What would you accept as "substance"? That a WIP upgrade to AI is immediately rolled out in the next update regardless of the fact you have no idea of it's state or impact.
I don't know, something like "AI has been shelved for now" or "Sarah has been moved to work on X"
Don't give me crap about super secret gameplay stuff. These are video games, not the flightplan for Air Force One. If they reveal something the community doesn't like and there is a backlash that's ok - they can change things or move forward with it regardless. But what's the worst that can happen from being honest?
Even a "We're not going to tell you" would be much better.
I for one am glad Frontiers dev team is not managed by proxy based on random forum dwellers with no visibility on the situation or understanding of what's involved.
You'd be surprised how much I understand what's involved in game development.
There is no evil manager with a bag of cash sitting in a raised office twiddling his moustache and laughing.
Far more likely this game is being created by a bright dynamic team that knows how to focus appropriately.
Nobody said anything about super-villains. You're assuming malice when simple incompetency and ego looks to be to blame.
The fact of the matter is that game development studios are not made up of super human "bright dynamic teams" - they're composed of human beings who make mistakes and fail all the time. Look at what happened with Arkham Knight recently. Or AC: Unity last year. Look at what Konami did with PT.
So many games turn out to be trash after a lot of hard work poured into them, and so many at the top have big egos (that's pretty common in business in general). Assuming that because a professional corporation is at work they're going to be professional is an assumption made in spite of the evidence, not because of it.