Sagittarius A* visitors list

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I'm about 1/3 the way there. Still a long way to go. Like Zeeman, I'm not rushing, I'm checking out a nebula this weekend as well. TT-Something. Don't remember the name.
 
My apologies for not updating the list as frequently the last few weeks. The combination of a sleep disorder and depression makes me very lazy.

It doesn't need to be updated every single day. I am sure everyone appreciates whenever you decide to do it. :)
 
Just arrived. :)

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They really need an electronic guestbook out there in the form of a beacon we can interface with that tells us how many people have made the trip :)
 
Yes, the nav computer is awful...

What was good for me about arriving at Sagittarius A* was that someone else arrived at the same time (salutations, Commander, you know who you are :) ). Having not encountered anyone for weeks, that made my evening. Mind you, I also thought that if there is anywhere remote where the chance of encountering another explorer is quite high, then it would be Sag. A*.

I'm now heading out of the core as quickly as I can... Too many stars... It's too bright, and the nav computer irritates me immensely! Ten minutes is about standard for calculating 1000ly routes in the core... And sometimes the route planner simply hangs at 98 or 99%.
 
I made it there today, then went and found a neutron star, went up as far as I could, and now am on my way back to cash in :) .


Yes, I'm Cmdr Athanasius, I put 'Athan' in as my chosen NPC name, so don't be too hard on him if you come across him ;) .
 
Yes, the nav computer is awful...

What was good for me about arriving at Sagittarius A* was that someone else arrived at the same time (salutations, Commander, you know who you are :) ). Having not encountered anyone for weeks, that made my evening. Mind you, I also thought that if there is anywhere remote where the chance of encountering another explorer is quite high, then it would be Sag. A*.

I'm now heading out of the core as quickly as I can... Too many stars... It's too bright, and the nav computer irritates me immensely! Ten minutes is about standard for calculating 1000ly routes in the core... And sometimes the route planner simply hangs at 98 or 99%.

I'm going at a neutron star/bh/carbon star at a time towards the far end. If it's going to be slow and painful to get out, I may as well make money doing it. I'm amazed how many terraformable planets there are orbiting neutrons, not to mention finding my first Earth-like around a Neutron today. Though I've seen plenty of others already achieve this.

Z...
 
Finally made it :). That nav computer really has trouble doesn't it near the core!
After hearing about such issues I seemed to have a relatively trouble-free trip. At around 5k LY to the core I had one 1k route plot take 4-5 minutes, and then my penultimate took 13-14 minutes(!), but then the final only took 90 seconds (I actually timed that one).

To me it feels like it's the PG algorithm to plot the positions that has some volumes that cause issues, as opposed to it being the route planner itself, as the star density wouldn't have varied much between my two OK plots and the 13-14 minute one between them.
 
Made it there yesterday! Such a long trip to just look at the thing and go home... but I did it!

The route planning was a pain. When I was within 1,000 LY I found it easier just to plot each jump manually, the routing was just taking too long. Don't think it slowed me down too much though. :)
 
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Made it there yesterday! Such a long trip to just look at the thing and go home... but I did it!

The route planning was a pain. When I was within 1,000 LY I found it easier just to plot each jump manually, the routing was just taking too long. Don't think it slowed me down too much though. :)
My rule of thumb, after doing a 4400ly out, 200ly across, 4400ly back, journey in Gamma back in November 2014 before we had any in-game route planning... is that plotting each jump by hand, especially if you want to surface scan the star first, approximately doubles the time for each jump. Given I can make 2000ly/hour with the current route planner, so 30 mins per 1000ly plot, that means the route planner would have to take 30 minutes to find the route in order to not be worth using.

And that's assuming you're doing a simple direction to manually plot. Just following a 'Z' line is easy, but if you're doing elevation and left/right as well good luck on keeping the direction consistent!
 
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