I believe thats because the auto dock also slams you down. They will fix both in the end and we will be happy.Landing has alreday been nerfed. You can now smash your ship hard on the pad and you wont take any damage at all...
elite is a very different game from most MMO's, enough that, like EVE, it will likely be a little jarring for new players first into it.
this is a formal request to FD to NOT EVER CAVE IN, yes if something proves unavoidable and a terminal game killer thats complained about, change it, but only after its proven to continue for months with no discernable player options to avoid.
because seriously, people WILL whine for nerfs "balances" and outright changes to the game to be in their favor, and they will likely outnumber the players from beta or the vets from previous elites.
just hoping FD stays with THEIR vision of the game, and doesnt cave. I already suffered through whiners killing SWG for me with "enhancements", WoW continues down the road of catering to the lowest common denominator, and EVE recently announced their major design decisions will be coming from a 30 minute test of players who never touched EVE and basing it on what they THINK they game should be like (WASD controls are now in EVE because dumbdumbs kept tryign to move with them)
i just dont want Elite to be another game that tries to cater to everyone but itself and dies
/endrant im tired, allergy medication, gonna go sleep, will come back and proofread when i can actually see the sentences
Yes, please. Stubbornly defy all that has come before and be a square peg in a round hole. Don't conform to the masses - God knows, they aren't the ones who've made gaming what it is - it's always stubborn, self-righteous developers who would rather cater to a niche, select crowd of self-entitled gamers who think their opinion on ED is the only one that matters.
In fact, you should ONLY give the Kickstarter guys, particularly the ones who played the original Elite, what they want. Don't bother adding in any modern features - you know, because you don't have any reason to compete with modern games.
Stick to what worked 30 years ago, and be sure not to "ruin" a game by adding any *optional* features that 1980's die-hards don't even have to use if they don't want. I mean, nothing in gaming has really improved in 30 years, has it, now?
In fact, while you're at it, just be sure to keep us as separate and unsocial as possible.
I mean, there's no reason that the social aspects (you know, the ones that are in 90% of the most successful games in the world?) should be there. Because you won't need any more funding to keep your servers live or keep catering to the old schoolers. I'm sure all the funds they donated on Kickstarter are plenty to keep adding all those promised features THEY want.
Only their dollars count, so don't worry about all those people who won't buy your game because it has only the bare features to be called "multiplayer". Once the game is reviewed, they won't buy it anyway.
Wow, most probably a trololol but lets address some of the points.
Yes the 'masses' what a fantastic gaming experience they have created. Endless AAA titles that just are clones of the previous, like Hollywood churning out the same old hackneyed rubbish over and over again. In fact the only exciting gaming these days is in the indie scene that has more innovative projects. Let the masses have their dire endless iterations of Asassins Creed and COD. The lack of imagination was the same reason when Elite was first created some publishers didn't understand it, thought it was too 'niche' that it wouldn't sell. The fact is the innovation and uniqueness of the game as well as it's technical brilliance and great gameplay raised the bar for all games mainly BECAUSE they didn't pander to the masses at that time.
To complain the game is 'niche' is to fail to understand how the original game rose to such heights. It was because of its difficulty, it's unwavering commitment to pushing bounderies and a vision way beyond the pile of effluent that polluted gaming then as it does now.
I don't want players who's expectations are so contrived that if it doesn't fit into a set genre idea or if they can't work out the game in 5 minutes they whine on the forums. These players would never support this game in the long run anyhow. The mechanics of the current game are way way beyond the original games. The p2p multiplayer which enables a us to play with out needing subs is incredible. The vast scale is Un-paralleled in gaming.
And here you are, another example of mediocrity. Give the masses the sweet pill, the sugar, the easy to consume. Do it or fail is your message. Well I refuse to accept this depressing and cynical assumption. Elite was, is and will be unique, difficult, vast, and challenging. Keeping to a vision in a gaming scene where people are blinkered into AAA style games is a worthy goal. So few games make that brave leap. Stand fast brothers, let us not allow Elite to fall into the hands of the gaming plebs.
elite is a very different game from most MMO's, enough that, like EVE, it will likely be a little jarring for new players first into it.
this is a formal request to FD to NOT EVER CAVE IN, yes if something proves unavoidable and a terminal game killer thats complained about, change it, but only after its proven to continue for months with no discernable player options to avoid.
because seriously, people WILL whine for nerfs "balances" and outright changes to the game to be in their favor, and they will likely outnumber the players from beta or the vets from previous elites.
just hoping FD stays with THEIR vision of the game, and doesnt cave. I already suffered through whiners killing SWG for me with "enhancements", WoW continues down the road of catering to the lowest common denominator, and EVE recently announced their major design decisions will be coming from a 30 minute test of players who never touched EVE and basing it on what they THINK they game should be like (WASD controls are now in EVE because dumbdumbs kept tryign to move with them)
i just dont want Elite to be another game that tries to cater to everyone but itself and dies
/endrant im tired, allergy medication, gonna go sleep, will come back and proofread when i can actually see the sentences
The game is niche and that is a fact. I bought the first elite and played most of the series so I don't know how you tried to make that connection. The two are completely unrelated.
It was never difficult...it was a great treadmill. The first one pushed boundaries however this one is just the original with better graphics and more solar systems loaded from a server.
You don't want players? Its fine for you to get up on that podium about how things should be. Its just going to be embarrassing when you are there alone. Games that don't bring in new players die. I worry that will be the case with this game but nothing is
certain. I have hope, but I'm not going to sit here and tell people about how the sky is sunny when we all know its raining.
***** GALNET REPORT - FIRST HOUR AFTER RELEASE ON 16th *****
Sidewinders destroyed by station defenses inside docking bay for firing on other ships: 6749
Sidewinders destroyed by missing the access corridor and crashing into wall: 2548
I'm sorry but if you made your post more cogent I might understand your point? I suggest spending some time clarifying exactly your argument.