I didn't expect much and I feel my expectations have been fully realised.To be honest I expected A LOT more bug fixes.
Dissapoitning, I won't lie![]()
PS Commnder Blast says Fleet Carriers are amazing and he's very, very excited.
I didn't expect much and I feel my expectations have been fully realised.To be honest I expected A LOT more bug fixes.
Dissapoitning, I won't lie![]()
I think those prompts and help functions are great for new players. For the first 2 weeks of play maybe. After that they are either ignored or incredibly annoying and a constant distraction.Well, after all.. It IS Elite: Pamperous these days.
Having played other games with similar prompts I think what will actually happen is 99% will just not notice them most of the time. Sadly 1% will decide to be annoyed on principle. If the prompts do stay switched on there might be an update in the December patch to switch them offI think those prompts and help functions are great for new players. For the first 2 weeks of play maybe. After that they are either ignored or incredibly annoying and a constant distraction.
There's the thing. Some of its think it's extremely multi-player friendly.
Elite: "Play with whoever you want".
Other games tend to have pve only modes/servers which Elite doesn't (apart from Solo which doesn't count imo).Other games: "Everyone must play together".
C'mon WIll (and Frontier) Really? If anything.. the only thing blocking should apply to is comms if players are verbally harassing other players. How are Pvp'ers and those of us who play in Open mode in Powerplay supposed to find haulers or UM'ers or anyone to try and stop them if they decide all they have to do is "block" people to prevent instancing?
Its an abuse of the feature if people decide to use it in this manner (and they have, trust me).
Blocking players facilitates PvE grinding
Oh blast, I should have just focused on bug fixing, but I allowed myself to be sucked in to the tediously familiar debate. I apologise for misdirecting the thread. All I'll say now is, I understand the implications fully and I still think fixing bugs is good.That's likely because you don't understand it's implications.
Infinite weight blocking is the ultimate griefer tool. Undetectable, no in-game context, and potentially profound impact on other's ability to play and enjoy the game.
Yeah, play with whoever you want, unless someone decides to block someone you want to play with.
To be honest I expected A LOT more bug fixes.
Dissapoitning, I won't lie![]()
All I'll say now is, I understand the implications fully and I still think fixing bugs is good.
Open only PP and BGS is just a dream. Just imagine, what will happen if everyone play in open with these instancing problems. It is pointless until FDEV rewrite the whole network code (I hope this happening currently, and they will post it in 2020).
I look forward to the day they implement summaries in their bug tracker website that their forum understands. One day...Surprised this bug wasn't fixed, it seemed like an easy one, but I guess I need other players to 'confirm' it first. (I dislike the issue tracker)
https://issues.frontierstore.net/issue-detail/1769
edit: oh and this one too
https://issues.frontierstore.net/issue-detail/2856
The netcode isn't the issue here.
EDIT: Aw pants... I had a bunch of completed missions which I didn't hand in.... guess I've lost them?
Oh there was... let's say... malicious intent to holding these missionsCome on Jmanis, you aren't new to Elite.![]()