after combat, or be prepared to scoop materials manually. Check the "Contacts" tab to see if any useful materials are nearby.
  • Scan ships whenever entering and leaving a station, and in supercruise when possible. (It used to be the case that Datamined Wake Exceptions could only be got from wake scanning; now you can get them occasionally from ship scans or trade for them instead).
  • Drop in on biological or geological surface sites and collect phloem or crystal clusters, which always yield the planet's grade 5 materials.
  • Get allied and choose missions which give grade 5 materials. Some missions give 5 materials or data, usually Biotech Conductors, Exquisite Focus Crystals or Modified Embedded Firmware.
  • Submit to interdictions and fight pirates rather than running. Delivery missions of precious cargoes from extraction systems can attract pirates which drop grade 5 materials when destroyed.
  • Use traders to even out your stocks, but only to prevent filling up or to get materials you need, not for complete levelling. They don't give good exchange rates.
  • Try out Dav's Hope, crashed Anacondas and Jameson's crashed Cobra; these are special sites which have materials or data available to be collected. Relogging restocks them.
  • Drop in on signal sources when they're nearby, especially high-grade ones.

Or, in abbreviated form... just play the game?

Rants like this come up a couple times a year and a common underlying theme is the implicit assertion that some people only want to do specific things, they want everything in the game available from their narrow focus, and they want it now. (not necessarily you OP, that was pretty tame and dare I say open minded).

I think time has shown that Elite is not that game.
 
I wish there would be more intelligent game scenarios for mats without this endless log out/log in, to me it is the worst aspect of the game. YMMV.

I won't sugar-coat it, sometimes gathering materials and data can be a PITA but that is often at least partly due to the CMDR being fixated on a very narrow goal. Searching for very narrow categories of data and materials gets grindy, quickly.
For surface prospecting, what sometimes helps me is to find a planet that has two materials I am looking for. Often, while I am scooping up something fairly common I will stumble over a large deposit of a high-level material I am also looking for.
Since you mentioned Exquisite Focus Crystals I am not entirely sure but believe they can be acquired by completing missions between Ceos and Sothis systems which is useful, especially this week as the Ceos/Sothis run is also good for building Federation RANK and this week is a 2x week for doing that. You could possibly kill two birds with one stone, collect some Exquisite Focus Crystals and also become a Federation Admiral. o7
 
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Just a rant.... I wonder how others feel about that. Personally, I am getting somewhat annoyed about an in game aspect of gathering mats to be able to try engineering. In particular scenarios like run in circles, log out, log in, run in circles, log out, log in... rinse & repeat. After a short while, intended or not, to me it feels like the very stupidity of assembly line torture.

Spending hours with a repetetive task to gather materials that you burn through quicker than light speed if you wish to engineer past G3.

I wish there would be more intelligent game scenarious for mats wihtout this endless log out/log in, to me it is the worst aspect of the game. YMMV.
immersion
 
Just a rant.... I wonder how others feel about that. Personally, I am getting somewhat annoyed about an in game aspect of gathering mats to be able to try engineering. In particular scenarios like run in circles, log out, log in, run in circles, log out, log in... rinse & repeat. After a short while, intended or not, to me it feels like the very stupidity of assembly line torture.

Spending hours with a repetetive task to gather materials that you burn through quicker than light speed if you wish to engineer past G3.

I wish there would be more intelligent game scenarious for mats wihtout this endless log out/log in, to me it is the worst aspect of the game. YMMV.
This morning I decided to get lotsa manufactured mats 'cos I've just engineered a mining/exploraconda to G5 and now want to re-engineer my Krait Mk2. Deliberately jumped into a Corvette because there's so much room for cargo (so I can stack 2-3 missions at a time), and 'cos the vette's a big ship ED will send lotsa anacondas after me to keep the missions interesting! Condas drop G4 /G5 mats when I shoots 'em fulla holes! Picked only missions with G4 or G5 rewards, and ended up with tons of G4 and G5 mats. Easy as. Can't for the life of me see why people have so much trouble with getting mats in this game. There is no need to grind or re-log, just think about what you want, and how to do it in a more fun and non-grindy way. Where possible, get the mats to come to you, as in the example above! 😃
 
I wish there would be more intelligent game scenarious for mats wihtout this endless log out/log in, to me it is the worst aspect of the game. YMMV.

I don't relog to collect materials and generally avoid anything else I find to be exploity and lack appropriate in-game context.

I was doing that too for a while, but without a certain level of engineering, it sucks in combat, does it not?

Engineering is essential to the game, and the amount of choices requires lots of mats to be able to try out certain engineerings. I do not like to spoil that by reading up what is the best engineered for what module, hence I also waste mats for bad engineering choices, jusyt for trying out how that worls, which is the fun part, the grinding of gathering absolutely not.

Engineering is only really essential to compete with one's peers, namely other CMDRs, in some form or another.

Regardless, you can attain any level of Engineering without relogging, and it's not even terribly slow in the current system. You should be able to gain materials fast enough just playing the game to keep up a fair pace of experimentation while saving the higher grade stuff for things you've settled on.

Most of the time I'm "out there". So no chance of gathering manufactured or data materials and practically no chance of getting raw materials. Also no need for the former two in the black, but that is a different issue.

Don't land on planets much?

I ask because even a modest exploration trip usually results in my CMDR maxing out his raw materials.

G4/G5 data-mats

Missions and surface base assaults.
 
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