Unless they're trying to compare an in-game quantity with external forum feedback?
Unless they're trying to compare an in-game quantity with external forum feedback?
Has anyone considered the "Black Adder" / "Red Krait" crash errors have such obvious and reportable names they may be a deliberate conditional test inserted by FDev to collect player behaviour data for something, fishy? Maybe they wanted to know how many of us are trying to mine for the fleet carriers?
Could be they're still trying to estimate a 'reasonable' FC price that won't enrage the forums?
Thanks for that, with the small addendum that you have to depress the middle mouse button in order to "look" over to access it. This is what I didn't realise but have since figured out. I know it's in that panel, but wasn't aware that I could disengage main UI without losing it.No need to go to the commodities market, your cargo space is displayed in the right-hand panel.
Apparently, on the Elite Dangerous 'issue tracker', Fdev are claiming that it's been fixed. Though clearly since you are still reporting it, it has not been.Greetings, commanders and Frontiers !
Question to the developers when to expect a full recovery workshops engineers (hangs UI when it runs out of some resource). The same thing happens when you try to go to a remote workshop of engineers-if the necessary resource is not available for any nut, it is not possible to engineer a module that does not yet have any improvements. The interface hangs. There's a video for the engineer's workshop.
Perhaps this question already discussed, in this or other threads, please post links.
Привет, командиры и Фронтиры!
Вопрос к разработчикам, когда ожидать полноценного восстановление работы мастерских инженеров (зависает интерфейс, когда заканчивается какой-нибудь ресурс). Тоже самое происходит, когда пытаешься зайти в удаленную мастерскую инженеров - если необходимого ресурса нет для любой гайки, то не возможно инженерить модуль, у которого еще нет ни одного улучшения. Интерфейс зависает. Есть видео для мастерской инженера.
Возможно этот вопрос уже обсуждали, в этой или других ветках, киньте пожалуйста ссылку.
I use a HOTAS but I'm sure that using a mouse would be similar -- there are bindings in the Controls menu/UI that allow you to assign a button/key to give focus to the right & left panels. This is different from the MMB you are using, which is (I think by default?) used for "Mouse Look" -- free orientation of the view camera via the mouse. Using the focus-switch option puts the player directly into the right & left panel UIs, so various configurations can be made and information accessed. This is how you view the Navigation, Transactions and Contacts UIs (left panel) and much more on the right.Thanks for that, with the small addendum that you have to depress the middle mouse button in order to "look" over to access it. This is what I didn't realise but have since figured out. I know it's in that panel, but wasn't aware that I could disengage main UI without losing it.
Thanks anyway
Has anyone considered the "Black Adder" / "Red Krait" crash errors have such obvious and reportable names they may be a deliberate conditional test inserted by FDev to collect player behaviour data for something, fishy? Maybe they wanted to know how many of us are trying to mine for the fleet carriers?
Makes you wonder realy, certain bugs have names attached to them, like they knew they were going to happen.
Well, mine's updating right now so I'd guess at next time you log in (maybe it's something else but I'm crossing fingers)when are the patch comming, that fix all bugs you added with september patch?
the launcher was working properly at some point ? I must have missed that.you forgot to mention the feature where you broke the launcher