Here's an amateur photo of T-Dog's badass anaconda in front of Sag*A.

Here's an amateur photo of T-Dog's badass anaconda in front of Sag*A.
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CMDR DrNoesis, aboard the Ethics Gradient reporting in, and pleased to report having successfully reached the core.
Finally made it, the trip had ups downs, and a few bumps... My dog even full throttled me into a sun while fueling. CMDR I.P. Freely, and the HMS Porcelain Throne have made it. Unfortunately now I have to go because there hasn't been a rest stop in ages, and the Throne is pretty full.
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Do we get extra credit if our first intentional exploration mission was this? Should be an achievement, make it to Sgr A* as an Aimless pilot, just wandering the galaxy.
Every program I have seen about black holes has mentioned that there is always a mass of swirling dust and material around the black hole being drawn into it, and the largest ones have massive plumes of ejection shooting out of their poles. I think that sort of thing was the kind of thing I would love to see in this game - a massive maelstrom of death and destruction being sucked into it from all the nearby stars etc. Most people believe you wouldnt actually see the event horizon for all this material flowing into it although I would think it would be more like a massive whirlpool in space. Either way though I think they are extremely powerful objects you shouldnt be able to get anywhere near them and remain safe.
That sort of gravity well effect should be represented in this game, you should start getting pulled towards them and if you get too close there should be no way to get out even at supercruise. I think every unusual object like this should have gameplay effects maybe shooting you away at a very fast speed if you venture into the polar plume etc.
Same as supernovae should be perhaps represented as massive tidal waves in space with extreme turbulence if you enter them.
And neutron stars maybe should fry your electrics if their lighthouse like beams hit your ship.
Same as going through asteroid belts/rings should perhaps make loads of micro-meteors hitting your ship messing with your sensors and shields.
Space is dangerous this should be how it should be represented in this game (it is Elite Dangerous after all!) at the moment none of this inherent danger is reflected in the game it needs to be there!
Everything I've seen says black holes don't suck material in like vacuum cleaners. Stuff falls into them because of their massive gravity well but it's not a violent process.
Some scientific tackling of the points, if it interests anyone:
The mass of swirling dust happens in two cases: one when something large is caught in a black hole and slowly consumed, or when it's a rotating black hole and it captures matter around it -- in that case, that matter swirling around it is called an accretion disk.
Also, in a common misconception, black holes do not have any special gravitational pull -- outside the event horizon, they exert the exact same gravity effect that any body of similar size. Once you get past the event horizon, you get the inescapable pull, the lensing effect, and eventually a sinking image as every beam of light points towards the singularity in the centre of the black hole.
The material shooting out of their poles thing is built up energy and radiation -- it happens very rarely with charged rotating black holes, or more destructively (and bigger) with quasars.
Supernovae would not be something experienceable in the game in it's initial stages, since it would completely disintegrate anything -- after a couple of weeks, though, the expansion would continue, very bright but not as powerful, and then we would be able to experience the tidal stress you mentioned without dying immediately -- but probably would shortly after anyway (supernovas last only half a year at the most, with the peak of released energy in the first month but with very strong forces remaining along with intense brightness).
Neutron stars that emit those pulses are called pulsars, and they're so strong they would blow you up even if you were flying a station =P
Completely agree with this -- however, asteroid belts in ED are far too populated. In real life, they are boringly sparse.
On a final note no one mentioned in this thread, Sagittarius A* is ridiculously understated in ED. It is a Supermassive black hole surround by quasars, and that means it's not only huge (about the size of Earth's *orbit*) , it is *very* dangerous to get nearby without being destroyed.
Pretty much.They do consume things (specially the "Moving" ones) but overall, it's not violent -- the cannibalization of a star takes years.
I don't even know where to start correcing all the incorrect statements you made here. I don't even have the patience. I just ask the readers not to take these posts seriously and at least read up on things on Wikipedia or something.
Took me almost 20 hours to get there
Yes, I agree. There are a LOT of scientific inaccuracies here.I don't even know where to start correcing all the incorrect statements you made here. I don't even have the patience. I just ask the readers not to take these posts seriously and at least read up on things on Wikipedia or something.
How can you say the consumption of a star isn't VIOLENT? This is what usually causes accretion disks, and quasars are sometimes formed in very extreme cases here. Gas heated to many millions of degrees, spinning to the center, and sometimes jets of unimaginable energy- NOT VIOLENT?Some scientific tackling of the points, if it interests anyone:
The mass of swirling dust happens in two cases: one when something large is caught in a black hole and slowly consumed, or when it's a rotating black hole and it captures matter around it -- in that case, that matter swirling around it is called an accretion disk.
Also, in a common misconception, black holes do not have any special gravitational pull -- outside the event horizon, they exert the exact same gravity effect that any body of similar size. Once you get past the event horizon, you get the inescapable pull, the lensing effect, and eventually a sinking image as every beam of light points towards the singularity in the centre of the black hole.
The material shooting out of their poles thing is built up energy and radiation -- it happens very rarely with charged rotating black holes, or more destructively (and bigger) with quasars.
Supernovae would not be something experienceable in the game in it's initial stages, since it would completely disintegrate anything -- after a couple of weeks, though, the expansion would continue, very bright but not as powerful, and then we would be able to experience the tidal stress you mentioned without dying immediately -- but probably would shortly after anyway (supernovas last only half a year at the most, with the peak of released energy in the first month but with very strong forces remaining along with intense brightness).
Neutron stars that emit those pulses are called pulsars, and they're so strong they would blow you up even if you were flying a station =P
Completely agree with this -- however, asteroid belts in ED are far too populated. In real life, they are boringly sparse.
On a final note no one mentioned in this thread, Sagittarius A* is ridiculously understated in ED. It is a Supermassive black hole surround by quasars, and that means it's not only huge (about the size of Earth's *orbit*) , it is *very* dangerous to get nearby without being destroyed.
Pretty much.They do consume things (specially the "Moving" ones) but overall, it's not violent -- the cannibalization of a star takes years.
It is - when I reached 6,500 LY from Sagittarius A, route-calculation took almost a minute instead of 5 seconds for 1,000 LY. As others may have reported, calculating a direct route to Sagittarius A from more than a single jump out seems to be impossible