Scared of the first wave of newbies on the game

Landing has alreday been nerfed. You can now smash your ship hard on the pad and you wont take any damage at all...
 
I think after the 16th I will read only the official posts about next updates and fixes and avoid the rest. Its similar to my first to do routine when I had started to play any MMORPG on release day before... "Turn off The Global/Genegral Chat as soon as possible!" :)
 
Well if the economic information is as wrong as it currently is in the release version then there will be a lot of posts. Before anyone starts with Trading 101 I know how to make the money, it is the trade information that is often plain wrong. Systems that show on the galaxy maps as being exporters of a commodity but when you get there they are importers, the same in reverse, Industrial systems actually exporting food, economies changing quite literally overnight etc etc.

Then you have the reputation system, I have a couple of factions I am Allied with yet the missions offered are exactly the same ones I started with, is there a rep after Allied because I reached that very quickly and it just stopped rising. You need a permit to get to some systems but the only information you can find about how you actually get the permit is rumour and "grind your rep" even though some players have reported being friendly and allied with factions such as Van Maanens yet still have no permit.

One of the main questions new players are going to be asking is "how to I get to Sol" "Where is the permit" "How to I get Federation Navy rep" etc.

IF Gamma 1.05 is the version released then it is going to be a mighty mess. I hope that there are fixes in the works, or at least more official information released. Frontier Developments have not let me down in that regard so far, I hope for EDs sakes they do not start now.

As for those that will post about landing being too difficult, I will be pointing them to my sig :D
 
Whilst I don't quite completely agree with you, I can see what you're saying about games being dumbed down past what the majority would prefer.

On the other hand this isn't going to require a monthly subscription, Frontier are going to have to do everything they can to make it as appealing as possible to the most people they can.
 
Fear not David said that he's making the game he wants to play. That is one of the perks of self publishing so we will see fortunately no radical changes from here on.
 
Landing has alreday been nerfed. You can now smash your ship hard on the pad and you wont take any damage at all...
I believe thats because the auto dock also slams you down. They will fix both in the end and we will be happy.
 
Just my humble opinion;

I believe one important difference of ED with other "MMO" specially EVE is that there is no subscription. So there is no real reason for FD to over-please whiny costumers to everything they say. Yeah you bought their game, but its not the only game they make money of, and we are not paying monthly to play it either.

CCP has that disadvantage, they either cave in or subs go up in smoke. Frontier in the other hand, IMO doesn't.

safe flight
 
+1 OP<Agree, though im a new elite player, i would hate to see this dumbed down for people who simply cant or wont play the game properly/how its meant to be played-but think its their right to have the game change for them since they paid money for it etc...
 
elite is a very different game from most MMO's, enough that, like EVE, it will likely be a little jarring for new players first into it.

this is a formal request to FD to NOT EVER CAVE IN, yes if something proves unavoidable and a terminal game killer thats complained about, change it, but only after its proven to continue for months with no discernable player options to avoid.

because seriously, people WILL whine for nerfs "balances" and outright changes to the game to be in their favor, and they will likely outnumber the players from beta or the vets from previous elites.

just hoping FD stays with THEIR vision of the game, and doesnt cave. I already suffered through whiners killing SWG for me with "enhancements", WoW continues down the road of catering to the lowest common denominator, and EVE recently announced their major design decisions will be coming from a 30 minute test of players who never touched EVE and basing it on what they THINK they game should be like (WASD controls are now in EVE because dumbdumbs kept tryign to move with them)

i just dont want Elite to be another game that tries to cater to everyone but itself and dies


/endrant im tired, allergy medication, gonna go sleep, will come back and proofread when i can actually see the sentences

its not going to be the same as even it is now.

Frontier HAS to cave to alpha backers. they don't have to cave to release-day buyers.
 
Yes, please. Stubbornly defy all that has come before and be a square peg in a round hole. Don't conform to the masses - God knows, they aren't the ones who've made gaming what it is - it's always stubborn, self-righteous developers who would rather cater to a niche, select crowd of self-entitled gamers who think their opinion on ED is the only one that matters.

In fact, you should ONLY give the Kickstarter guys, particularly the ones who played the original Elite, what they want. Don't bother adding in any modern features - you know, because you don't have any reason to compete with modern games.

Stick to what worked 30 years ago, and be sure not to "ruin" a game by adding any *optional* features that 1980's die-hards don't even have to use if they don't want. I mean, nothing in gaming has really improved in 30 years, has it, now?

In fact, while you're at it, just be sure to keep us as separate and unsocial as possible.


I mean, there's no reason that the social aspects (you know, the ones that are in 90% of the most successful games in the world?) should be there. Because you won't need any more funding to keep your servers live or keep catering to the old schoolers. I'm sure all the funds they donated on Kickstarter are plenty to keep adding all those promised features THEY want.

Only their dollars count, so don't worry about all those people who won't buy your game because it has only the bare features to be called "multiplayer". Once the game is reviewed, they won't buy it anyway.

Wow, most probably a trololol but lets address some of the points.

Yes the 'masses', what a fantastic gaming experience they have created. Endless AAA titles that are just clones of the previous, like Hollywood churning out the same old hackneyed rubbish over and over again. In fact, the only exciting gaming these days are in the indie scene that has real innovative projects, everyone else, like yourself, are more interested in money and money alone. Let the masses have their dire endless iterations of Asassins Creed and COD. The lack of imagination was the same reason when Elite was first created some publishers didn't understand it, thought it was too 'niche', that it wouldn't sell. The fact is the innovation and uniqueness of the game, as well as it's technical brilliance and great gameplay, raised the bar for all games mainly BECAUSE they didn't pander to the masses at that time.

To complain the game is 'niche' is to fail to understand how the original game rose to such heights. It was because of its difficulty, it's unwavering commitment to pushing bounderies and a vision way beyond the pile of effluent that polluted gaming then, as it does now.

I don't want players who's expectations are so contrived that if it doesn't fit into a set genre idea; or if they can't work out the game in 5 minutes they whine on the forums. These players would never support this game in the long run anyhow. The mechanics of the current game are way, way beyond the original games. The p2p multiplayer which enables a us to play with out needing subs is incredible. The P2P instancing and lack of guild/alliances also stops idiots like Goons dominating and ruining the game like in Eve. The vast scale is un-paralleled in gaming and allows everyone freedom without being hemmed in by online bully boys.

And here you are, another example of mediocrity. Give the masses the sweet pill, the sugar, the easy to consume. Do it or fail is your message. Well I refuse to accept this depressing and cynical assumption. Elite was, is, and will be unique, difficult, vast, and challenging. Keeping to a vision in a gaming scene where people are blinkered into AAA style games is a worthy goal. So few games make that brave leap. Stand fast brothers, let us not allow Elite to fall into the hands of the gaming plebs.
 
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darkcyd

Banned
I would be surprised if that many people buy it who haven't already bought it. The vast majority are old prodigal players who loved the early series. The game is still the same with almost nothing to entice new players. I would be very surprised to see new players and even more surprised to see any of them stay.
 
Wow, most probably a trololol but lets address some of the points.

Yes the 'masses' what a fantastic gaming experience they have created. Endless AAA titles that just are clones of the previous, like Hollywood churning out the same old hackneyed rubbish over and over again. In fact the only exciting gaming these days is in the indie scene that has more innovative projects. Let the masses have their dire endless iterations of Asassins Creed and COD. The lack of imagination was the same reason when Elite was first created some publishers didn't understand it, thought it was too 'niche' that it wouldn't sell. The fact is the innovation and uniqueness of the game as well as it's technical brilliance and great gameplay raised the bar for all games mainly BECAUSE they didn't pander to the masses at that time.

To complain the game is 'niche' is to fail to understand how the original game rose to such heights. It was because of its difficulty, it's unwavering commitment to pushing bounderies and a vision way beyond the pile of effluent that polluted gaming then as it does now.

I don't want players who's expectations are so contrived that if it doesn't fit into a set genre idea or if they can't work out the game in 5 minutes they whine on the forums. These players would never support this game in the long run anyhow. The mechanics of the current game are way way beyond the original games. The p2p multiplayer which enables a us to play with out needing subs is incredible. The vast scale is Un-paralleled in gaming.

And here you are, another example of mediocrity. Give the masses the sweet pill, the sugar, the easy to consume. Do it or fail is your message. Well I refuse to accept this depressing and cynical assumption. Elite was, is and will be unique, difficult, vast, and challenging. Keeping to a vision in a gaming scene where people are blinkered into AAA style games is a worthy goal. So few games make that brave leap. Stand fast brothers, let us not allow Elite to fall into the hands of the gaming plebs.

Thankyou! Thankyou for saying exactly what I was thinking, in such an articulate manner! Ageism, just as much as racism or sexism is neither attractive, nor is it clever. An excellent cyber slap! Bravo
 

darkcyd

Banned
The game is niche and that is a fact. I bought the first elite and played most of the series so I don't know how you tried to make that connection. The two are completely unrelated.

It was never difficult...it was a great treadmill. The first one pushed boundaries however this one is just the original with better graphics and more solar systems loaded from a server.

You don't want players? Its fine for you to get up on that podium about how things should be. Its just going to be embarrassing when you are there alone. Games that don't bring in new players die. I worry that will be the case with this game but nothing is
certain. I have hope, but I'm not going to sit here and tell people about how the sky is sunny when we all know its raining.
 
elite is a very different game from most MMO's, enough that, like EVE, it will likely be a little jarring for new players first into it.

this is a formal request to FD to NOT EVER CAVE IN, yes if something proves unavoidable and a terminal game killer thats complained about, change it, but only after its proven to continue for months with no discernable player options to avoid.

because seriously, people WILL whine for nerfs "balances" and outright changes to the game to be in their favor, and they will likely outnumber the players from beta or the vets from previous elites.

just hoping FD stays with THEIR vision of the game, and doesnt cave. I already suffered through whiners killing SWG for me with "enhancements", WoW continues down the road of catering to the lowest common denominator, and EVE recently announced their major design decisions will be coming from a 30 minute test of players who never touched EVE and basing it on what they THINK they game should be like (WASD controls are now in EVE because dumbdumbs kept tryign to move with them)

i just dont want Elite to be another game that tries to cater to everyone but itself and dies


/endrant im tired, allergy medication, gonna go sleep, will come back and proofread when i can actually see the sentences

I agree. Stick to your guns Frontier you are doing a good job. Whilst there are some good and valid points on where the game can be improved, there are also a number where people need to up their game and just get better through practice and experience rather than indulge us with some nerd rage!!
 
The game is niche and that is a fact. I bought the first elite and played most of the series so I don't know how you tried to make that connection. The two are completely unrelated.

It was never difficult...it was a great treadmill. The first one pushed boundaries however this one is just the original with better graphics and more solar systems loaded from a server.

You don't want players? Its fine for you to get up on that podium about how things should be. Its just going to be embarrassing when you are there alone. Games that don't bring in new players die. I worry that will be the case with this game but nothing is
certain. I have hope, but I'm not going to sit here and tell people about how the sky is sunny when we all know its raining.

I'm sorry but if you made your post more cogent I might understand your point? I suggest spending some time clarifying exactly your argument.
 
Good post, fully agree. I would love to see either a FAQ or a hufe sticky from FD explaining what ED is and what ED is not. Also give it a good dose of Lore so that players can put the universe they find themselves in into some kind of context.
 
I am predicting something like this on release day.

***** GALNET REPORT - FIRST HOUR AFTER RELEASE ON 16th *****

Sidewinders destroyed by station defenses inside docking bay for firing on other ships: 6749
Sidewinders destroyed by missing the access corridor and crashing into wall: 2548
 

darkcyd

Banned
I'm sorry but if you made your post more cogent I might understand your point? I suggest spending some time clarifying exactly your argument.

I didn't make a point. I simply pointed out that you were wrong.

If most people say the game is niche which is subjective, then its niche. Just like if most people say something is purple, its purple. There is no concrete light wavelength range for the color purple that I know of.

Saying anybody who made this assessment could not know the mechanics and pros of the original series is a blatant lie.

Listen man, I don't hate this game. I like its direction. But I feel like I'm hungry for an orange and I'm being handed a seed. Maybe this thing will mature to be a viable game worthy of my time and do what all games must do which is being fun.

This game isn't fun at the moment for me. What is sad is it could be the most fun. It just needs to be a multiplayer game and not single player.
 
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