The problem really with V1 was that FD never really defined what it (PP) was. It was half hearted and FD never really had the bottle to give it a chance either way back when it was new.PP would potentially support PvP. You sign on, then you go to a defined place and to things. Someone else might come and disagree with you. A natural matchmaking, if you so will. Much better than griefers hanging around engineer bases to sealclub. It wouldn't address the sealclubbing ofc but potentially bring people together who actually don't disagree about shooting each other. The thing about PP is that you have spots to meet and do it and don't need abusive talk, mom jokes and insults to provoke players who don't really want to fight others. If someone comes to the meeting -you know how it is: Don't talk about fight club. And don't cry about it either.
Personally I think the ship has long sailed.
This filtered down into expectation, where you have people calling it 'seal-clubbing' when really its about people taking risks against other players. All the people I've known in PP did both fortify and hunt in Open based on the situation of that cycle. Its in no powers interests to let new blood flounder and they don't- quite often giving tips, training and fly in wings. But the main issue is that PP as it stands is either a mega boring single player feature or an okay to brilliant multiplayer PvP because its only other players providing the opposition.
As far as offensive messages, it was within FDs power to give you a toggle (and over time have done so).
Separately, will 'old' Powerplay still exist in legacy?