ruling about relative mouse is out

You neglect to metion how much more control one gets from using the mouse, especially a mouse with a very high DPI.

Just remove mouse control and everything is fine. Don't have a joystick? Keyboard control is available.

What does DPI have to do with anything? Nobody games using high DPI, it's the opposite of precise. My mouse can go up to 12,000 DPI and I have it set to a whopping 500 for elite.
 
See how this is ridiculous? Just like removing mouse, the most common, widely accessible device in the world of computing. Feel like mouse gives others an advantage? Use a mouse yourself.

Seriously, this is the part of this I will never get. This "OP" option is by far the most accessible control scheme. Literally everyone has it, they just choose not to use it. You take away that option and now you NEED to buy extra peripherals to be able to compete with other CMDRs. How the hell is that alternative fair?
 
I will put a strange offer out there, OP I will fight you with just keyboard input and stream it live with a video feed of the keyboard and me playing. I am on PC, you can use any input you like.
 
I will put a strange offer out there, OP I will fight you with just keyboard input and stream it live with a video feed of the keyboard and me playing. I am on PC, you can use any input you like.

If you used a mouse with FA-OFF and relative mouse movement disabled, then i’d watch.
 
You've never flown with relative mouse before, have you? You seem to be completely misunderstanding what relative mouse does. You absolutely do have to provide counter-inputs to keep your ship under control. The ship doesn't automatically level itself out after you release the mouse. It operates exactly the same as a stick. You release the mouse/stick, it returns to neutral position and your ship will continue rolling/pitching/yawing until you provide the appropriate amount of counter-input to cancel it.

I tried out relative mouse a few times as I've used kb+m on PC exclusively for the past decade. I found it non-compensating as mentioned^. What "ruling" and by what governing body(FD?) OP? Maybe relative mouse will help with atmospherics for kb+m players when it comes. Kind of like centering ailerons and elevators in flightsims to help maintain a bank.
 
Last edited:
'relative mouse' also negates the need of compensating input which is one of the fundamental characteristics of fa-off in the first place. this makes no sense.

so 'relative mouse' has to go. frontier please fix.

False. Relative mouse mode does not negate the need of compensating input.

You obviously don't know what you are talking about.
 
I fly M+K and chances are your mouse is used to navigate station services as well, so when you launch .. if you've been in the menus and your mouse is off centre .. you spin out of control off the pad by giving a random flight command. Relative mouse stops that from happening anyway.

Meanwhile, back on track ......

[video=youtube;WjPNO-A-Fqw]https://www.youtube.com/watch?v=WjPNO-A-Fqw[/video]
 
Last edited:
until now i've been against nerfing 'relative mode' on the grounds that its alleged 'opness' is likely more touted than real, much depending on a specific flight style which any opponent has the option to (try to) negate, and that flexibility and choice in control methods is a good thing.

on further reflection, though, 'relative mouse' also negates the need of compensating input which is one of the fundamental characteristics of fa-off in the first place. this makes no sense.

so 'relative mouse' has to go. frontier please fix.

What a bad troll post but I'm bored so I'll bite.

A good player will beat a bad player regardless of control method. I know people who use all sorts of weird and wacky controls that will fly rings around most pilots, yes even if they fly with KB+M!!

Also I take it you don't fly Fa-off given that your statement about compensating input is so far off the mark you may as well be using an autopilot!
 
Ok i have tryed fa off reletive mouse recently to see what the fuss was about and i will say.. its definitely way easier to aim and keep controll with reletive mouse in faoff.

I have played with a controller for about a month and then hotas there after for about 4 years. And now throttle and mouse for about 20 mins lol. And i can aim with the mouse in faoff like i can aim with the stick with faon.

I dont fully understand why but the difference is huge. Mabe i need to refine my hotas set up? Mabe reletive mouse is super good in fa off and does indeed lend to an advantage when flying faoff. Witch as we know is all the rage in pvp.

With out reletive mouse its a nightmare however and would make the stick superior.. tho still not great in fa off.. from what i can tell from my own experiance.

It makes me tempted to learn to use the mouse with fa off.
But my fa off skills are mediocre so i may just need to get better with that and just tweek my setup to realy shine but the fact the i can see and feel a huge difference in how fa off mouse works there is something to the OP. As in i was like "wow this is amazing" when i first tryed it.

The solution however may not be to get rid of it. But to tweek the way it works a bit or the way other inputs do..
 
Last edited:
Ok i have tryed fa off reletive mouse recently to see what the fuss was about and i will say.. its definitely way easier to aim and keep controll with reletive mouse in faoff

Ofc it's easier. It's pretty much impossible to fly in FAoff with absolute mouse mode. Everything is easier than what is impossible.
 
Ok i have tryed fa off reletive mouse recently to see what the fuss was about and i will say.. its definitely way easier to aim and keep controll with reletive mouse in faoff.

I have played with a controller for about a month and then hotas there after for about 4 years. And now throttle and mouse for about 20 mins lol. And i can aim with the mouse in faoff like i can aim with the stick with faon.

I dont fully understand why but the difference is huge. Mabe i need to refine my hotas set up? Mabe reletive mouse is super good inn fa off and does indeed lend to an advantage when flying faoff. Witch as we know is all the rage in pvp.

With out reletive mouse its a nightmare however and would make the stick superior.. tho still not great in fa off.. from what i can tell from my own experiance.

It makes me tempted to learn to use the mouse with fa off.
But my fa off skills are mediocre so i may just need to get better with that to realy shine but the fact the i can see and feel a huge difference in how fa off mouse works there is something to the OP.
The mouse is much easier to compensate for pitch and roll.
Using a stick out of the box results it twitchy behaviour that always results in an over compensation, usually in an axis you're rotating in. Moving a stick always results in movement from two axis. So compensating for a roll can actually cause your ship to pitch, even with very very little stick movement, like maybe 5mm of movement in the stick. It's this tiny movement vs massive effect in game that's the issue with stick and FA-off.
Just add a FA-Off stick power curve slider in the control options. Sorted....or made the mouse twitchier. I prefer the slider option.
 
Gamers who don't understand square holes when they're rotating their sticks around, apparently. This wasn't the case with older controllers.

The issue is that the pots can get full throws in the middle along the axis, up and down, or left and right, but these throws are rounded off in the corners, because, there aren't physically corners. Yes, it's rather absurd that this is a thing, but it is.

There are actually ways to code around this issue, would have to be a toggleable option for obvious reasons.

I'm one of those weirdos (apparently) that uses twist for roll, and left right for yaw, so even if my stick had circular motion, I'd not lose out on as much as yaw isn't -as- important.
 
Back
Top Bottom