'I know right'? Why didn't they just give us a complete fully fleshed out universe game at once! I just dont get what they're problem is?!! oops
Agreed...
My analogy from months ago - We may have a huge sandbox, but how deep is the sand?
Exploration
We need more variety and some unique rare content. eg:-- Aurora Borealis on some planets.
- Thunderstorms on some planets.
- Planets with space elevators. Make them a new type of dock why not?
- City lights on the dark side of some planets.
- Comets.
- Odd rare things. eg:-- To find things like asteroids with tunnels you can fly into with maybe markings or abnormalities in them.
- Wrecks that at least you can look at. Maybe "abandoned" valuable items (cargo) nearby? ie: Not "Stolen".
- Why not have a few of the fabled (original) Elite Generation Ships around you can find?
Try and include some rare missions while exploring. eg:-- Distress signals and/or coming across a ship that's stranded and you need to go and fetch a item to repair it (for a reward).
In short, exploration needs to have that "maybe" aspect to it. At the moment you know every system you go to will be a variation of the last few dozen you've been too. There needs to be that 1 in a 1000 chance of something different.
Missions
Allow more complex/interesting missions. Maybe even involve elements of exploration?. eg:-- Scan a comet/wreck in system X and return data.
Combat
Balance combat a bit:-- Only permit one Shield Cell. Anyone currently with more than one will simply have units sitting their achieving nothing.
- If you shoot another ship by accident, receive a warning. Another shot within a second or two then means you're cannon fodder.
- More control over turrets.
- Module information. Give us stats on what the modules actually deliver. Each module type needs dedicated values to help us decide.
- Use Galnet to promote an upcoming battle (conflict zone) which will have some actual outcome. Players in the local area can then decide whether to take part in this conflict over X days to try and affect the outcome.
...the list goes on and on.
General
There's loads of general things to consider:-- Multiple player slots and be able to transfer finances (CR) between your accounts.
- Nose camera. I can't believe we still cannot get a cockpitless/hudless shot of anything we want to get a screenshot off. Give us a nose camera screenshot.
- External views. It's been talked about since day 1. Will we get it?
- More ships.
- Thargoids?
...the list goes on and on.
If FD could give a rough road map of what sort of areas they will be looking at and/or addressing that would give a lot of people some reassurance I believe. The current concern I believe is many people are beginning to think the game we have now, is basicallly it.
ps: My lists above are not meant to be definitive, simply set the scene of what I personally think are the kind of areas (nature of things) I'd like to see ED "improve" in.
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